Abstract:
An audio rendering method and an electronic device performing the same are disclosed. The disclosed audio rendering method includes determining an air absorption attenuation amount of an audio signal based on a recording distance included in metadata of the audio signal and a source distance between a sound source of the audio signal and a listener; and rendering the audio signal based on the air absorption attenuation amount.
Abstract:
A method of rendering object-based audio and an electronic device for performing the method are disclosed. The method includes identifying metadata of the object-based audio, determining whether the metadata includes a parameter set for an atmospheric absorption effect for each distance, and rendering the object-based audio, using a distance between the object-based audio and a listener obtained using the metadata and the atmospheric absorption effect according to an effect of a medium attenuation based on the parameter, when the metadata includes the parameter.
Abstract:
Provided is an acoustic signal processing device for a spatially extended sound source and a method thereof. The acoustic signal processing device includes a memory configured to store instructions, and a processor electrically connected to the memory and configured to execute the instructions. When the instructions are executed by the processor, the processor performs a plurality of operations, and the plurality of operations includes transforming an object provided as a spatially extended sound source into a cuboid in a virtual reality (VR) space, obtaining coordinates of the cuboid, and determining a position of a sound source of the object based on the coordinates of the cuboid and coordinates of a user in the VR space.
Abstract:
A method and apparatus for performing binaural rendering of an audio signal are provided. The method includes identifying an input signal that is based on an object, and metadata that includes distance information indicating a distance to the object, generating a binaural filter that is based on the metadata, using a binaural room impulse response, obtaining a binaural filter to which a low-pass filter (LPF) is applied, using a frequency response control that is based on the distance information, and generating a binaural-rendered output signal by performing a convolution of the input signal and the binaural filter to which the LPF is applied.
Abstract:
Disclosed is a binaural rendering method and apparatus for decoding a multichannel audio signal. The binaural rendering method may include: extracting an early reflection component and a late reverberation component from a binaural filter; generating a stereo audio signal by performing binaural rendering of a multichannel audio signal base on the early reflection component; and applying the late reverberation component to the generated stereo audio signal.
Abstract:
Disclosed is a binaural rendering method and apparatus for decoding a multichannel audio signal. The binaural rendering method may include: extracting an early reflection component and a late reverberation component from a binaural filter; generating a stereo audio signal by performing binaural rendering of a multichannel audio signal base on the early reflection component; and applying the late reverberation component to the generated stereo audio signal.
Abstract:
Disclosed is a rate-adaptive data stream management system (DSMS) which is a precedence task, which has a descendent task, and a plurality of data channels and a plurality of feedback channels, the system including: a feedback analyzer which analyzes a control command transmitted from the descendent task; and a data channel selector which controls transmission of a data stream through the data channel with the descendent task based on the analysis result.
Abstract:
An audio rendering method and an electronic device performing the same are disclosed. The disclosed audio rendering method includes determining an air absorption attenuation amount of an audio signal based on a recording distance included in metadata of the audio signal and a source distance between a sound source of the audio signal and a listener; and rendering the audio signal based on the air absorption attenuation amount.
Abstract:
Disclosed is a method and apparatus for processing an audio signal based on an extent sound source. The method includes identifying information on a reference area of the extent sound source and information on a position of a listener, determining a position of a virtual sound source within the extent sound source based on a relationship between the position of the listener and the reference area of the extent sound source, and rendering an audio signal based on the determined position of the virtual sound source, wherein the reference area may be determined based on a position and a size of the extent sound source.
Abstract:
Provided is a stereophonic sound reproducing apparatus that applies a multi-rendering scheme to a channel sound signal and an object sound signal to enhance a stereophonic effect. A stereophonic sound reproducing method performed by the stereophonic sound reproducing apparatus may include receiving a channel sound signal based on a channel, an object sound signal based on an object, and metadata, and reproducing the channel sound signal based on a preset rendering scheme and reproducing, based on the metadata including a rendering scheme determined using the object sound signal, each object sound signal using the determined rendering scheme.