DETERMINATION OF GAZE POSITION ON MULTIPLE SCREENS USING A MONOCULAR CAMERA

    公开(公告)号:US20240192774A1

    公开(公告)日:2024-06-13

    申请号:US18584782

    申请日:2024-02-22

    Abstract: Systems and methods for real-time, efficient, monocular gaze position determination that can be performed in real-time on a consumer-grade laptop. Gaze tracking can be used for human-computer interactions, such as window selection, user attention on screen information, gaming, augmented reality, and virtual reality. Gaze position estimation from a monocular camera involves estimating the line-of-sight of a user and intersecting the line-of-sight with a two-dimensional (2D) screen. The system uses a neural network to determine gaze position within about four degrees of accuracy while maintaining very low computational complexity. The system can be used to determine gaze position across multiple screens, determining which screen a user is viewing as well as a gaze target area on the screen. There are many different scenarios in which a gaze position estimation system can be used, including different head poses, different facial expressions, different cameras, different screens, and various illumination scenarios.

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