AUTOMATED GAME MODIFICATION BASED ON PLAYING STYLE
    2.
    发明申请
    AUTOMATED GAME MODIFICATION BASED ON PLAYING STYLE 审中-公开
    基于播放风格的自动游戏修改

    公开(公告)号:US20160067612A1

    公开(公告)日:2016-03-10

    申请号:US14849341

    申请日:2015-09-09

    IPC分类号: A63F13/67

    摘要: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to modify a game based on playing style is provided. Player-specific playing style information that indicates one or more attributes of a playing style of a player is accessed. The playing style information is based on gameplay behavior of the player. Game parameters that defines at least some aspects of a game level forming part of the game is accessed. In an automated operation one or more of the game parameters are modified, thereby a difficulty of the game level for the player based on the one or more playing style attributes is modified. The modified game parameters are caused to be presented on a client device associated with the player of the game level.

    摘要翻译: 提供了一种系统,存储指令的非暂时性机器可读存储介质,以及基于播放风格修改游戏的计算机实现的方法。 访问指示播放器的播放风格的一个或多个属性的特定于播放器的播放风格信息。 播放风格信息基于玩家的游戏行为。 访问定义游戏级别的至少一些方面的游戏参数,以形成游戏的一部分。 在自动化操作中,一个或多个游戏参数被修改,从而修改了基于一个或多个演奏风格属性的玩家的游戏级别的难度。 使修改的游戏参数呈现在与游戏级别的玩家相关联的客户端设备上。