Subdividing a three-dimensional mesh utilizing a neural network

    公开(公告)号:US11423617B2

    公开(公告)日:2022-08-23

    申请号:US16863189

    申请日:2020-04-30

    Applicant: Adobe Inc.

    Abstract: Methods, systems, and non-transitory computer readable storage media are disclosed for utilizing one or more neural networks to recursively subdivide a three-dimensional mesh according to local geometries of vertices in the three-dimensional mesh. For example, the disclosed system can determine a local geometry (e.g., a one-ring neighborhood of half-flaps) for each vertex in a three-dimensional mesh. For each subdivision iteration, the disclosed system can then utilize a neural network to determine displacement coordinates for existing vertices in the three-dimensional mesh and coordinates for new vertices added to edges between the existing vertices in the three-dimensional mesh in accordance with the local geometries of the existing vertices. Furthermore, the disclosed system can generate a subdivided three-dimensional mesh based on the determined displacement coordinates for the existing vertices and the determined coordinates for the new vertices.

    Three-Dimensional Mesh Segmentation

    公开(公告)号:US20220005270A1

    公开(公告)日:2022-01-06

    申请号:US17476791

    申请日:2021-09-16

    Applicant: Adobe Inc.

    Inventor: Noam Aigerman

    Abstract: Three-dimensional (3D) mesh segmentation techniques are described. In one example, a geometry segmentation system determines a vertex direction for each vertex in a 3D mesh. A segment generation module is then employed to generate segments (e.g., as developable geometries) from the 3D mesh. To do so, a vertex selection module selects an initial vertex having an associated vertex direction. A face identification module then identifies a face in the 3D mesh using that initial vertex and at least one other vertex. A segment determination module compares the vertex direction associated with the initial vertex with a normal determined for the face. If the vertex direction is orthogonal to the normal (e.g., within a threshold amount), the face is added to the segment, and sets another one of the vertices of the face as the initial vertex and the process repeats.

    INTUITIVE EDITING OF THREE-DIMENSIONAL MODELS

    公开(公告)号:US20210256775A1

    公开(公告)日:2021-08-19

    申请号:US17208627

    申请日:2021-03-22

    Applicant: ADOBE INC.

    Abstract: Embodiments of the present invention are directed towards intuitive editing of three-dimensional models. In embodiments, salient geometric features associated with a three-dimensional model defining an object are identified. Thereafter, feature attributes associated with the salient geometric features are identified. A feature set including a plurality of salient geometric features related to one another is generated based on the determined feature attributes (e.g., properties, relationships, distances). An editing handle can then be generated and displayed for the feature set enabling each of the salient geometric features within the feature set to be edited in accordance with a manipulation of the editing handle. The editing handle can be displayed in association with one of the salient geometric features of the feature set.

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