Gaming system and method for providing a symbol game with upgrade events

    公开(公告)号:US10546449B2

    公开(公告)日:2020-01-28

    申请号:US15265412

    申请日:2016-09-14

    Applicant: IGT

    Abstract: A gaming system including a cascading symbol or tumbling reel game which utilizes zero, one or more upgrades in association with zero, one or more shifting symbols. Upon an occurrence of an upgrade event, the gaming system upgrades one or more aspects or attributes of one or more games played. In certain embodiments, such upgrades pertain to upgrading one or more symbols displayed at one or more symbol display positions of one or more symbol display position grids. In certain other embodiments, such upgrades pertain to upgrading the award evaluation of one or more symbols displayed at one or more symbol display positions of one or more symbol display position grids. In certain other embodiments, such upgrades pertain to upgrading one or more attributes or features of one or more bonus or secondary games which are subsequently triggered.

    Gaming system, gaming device, and method providing one or more alternative wager propositions if a credit balance is less than a designated wager amount

    公开(公告)号:US10417864B2

    公开(公告)日:2019-09-17

    申请号:US15876799

    申请日:2018-01-22

    Applicant: IGT

    Abstract: Various embodiments of gaming systems, gaming devices, and methods of the present disclosure provide one or more alternative wagering propositions to a player when the player's credit balance is less than (or, in certain embodiments, less than or equal to) a designated wager amount. If the player accepts one of the alternative wager propositions, the player risks an amount of the player's remaining credit balance for a chance to win an alternative award. If the player wins the alternative award, the gaming system enables the player to play one or more plays of the wagering game at the designated wager amount. If the player does not win the alternative award, the gaming system reduces the player's credit balance by the amount risked.

    Gaming system and method for permanently increasing the average expected payback percentage of a game for a player

    公开(公告)号:US10096208B2

    公开(公告)日:2018-10-09

    申请号:US15383225

    申请日:2016-12-19

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method for permanently increasing the average expected payback percentage of a game for a player. The gaming system is configured to operate a game associated with one or more designated point thresholds, each of which is associated with a quantity of points. The gaming system maintains a point balance for the player for the game. Upon an occurrence of a point accumulation event, the gaming system adds a quantity of points to the player's point balance for the game. When the player's point balance for the game reaches one of the designated point thresholds, the gaming system permanently modifies a feature of the game and/or adds a new feature to the game. In various embodiments, the modification to the feature and/or the new feature permanently increases the average expected payback percentage for the game for that player.

    Gaming system and method providing a community selection game providing bonus game selection

    公开(公告)号:US10096199B2

    公开(公告)日:2018-10-09

    申请号:US14742118

    申请日:2015-06-17

    Applicant: IGT

    Abstract: Gaming systems and methods providing a community selection game providing bonus game selection. In one embodiment, for each gaming device in the gaming system, when a triggering event occurs, the gaming system provides a player of that gaming device with a player identifier that uniquely identifies that player. The community selection game includes a plurality of bonus game identifiers each identifying a bonus game. The bonus game identifiers each include a limited quantity of bonus game player identifier display areas. The gaming system enables the players to place earned or received player identifiers at the bonus game player identifier display areas. When each bonus game player identifier display area of one of the displayed bonus game identifiers displays a player identifier, the players associated with those player identifiers are provided with one or more plays of the bonus game identified by that bonus game identifier.

    GAMING SYSTEM AND METHOD FOR PROVIDING A PERSISTENT GAME

    公开(公告)号:US20180182210A1

    公开(公告)日:2018-06-28

    申请号:US15901162

    申请日:2018-02-21

    Applicant: IGT

    Abstract: A gaming system including a multiple player persistent game, such as an ongoing community game. This ongoing community game includes a community game matrix which is continuously displayed to at least each of the players. The community game matrix includes a plurality of displayed positions which may be associated with an award or an award opportunity. In operation, at least each of the players playing the gaming devices of the gaming system are associated with a displayed participant that moves (either randomly or based on the player's control) to different of the displayed positions of the community game matrix. If a player moves their associated participant to a displayed position that is associated with an award or an award opportunity, the gaming system provides the player any associated award or enables the player to participate in any associated award opportunity to potentially win an award.

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