BACK-BETTING USING A MOBILE DEVICE OR OTHER COMPUTING DEVICE

    公开(公告)号:US20200184776A1

    公开(公告)日:2020-06-11

    申请号:US16216111

    申请日:2018-12-11

    Applicant: IGT

    Abstract: The present disclosure relates generally to gaming systems and, in particular, to back-betting within a gaming system. As an example, a back-betting system is disclosed to include a first communication interface that facilitates machine-to-machine communications with an Electronic Gaming Machine (EGM) of a gaming system, where the first communication interface is used to exchange state-of-play information with the EGM. The system is also disclosed to include a second communication interface that facilitates machine-to-machine communications with a mobile device, where the second communication interface is used to exchange back-bet wager information and deliver an indication of an outcome of a back-bet placed during a back-betting session established with the mobile device. The system may still further include a processor and a computer-readable storage medium with processor-executable instructions that limit a duration of the back-betting session based on an association existing between the EGM and the mobile device.

    ELECTRONIC GAMING MACHINE HAVING MULTI-SIDED DISPLAY AND INPUT DEVICE

    公开(公告)号:US20200118379A1

    公开(公告)日:2020-04-16

    申请号:US16156290

    申请日:2018-10-10

    Applicant: IGT

    Abstract: Various embodiments provide a gaming system including one or more electronic gaming machines having a shareable multi-sided display and input device. In various embodiments, the multi-sided display and input device has a spherical or substantially spherical outer surface and is configured to enable one or a plurality of players to play one or more games. In various other embodiments, the gaming system includes multiple electronic gaming machines and the shareable multi-sided display and input device.

    Using gaze detection to change timing and behavior

    公开(公告)号:US10561928B2

    公开(公告)日:2020-02-18

    申请号:US15720440

    申请日:2017-09-29

    Applicant: IGT

    Inventor: Dwayne Nelson

    Abstract: Methods of operating an electronic gaming machine are provided. Methods may include displaying a game window associated with a wagering game on an electronic display screen of the electronic gaming machine, the game window including first content, receiving, using at least one data capture camera device, gaze direction data that corresponds to a player and that includes information corresponding to a location towards which a gaze of the player is directed, evaluating the gaze direction data to determine a triggering condition corresponding to the first content, and modifying the game window responsive to determining the triggering condition that is based on the gaze direction data.

    ELECTRONIC GAMING MACHINES AND RELATED METHODS WITH PLAYER EMOTIONAL STATE PREDICTION

    公开(公告)号:US20190355209A1

    公开(公告)日:2019-11-21

    申请号:US15979717

    申请日:2018-05-15

    Applicant: IGT

    Abstract: A method of operating an electronic gaming machine includes providing a predictive model of an emotional state of a player of the electronic gaming machine, obtaining biometric data associated with the player, and analyzing the biometric data to detect an emotional state of the player. The method detects occurrence of a game play event of the electronic device, generates a predicted emotional state of the player as a result of the occurrence of the game play event, and modifies an aspect of a game play experience of the electronic gaming machine based on the predicted emotional state of the player in response to the game play event.

    Gaming systems and methods for operating gaming systems
    166.
    发明授权
    Gaming systems and methods for operating gaming systems 有权
    用于操作游戏系统的游戏系统和方法

    公开(公告)号:US09412240B2

    公开(公告)日:2016-08-09

    申请号:US14068427

    申请日:2013-10-31

    Applicant: IGT

    CPC classification number: G07F17/34 G07F17/32 G07F17/3267

    Abstract: At a first point in time, a first game outcome is determined in association with a play of a first game, the determined first game outcome is displayed, any first game award associated with the determined first game outcome is displayed, and if a second game triggering event occurs in association with the play of the first game, a second game outcome is determined in association with a play of the second game, the determined second game outcome is displayed, and any second game award associated with the determined second game outcome is displayed. At a second, different point in time, independent of any occurrence of any second game triggering event, a second game outcome in association with a play of the second game is determined, the determined second game outcome is displayed, and c any second game award associated with the determined second game outcome is displayed.

    Abstract translation: 在第一时间点,与第一游戏的游戏相关联地确定第一游戏结果,显示所确定的第一游戏结果,显示与所确定的第一游戏结果相关联的任何第一游戏奖励,以及如果第二游戏 触发事件与第一游戏的播放相关联地发生,与第二游戏的播放相关联地确定第二游戏结果,显示所确定的第二游戏结果,并且与确定的第二游戏结果相关联的任何第二游戏奖励是 显示。 在第二个不同的时间点,独立于任何第二游戏触发事件的发生,确定与第二游戏的游戏相关联的第二游戏结果,显示确定的第二游戏结果,并且c显示任何第二游戏奖励 显示与确定的第二游戏结果相关联。

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