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公开(公告)号:US20250004581A1
公开(公告)日:2025-01-02
申请号:US18576654
申请日:2022-07-01
Applicant: Apple Inc.
Inventor: Aaron M. Burns , Anette L. Freiin von Kapri , Arun Rakesh Yoganandan , Benjamin R. Blachnitzky , Christopher L. Nolet , David M. Schattel , Samantha Koire
IPC: G06F3/038 , G06F3/01 , G06F3/0346 , G06V20/20
Abstract: In one implementation. a method for dynamically selecting an operation modality for a physical object. The method includes: obtaining a user input vector that includes at least one user input indicator value associated with one of a plurality of different input modalities; obtaining tracking data associated with a physical object; generating a first characterization vector for the physical object, including a pose value and a user grip value, based on the user input vector and the tracking data, wherein the pose value characterizes a spatial relationship between the physical object and a user of the computing system and the user grip value characterizes a manner in which the physical object is being held by the user; and selecting, based on the first characterization vector, a first operation modality as a current operation modality for the physical object.
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公开(公告)号:US20240394967A1
公开(公告)日:2024-11-28
申请号:US18694574
申请日:2022-09-21
Applicant: Apple Inc.
Inventor: David M. Schattel , Arun Rakesh Yoganandan , Christopher L. Nolet , David Lui , Reza Abbasian
Abstract: Techniques are disclosed for rendering graphical content, e.g., in an extended reality (XR) environment, that provide for a creator (or recipient) of a 3D object markup file, e.g., a user operating an electronic device configured to be aware of the structure and organization of the 3D object markup file's format, to: create a 3D object markup file; reproduce a 3D object for display, along with its corresponding markup information; toggle the markup information on or off for display; and/or make further updates to such markup information with complete reproduction fidelity and accuracy. Techniques herein also provide for the sharing of 3D object markup files (including any persistent markup information) with other users, e.g., asynchronously or in real-time, allowing for collaboration in the process of marking up virtual 3D objects. The 3D object markup file may also be exported, such that the markups are no longer editable or toggleable for display.
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