DISTRIBUTED SIDE WAGERING METHODS AND SYSTEMS
    11.
    发明申请
    DISTRIBUTED SIDE WAGERING METHODS AND SYSTEMS 有权
    分布式边缘方法和系统

    公开(公告)号:US20160196722A1

    公开(公告)日:2016-07-07

    申请号:US15072043

    申请日:2016-03-16

    Applicant: IGT

    Abstract: Various techniques are disclosed for facilitating side wagering activities conducted at a casino which includes a casino gaming network. In at least one embodiment, the gaming network includes a plurality of gaming devices, including a first gaming device. A side wager request may be received for placing a first side wager relating to a first target. An identity of a first player associated with generating the first side wager request may be determined. A first side wager session may be automatically initiated. In at least one embodiment, the placing of the first side wager includes placing first wager on a game play-related event or activity associated with the second person, wherein an outcome of the game play-related event or activity is influenced by a decision or action of the second person. In one embodiment, the first side wager includes first side wager criteria specifying that an outcome of the first side wager is related to at least one event associated with a different player's game play which is associated with the first target.

    Abstract translation: 公开了用于促进在包括娱乐场游戏网络的娱乐场进行的侧赌注活动的各种技术。 在至少一个实施例中,游戏网络包括多个游戏装置,包括第一游戏装置。 可以接收用于放置与第一目标有关的第一侧赌注的侧赌注请求。 可以确定与产生第一侧投注请求相关联的第一玩家的身份。 可以自动启动第一方投注会话。 在至少一个实施例中,第一侧赌注的放置包括将第一下注放置在与第二人相关联的游戏玩相关事件或活动中,其中游戏玩游戏相关事件或活动的结果受到决定或 第二人的行为。 在一个实施例中,第一侧赌注包括第一侧赌注标准,其指定第一侧赌注的结果与与与第一目标相关联的不同玩家的游戏相关联的至少一个事件相关。

    GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING AN OUTCOME ENHANCING FEATURE
    12.
    发明申请
    GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING AN OUTCOME ENHANCING FEATURE 有权
    游戏系统,游戏设备和提供成果增强功能的方法

    公开(公告)号:US20140066161A1

    公开(公告)日:2014-03-06

    申请号:US14073427

    申请日:2013-11-06

    Applicant: IGT

    Abstract: An embodiment of a gaming device includes a game having at least three choices, wherein each of the choices either trumps or is trumped by one of the other choices, and a processor programmed to determine if an outcome enhancing condition is satisfied, enable a player to elect to enhance an outcome if an outcome enhancing condition is satisfied, enable the player to select one of said choices, select one of said choices, determine an outcome based on a comparison of the player's choice with the processor's choice, provide a win outcome if the player elected to enhance an outcome and the comparison of the player's choice with the processor's choice results in a draw determination, provide a draw outcome if the player elected to enhance an outcome and the comparison of the player's choice with the processor's choice results in a lose determination.

    Abstract translation: 游戏设备的实施例包括具有至少三个选择的游戏,其中每个选项胜过或被其他选择中的一个选择胜过,并且处理器被编程以确定结果增强条件是否满足,使玩家能够 选择在结果增强条件满足时增强结果,使玩家能够选择所述选择之一,选择所述选择之一,基于玩家的选择与处理者的选择的比较来确定结果,如果 选出来提升成绩的玩家,以及玩家的选择与处理器选择的比较可以得出绘制决定,如果玩家选择增强成果,并且玩家选择与处理器选择的比较会导致 失去决心

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