IP Telephone System
    11.
    发明申请
    IP Telephone System 有权
    IP电话系统

    公开(公告)号:US20090052436A1

    公开(公告)日:2009-02-26

    申请号:US12193986

    申请日:2008-08-19

    IPC分类号: H04L12/66

    CPC分类号: H04L12/66

    摘要: An IP telephone system according to the present invention includes a plurality of communication devices T1, T2 allowed to mutually communicate through a network (IP network); a server for executing a connection starting process of communication between the communication devices, as well as for controlling communication data transmitted and received between the server and the communication devices during the communication between the communication devices; and a data transmission and reception controller for mutually switching, upon input of a predetermined command, a communication mode between a standard communication mode and a power-saving communication mode in a condition that communication connection is established between the communication devices upon execution of the connection starting process. The sound data is transmitted and received between the communication devices and the server in the standard communication mode. Transmission and reception between the communication devices and the server is stopped with respect to the sound data below a predetermined level while being continued with respect to the sound data beyond the predetermined level received in the power saving communication mode.

    摘要翻译: 根据本发明的IP电话系统包括允许通过网络(IP网络)相互通信的多个通信设备T1,T2; 用于执行通信设备之间的通信的连接开始处理的服务器,以及用于控制在通信设备之间的通信期间在服务器和通信设备之间发送和接收的通信数据; 以及数据发送和接收控制器,用于在输入预定命令时,在执行连接之后,在通信设备之间建立通信连接的情况下,在标准通信模式和省电通信模式之间进行相互切换 启动过程。 在标准通信模式下,在通信设备和服务器之间发送和接收声音数据。 通信装置和服务器之间的发送和接收相对于低于预定电平的声音数据停止,同时相对于在节电通信模式中接收到的预定电平之外的声音数据继续。

    Gaming Machine
    12.
    发明申请
    Gaming Machine 审中-公开
    游戏机

    公开(公告)号:US20090017902A1

    公开(公告)日:2009-01-15

    申请号:US12136471

    申请日:2008-06-10

    IPC分类号: A63F9/24 A63F13/00

    CPC分类号: G07F17/34 G07F17/3244

    摘要: A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a payout rate for a specific combination of symbols prior to the step (d); and (g) if the specific combination of symbols is displayed on the display device, multiplying an award entitled to the specific combination of symbols by the payout rate determined in the step (f) and paying the resulting amount.

    摘要翻译: 提供了一种玩游戏机的方法,包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示多个符号; (e)作为游戏的结果,每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)如果在步骤(e)中累积添加的点已经达到阈值,则在步骤(d)之前执行彩票以确定特定符号组合的支付率; 和(g)如果符号的特定组合被显示在显示装置上,则将授予特定符号组合的奖赏乘以步骤(f)中确定的支付率并支付所得到的量。

    GAMING MACHINE FOR PROVIDING AN AWARD FOR INSURANCE AND PLAYING METHOD THEREOF
    13.
    发明申请
    GAMING MACHINE FOR PROVIDING AN AWARD FOR INSURANCE AND PLAYING METHOD THEREOF 有权
    提供保险和游戏方法的游戏机

    公开(公告)号:US20080254875A1

    公开(公告)日:2008-10-16

    申请号:US12024571

    申请日:2008-02-01

    IPC分类号: A63F13/00

    CPC分类号: G07F17/32 G07F17/3244

    摘要: In a gaming machine, when a slot game displayed on a screen of a lower liquid crystal display is executed with a maximum wager betted thereon by a player, the controller has the slot game counted by a counter for counting rescue-setting games. When the count value, by the counter, for rescue-setting games reaches a thousand games and no payout of sixty times or higher ever occurs by that time, the controller provides, as a rescue pay, a payout having been increased by increments each of which is equivalent to a part of a wager betted on each of the slot games that have been executed thus far. The controller provides the payout of the rescue pay by paying out medals to the medal tray.

    摘要翻译: 在游戏机中,当以游戏者投下的最大赌注来执行显示在下部液晶显示器的屏幕上的老虎机游戏时,控制器通过用于计数救援设置游戏的计数器计数了该小时数游戏。 当计数器由计数器用于救援设置游戏达到一千场,并且当时没有发生六十次以上的支付,则控制器作为救援人员提供已经以每个增加的增量增加的支出 这相当于迄今为止执行的每个老虎机游戏投注的一部分赌注。 控制员通过向奖章盘支付奖牌来提供救援费用的支付。

    GAMING MACHINE
    14.
    发明申请
    GAMING MACHINE 有权
    游戏机

    公开(公告)号:US20080113713A1

    公开(公告)日:2008-05-15

    申请号:US11866109

    申请日:2007-10-02

    申请人: Jun FUJIMOTO

    发明人: Jun FUJIMOTO

    IPC分类号: A63F9/24

    摘要: A gaming machine according to one embodiment of the invention has a roulette board where a game is performed continuously, a plurality of player terminals that enables BET operation for the game performed in the roulette board, a control section that controls a predetermined amount of game value to be added to a winning player terminal based on a result of the game performed in the roulette board, and a game history storage section that stores a history of the game performed continuously in the roulette board, while enabling the history of the game to be retrieved.

    摘要翻译: 根据本发明的一个实施例的游戏机具有连续执行游戏的轮盘游戏机,能够进行轮盘游戏中执行的游戏的BET操作的多个玩家终端,控制预定游戏值的控制部 根据在轮盘基板中进行的游戏结果将其添加到获胜玩家终端;以及游戏历史存储部,其将连续执行的游戏的历史存储在轮盘中,同时使游戏的历史成为 检索。

    Gaming Machine
    15.
    发明申请
    Gaming Machine 审中-公开
    游戏机

    公开(公告)号:US20120289309A1

    公开(公告)日:2012-11-15

    申请号:US13562563

    申请日:2012-07-31

    IPC分类号: A63F13/00 G07F17/34

    CPC分类号: G07F17/34 G07F17/3267

    摘要: A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is displayed on the display device in the free game, paying the larger award.

    摘要翻译: 提供了一种玩游戏机的方法,包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示多个符号; (e)作为游戏的结果,每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)根据累计添加点,为大于一般奖励的符号的特定组合设定免费游戏的符号的特定组合和奖励; (g)如果满足预定条件,则将游戏切换到免费游戏; 和(h)如果符号的具体组合在免费游戏中显示在显示装置上,则支付较大的奖励。

    Gaming Machine
    16.
    发明申请
    Gaming Machine 有权
    游戏机

    公开(公告)号:US20110312404A1

    公开(公告)日:2011-12-22

    申请号:US13218140

    申请日:2011-08-25

    IPC分类号: A63F9/24

    摘要: A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) increasing a winning probability for a specific combination of symbols according to the point cumulatively added in step (e); and (g) if the specific combination of symbols is displayed on the display device, paying an award corresponding to the specific combination of symbols.

    摘要翻译: 提供一种玩游戏机的方法,包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示多个符号; (e)作为游戏的结果,每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)根据在步骤(e)中累加的点增加特定符号组合的获胜概率; 和(g)如果在显示装置上显示符号的具体组合,则支付与特定符号组合相对应的奖励。

    Gaming Machine
    17.
    发明申请
    Gaming Machine 有权
    游戏机

    公开(公告)号:US20110312403A1

    公开(公告)日:2011-12-22

    申请号:US13218101

    申请日:2011-08-25

    IPC分类号: A63F9/24

    CPC分类号: G07F17/34 G07F17/3244

    摘要: A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a payout rate for a specific combination of symbols prior to the step (d); and (g) if the specific combination of symbols is displayed on the display device, multiplying an award entitled to the specific combination of symbols by the payout rate determined in the step (f) and paying the resulting amount.

    摘要翻译: 提供了一种玩游戏机的方法,包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示多个符号; (e)作为游戏的结果,每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)如果在步骤(e)中累积添加的点已经达到阈值,则在步骤(d)之前执行彩票以确定特定符号组合的支付率; 和(g)如果符号的特定组合被显示在显示装置上,则将授予特定符号组合的奖赏乘以步骤(f)中确定的支付率并支付所得到的量。

    Gaming Machine
    18.
    发明申请
    Gaming Machine 有权
    游戏机

    公开(公告)号:US20110312402A1

    公开(公告)日:2011-12-22

    申请号:US13217995

    申请日:2011-08-25

    IPC分类号: A63F9/24

    CPC分类号: G07F17/32 G07F17/3267

    摘要: A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; and (h) if the specific combination of symbols is displayed on the display device, paying the larger award.

    摘要翻译: 用游戏机玩游戏的方法包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示多个符号; (e)作为游戏的结果,每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)如果在步骤(e)中累积添加的点已经达到阈值,则执行彩票以确定符号的特定组合; (g)为大于正常奖励的符号的具体组合设定奖励; 和(h)如果符号的特定组合显示在显示设备上,则支付较大的奖励。

    CURRENCY VALUE CHANGING APPARATUS ENABLING PLAYER TO PLAY GAME USING VARIOUS CURRENCIES, GAMING SYSTEM WHERE PLAYER CAN PLAY GAME USING VARIOUS CURRENCIES, INDIVIDUAL TRACKING APPARATUS, AND INDIVIDUAL TRACKING SYSTEM
    19.
    发明申请
    CURRENCY VALUE CHANGING APPARATUS ENABLING PLAYER TO PLAY GAME USING VARIOUS CURRENCIES, GAMING SYSTEM WHERE PLAYER CAN PLAY GAME USING VARIOUS CURRENCIES, INDIVIDUAL TRACKING APPARATUS, AND INDIVIDUAL TRACKING SYSTEM 有权
    货币价值变更手段让玩家使用各种货币来玩游戏,游戏玩家可以使用各种货币,个人跟踪装置和个人追踪系统玩游戏

    公开(公告)号:US20100056260A1

    公开(公告)日:2010-03-04

    申请号:US12511224

    申请日:2009-07-29

    申请人: Jun FUJIMOTO

    发明人: Jun FUJIMOTO

    IPC分类号: A63F9/24

    摘要: The currency-value converter according to the present invention transmits amount-of-converted-currency data indicating the amount of basic currency identified based on the type of this currency, the amount of the currency and the exchange rate, to a controller installed in a gaming machine, when the type of currency accepted through a currency validator is not the basic currency. The exchange rate is a rate in which a correspondence relationship between an amount of the basic currency and an amount of another type of currency other than the basic currency is set for each type of currency other than the basic currency. Then, a game is played at the gaming machine based on the transmitted amount-of-converted currency.

    摘要翻译: 根据本发明的货币价值转换器将指示基于该货币类型识别的基本货币量,货币量和汇率的兑换货币数据传送到安装在 游戏机,当通过货币验证器接受的货币类型不是基本货币时。 汇率是对基本货币以外的各种类型的货币设定基本货币量与基本货币以外的其他种类的货币的金额之间的对应关系的比率。 然后,基于所发送的转换货币,在游戏机上玩游戏。

    GAMING MACHINE AND CONTROL METHOD OF GAME
    20.
    发明申请
    GAMING MACHINE AND CONTROL METHOD OF GAME 有权
    游戏的游戏机和控制方法

    公开(公告)号:US20080254868A1

    公开(公告)日:2008-10-16

    申请号:US11932962

    申请日:2007-10-31

    IPC分类号: A63F9/24

    CPC分类号: G07F17/32 G07F17/3244

    摘要: A gaming machine of the present invention comprising: a controller programmed to conduct processing of; (A) determining, when game media in number corresponding to a natural-number multiple of a predetermined minimum BET unit are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of the BET objects based on the amount of game media BET and the number of the BET objects, and the game results of the respective BET objects, determining an amount of a payout for each of the BET objects on the basis of the value of BETTING and the game result thereof, and determining an amount of an expected payout for a single unit game by summing up the amounts of the payouts; (B) determining a fractional value obtained by division of the amount of the expected payout for the single unit game determined in the processing (A) by the minimum BET unit; (C) paying out, to a player, an amount determined by subtraction of the fractional value determined in the processing (B) from the amount of the expected payout for the single unit game determined in the processing (A), as an amount of a payout for the single unit game; (D) accumulatively adding the fractional value determined in the processing (B); (E) shifting a mode to an insurance mode from a non-insurance mode, on condition that the fractional value accumulatively added in the processing (D) or the number of unit games in which the fractional value is accumulatively added in the processing (D) has reached a predetermined value; and (F) executing a free game that is executed even when the player BET no game media thereon, when a predetermined trigger condition is established in said insurance mode.

    摘要翻译: 本发明的游戏机包括:被编程为进行处理的控制器; (A)当对应于预定最小BET单位的自然数倍数的游戏媒体的游戏媒体彼此独立地确定游戏结果的多个BET对象之间时,确定BETTING的值, 基于游戏媒体BET的数量和BET对象的数量的BET对象以及各BET对象的游戏结果,基于BETTING的值和BETTING的值来确定每个BET对象的支付量 并且通过总计支付金额来确定单个单元游戏的期望支付量; (B)确定通过将在处理(A)中确定的单个游戏的预期支付金额除以最小BET单位而获得的分数值; (C)向所述玩家支付由所述处理(A)中确定的所述单个游戏的期望支付量减去在所述处理(B)中确定的所述分数值所确定的金额作为 单机游戏的支付; (D)累加加处理(B)中确定的分数值; (E)在非保险模式中将模式转换为保险模式,条件是在处理(D)中积累的分数值或在处理(D)中累积加分数值的单位游戏的数量 )达到预定值; 以及(F)当在所述保险模式中建立预定的触发条件时,执行甚至当玩家BET不存在游戏媒体时执行的免费游戏。