摘要:
Systems and methods provide three-dimensional transformations on graphical images. The transformations may vary in accordance with various wagering game functions.
摘要:
Systems and methods provide three-dimensional transformations on graphical images. The transformations may vary in accordance with various wagering game functions.
摘要:
A method of conducting a wagering game on a gaming system, the method including receiving an indication of a wager and displaying outcomes of wagering games on at least one display device in response to a wager indication being received, the displayed outcomes being randomly generated by at least one processor. The method also including accumulating a bonus-event playing time upon satisfying at least one predetermined condition as the wagering games are played, initiating a bonus game in which a player is eligible to receive awards for a period of time, determining, via at least one processor, the accumulated playing time accrued prior to the initiation of the bonus game, allowing the player to participate in the bonus game for at least as long as the accumulated playing time and providing any awards earned by the player during their participation in the bonus game.
摘要:
A gaming system for playing a wagering game and a community-event includes a plurality of gaming machines configured to participate in a community-event game. A controller is configured to determine eligibility of each of the plurality of gaming machines to play a community-event. At least one of the plurality of gaming machines is configured to determine a randomly selected community-event outcome for a community-event and to transmit a signal related to the community-event outcome to an eligible gaming machine.
摘要:
A method of playing a wagering game comprises receiving a wager, and generating a randomly selected first outcome of a first wagering game, the first outcome comprising a first plurality of symbols arranged in a first matrix. The method further comprises generating a randomly selected second outcome of a second wagering game, the second outcome comprising a second plurality of symbols arranged in a second matrix, and simultaneously displaying the first outcome and the second outcome on at least one display. The method further comprises detecting an occurrence of a triggering event, in response to the triggering event, copying a first special symbol occurring in the first outcome into the second outcome to yield a modified second outcome, and evaluating the first outcome and the modified second outcome for winning combinations of symbols.
摘要:
A gaming machine for conducting a wagering game includes a plurality of game cards that may be read by one or more card readers of the gaming machine. The game cards may provide a variety of enhancements for the gaming machine, including enhanced game features, enhanced rules of game play, enhanced game characters, and the like. Players may collect the game cards for use in the gaming machine in hopes of increasing their likelihood of achieving a desirable outcome or altering the characteristics of the game to offer more entertaining variations on game play. The players may also trade the game cards with one another and with the casino, thereby creating excitement and interest in the gaming machine. Special interest groups and even entire industries may be formed to facilitate the collecting and trading of the game cards.
摘要:
A system determines that current wagering game establishment activity data of a user satisfies wagering game establishment offer evaluation criteria (401). The system accesses, over a network, past activity data of the user at least partially in response to determining that the current wagering game establishment activity data of the user satisfies the wagering game establishment offer evaluation criteria (403). The system analyzes the past activity data based, at least in part, on a desired effect and the current wagering game establishment activity data (405). The system computes likelihood that at least one of a set of offers can achieve the desired effect based on the analysis result (407). The system selects a first of the set of offers based, at least in part, on determining the likelihood that at least one of the set of offers can achieve the desired effect (409). The system presents the selected first offer to the user (413).
摘要:
A gaming system and a method for conducting a wagering game that allows accurate determination of a player gesture input. A gaming terminal for playing the wagering game including a controller is disclosed. A touch surface is provided for actuation by a player gesture associated with an input to the wagering game. A sensor array underlies the touch surface to sense the motion of the gesture. The sensor array is coupled to the controller. The controller determines a trajectory represented by the gesture based on the sensed motion from the sensor array. A display is coupled to the controller to display movement of an object image based on the trajectory represented by the gesture.
摘要:
A gaming machine for playing a wagering game includes a display and a controller. The display displays a plurality of spinning reels that stop to indicate a randomly selected outcome of a plurality of outcomes in response to accepting a wager input from a player. The controller is in communication with the display and is operative to conduct the wagering game in accordance with a basic set of gaming rules. The controller is further operative to cause a modification to a gaming rule of the basic set of gaming rules and to indicate the modification to the player.
摘要:
A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine.