ADAPTABLE SPATIAL AUDIO PLAYBACK
    13.
    发明申请

    公开(公告)号:US20220337969A1

    公开(公告)日:2022-10-20

    申请号:US17630098

    申请日:2020-07-16

    Abstract: A rendering mode may be determined for received audio data, including audio signals and associated spatial data. The audio data may be rendered for reproduction via a set of loudspeakers of an environment according to the rendering mode, to produce rendered audio signals. Rendering the audio data may involve determining relative activation of a set of loudspeakers in an environment. The rendering mode may be variable between a reference spatial mode and one or more distributed spatial modes. The reference spatial mode may have an assumed listening position and orientation. In the distributed spatial mode(s), one or more elements of the audio data may each be rendered in a more spatially distributed manner than in the reference spatial mode and spatial locations of remaining elements of the audio data may be warped such that they span a rendering space of the environment more completely than in the reference spatial mode.

    Rendering of immersive audio content

    公开(公告)号:US11128978B2

    公开(公告)日:2021-09-21

    申请号:US15776460

    申请日:2016-11-18

    Abstract: The present document relates to methods and apparatus for rendering input audio for playback in a playback environment. The input audio includes at least one audio object and associated metadata, and the associated metadata indicates at least a location of the audio object. A method for rendering input audio including divergence metadata for playback in a playback environment comprises creating two additional audio objects associated with the audio object such that respective locations of the two additional audio objects are evenly spaced from the location of the audio object, on opposite sides of the location of the audio object when seen from an intended listener's position in the playback environment, determining respective weight factors for application to the audio object and the two additional audio objects, and rendering the audio object and the two additional audio objects to one or more speaker feeds in accordance with the determined weight factors. The present document further relates to methods and apparatus for rendering audio input including extent metadata and/or diffuseness metadata for playback in a playback environment.

    RENDERING OF IMMERSIVE AUDIO CONTENT

    公开(公告)号:US20210235215A1

    公开(公告)日:2021-07-29

    申请号:US17161569

    申请日:2021-01-28

    Abstract: The present document relates to methods and apparatus for rendering input audio for playback in a playback environment. The input audio includes at least one audio object and associated metadata, and the associated metadata indicates at least a location of the audio object. A method for rendering input audio including divergence metadata for playback in a playback environment comprises creating two additional audio objects associated with the audio object such that respective locations of the two additional audio objects are evenly spaced from the location of the audio object, on opposite sides of the location of the audio object when seen from an intended listener's position in the playback environment, determining respective weight factors for application to the audio object and the two additional audio objects, and rendering the audio object and the two additional audio objects to one or more speaker feeds in accordance with the determined weight factors. The present document further relates to methods and apparatus for rendering audio input including extent metadata and/or diffuseness metadata for playback in a playback environment.

    ADAPTIVE PANNER OF AUDIO OBJECTS
    16.
    发明申请

    公开(公告)号:US20210219083A1

    公开(公告)日:2021-07-15

    申请号:US17149683

    申请日:2021-01-14

    Abstract: An audio object including audio content and object metadata is received. The object metadata indicates an object spatial position of the audio object to be rendered by audio speakers in a playback environment. Based on the object spatial position and source spatial positions of the audio speakers, initial gain values for the audio speakers are determined. The initial gain values can be used to select a set of audio speakers from among the audio speakers. Based on the object spatial position and a set of source spatial positions at which the set of audio speakers are respectively located in the playback environment, a set of non-negative optimized gain values for the set of audio speakers is determined. The audio object at the object spatial position is rendered with the set of optimized gain values for the set of audio speakers.

    ADAPTIVE PANNER OF AUDIO OBJECTS
    19.
    发明公开

    公开(公告)号:US20240179485A1

    公开(公告)日:2024-05-30

    申请号:US18535192

    申请日:2023-12-11

    CPC classification number: H04S7/302 H04R5/02 H04S7/308 H04S2400/11 H04S2400/13

    Abstract: An audio object including audio content and object metadata is received. The object metadata indicates an object spatial position of the audio object to be rendered by audio speakers in a playback environment. Based on the object spatial position and source spatial positions of the audio speakers, initial gain values for the audio speakers are determined. The initial gain values can be used to select a set of audio speakers from among the audio speakers. Based on the object spatial position and a set of source spatial positions at which the set of audio speakers are respectively located in the playback environment, a set of non-negative optimized gain values for the set of audio speakers is determined. The audio object at the object spatial position is rendered with the set of optimized gain values for the set of audio speakers.

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