SYSTEM FOR RANDOMLY AND DYNAMICALLY CHECKING CONFIGURATION INTEGRITY OF A GAMING SYSTEM
    1.
    发明申请
    SYSTEM FOR RANDOMLY AND DYNAMICALLY CHECKING CONFIGURATION INTEGRITY OF A GAMING SYSTEM 审中-公开
    用于随机和动态检查游戏系统配置完整性的系统

    公开(公告)号:US20160300439A1

    公开(公告)日:2016-10-13

    申请号:US15184634

    申请日:2016-06-16

    Applicant: IGT

    CPC classification number: G07F17/3241 G06F21/57

    Abstract: A method of periodically downloading dynamically generated executable modules at random intervals that perform system configuration integrity checks in a secure and verifiable manner is disclosed. The dynamically generated executable modules are created on a server machine and are themselves signed using industry standard PKI techniques, and contain hashing and encryption algorithms that are executed on the system to be checked to create a unique signature of the state of that system. The dynamically generated executable module returns the signature to the server machine from which it was downloaded. The server that is performing the system configuration integrity check maintains a database of expected system configurations and performs the same subset of hashing and encryption algorithms as contained in the dynamically generated executable module. The result returned by the downloaded executable module is compared to that computed locally, and an error condition is raised if they do not match.

    Abstract translation: 公开了以安全和可验证的方式以随机间隔周期性地下载动态生成的可执行模块的方法来执行系统配置完整性检查。 动态生成的可执行模块是在服务器机器上创建的,并且本身使用行业标准PKI技术进行签名,并且包含在系统上执行的散列和加密算法,以便对该系统的状态创建唯一签名。 动态生成的可执行模块将签名返回到从其下载的服务器计算机。 执行系统配置完整性检查的服务器维护预期系统配置的数据库,并执行包含在动态生成的可执行模块中的哈希和加密算法的相同子集。 将下载的可执行模块返回的结果与本地计算结果进行比较,如果不匹配则会引发错误状况。

    System for randomly and dynamically checking configuration integrity of a gaming system
    2.
    发明授权
    System for randomly and dynamically checking configuration integrity of a gaming system 有权
    用于随机和动态地检查游戏系统的配置完整性的系统

    公开(公告)号:US09373219B2

    公开(公告)日:2016-06-21

    申请号:US14034446

    申请日:2013-09-23

    Applicant: IGT

    CPC classification number: G07F17/3241 G06F21/57

    Abstract: A gaming system for performing integrity checks of a gaming machine is described. The gaming system includes a host server comprising having a processor, an interface for communicating with a plurality of gaming machines, an oversight module, and a database of expected gaming machine configurations. The gaming system further includes the plurality of gaming machines configured to present game play of a wager-based game. Each gaming machine includes a cabinet, a display coupled to the cabinet, and a processor coupled to the cabinet. The gaming system is configured to perform an integrity check of the plurality of gaming machines through the host server.

    Abstract translation: 描述了用于执行游戏机的完整性检查的游戏系统。 游戏系统包括主机服务器,其包括具有处理器,用于与多个游戏机通信的接口,监视模块以及预期游戏机配置的数据库。 游戏系统还包括配置为呈现基于赌注的游戏的游戏的多个游戏机。 每个游戏机包括一个机柜,一个耦合到机柜的显示器和一个耦合到机柜的处理器。 游戏系统被配置为通过主机服务器执行多个游戏机的完整性检查。

    SYSTEM FOR RANDOMLY AND DYNAMICALLY CHECKING CONFIGURATION INTEGRITY OF A GAMING SYSTEM
    3.
    发明申请
    SYSTEM FOR RANDOMLY AND DYNAMICALLY CHECKING CONFIGURATION INTEGRITY OF A GAMING SYSTEM 有权
    用于随机和动态检查游戏系统配置完整性的系统

    公开(公告)号:US20140024446A1

    公开(公告)日:2014-01-23

    申请号:US14034446

    申请日:2013-09-23

    Applicant: IGT

    CPC classification number: G07F17/3241 G06F21/57

    Abstract: A gaming system for performing integrity checks of a gaming machine is described. The gaming system includes a host server comprising having a processor, an interface for communicating with a plurality of gaming machines, an oversight module, and a database of expected gaming machine configurations. The gaming system further includes the plurality of gaming machines configured to present game play of a wager-based game. Each gaming machine includes a cabinet, a display coupled to the cabinet, and a processor coupled to the cabinet. The gaming system is configured to perform an integrity check of the plurality of gaming machines through the host server.

    Abstract translation: 描述了用于执行游戏机的完整性检查的游戏系统。 游戏系统包括主机服务器,其包括具有处理器,用于与多个游戏机通信的接口,监视模块以及预期游戏机配置的数据库。 游戏系统还包括配置为呈现基于赌注的游戏的游戏的多个游戏机。 每个游戏机包括一个机柜,一个耦合到机柜的显示器和一个耦合到机柜的处理器。 游戏系统被配置为通过主机服务器执行多个游戏机的完整性检查。

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