Gaming system and method for providing a cascading symbol game with interacting symbols
    21.
    发明授权
    Gaming system and method for providing a cascading symbol game with interacting symbols 有权
    用于提供具有交互符号的级联符号游戏的游戏系统和方法

    公开(公告)号:US09472065B2

    公开(公告)日:2016-10-18

    申请号:US14028715

    申请日:2013-09-17

    Applicant: IGT

    CPC classification number: G07F17/34

    Abstract: A gaming system including a cascading symbol game which utilizes a plurality of interacting symbols. In certain embodiments, the cascading symbol game utilizes a plurality of symbol display position matrices or grids. Each symbol display position matrix includes a plurality of symbol display positions. In operation, the gaming system generates and displays a symbol at each symbol display position of each employed symbol display position matrix, wherein the gaming system utilizes a separate set or pool of available symbols for each employed symbol display position matrix. Upon an occurrence of an interacting symbol triggering event, such as the shifting of one or more symbols between symbol display position matrices, the gaming system causes one or more symbols to interact to provide one or more benefits to a player.

    Abstract translation: 包括利用多个交互符号的级联符号游戏的游戏系统。 在某些实施例中,级联符号游戏利用多个符号显示位置矩阵或网格。 每个符号显示位置矩阵包括多个符号显示位置。 在操作中,游戏系统在每个使用的符号显示位置矩阵的每个符号显示位置处生成并显示符号,其中游戏系统利用用于每个使用的符号显示位置矩阵的单独的集合或可用符号池。 当出现交互式符号触发事件时,诸如在符号显示位置矩阵之间移动一个或多个符号时,游戏系统使得一个或多个符号进行交互以向玩家提供一个或多个益处。

    GAMING SYSTEM, GAMING DEVICE AND METHOD INCLUDING A COMMUNITY TRAIL GAME
    24.
    发明申请
    GAMING SYSTEM, GAMING DEVICE AND METHOD INCLUDING A COMMUNITY TRAIL GAME 有权
    游戏系统,游戏设备和包括社区轨道游戏的方法

    公开(公告)号:US20150045108A1

    公开(公告)日:2015-02-12

    申请号:US14523626

    申请日:2014-10-24

    Applicant: IGT

    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein provides a community game having a trail or path. The community game enables a plurality of players to each simultaneously pick one or more directions of movement along the trail or path (i.e., pick or designate a destination position which that player wants to move to). If the picked directions of movement for more than one player result in more than one player each designating the same destination position, the gaming system determines which player is moved to the designated destination position (and is provided a displayed award or outcome associated with that position) and which player is moved to an alternative position (and is provided a displayed award or outcome associated with that alternative position).

    Abstract translation: 在各种实施例中,本文公开的游戏系统,游戏设备和游戏方法提供具有路径或路径的社区游戏。 社区游戏使得多个玩家能够同时沿着小路或路径选择一个或多个运动方向(即,挑选或指定玩家想要移动的目的地位置)。 如果所选择的多个玩家的运动方向导致多于一个玩家指定相同的目的地位置,则游戏系统确定哪个玩家被移动到指定的目的地位置(并且被提供与该位置相关联的显示的奖励或结果 ),哪个玩家被移动到替代位置(并且被提供与该替代位置相关联的显示的奖励或结果)。

    GAMING SYSTEM AND METHOD PROVIDING A GAME PROVIDING AN AWARD IF A SHAPE OF A SYMBOL DISPLAYED AT A SYMBOL DISPLAY AREA CORRESPONDS TO A SHAPE OF THAT SYMBOL DISPLAY AREA
    25.
    发明申请
    GAMING SYSTEM AND METHOD PROVIDING A GAME PROVIDING AN AWARD IF A SHAPE OF A SYMBOL DISPLAYED AT A SYMBOL DISPLAY AREA CORRESPONDS TO A SHAPE OF THAT SYMBOL DISPLAY AREA 有权
    如果符号显示区域上显示的符号的形状与符号显示区域的形状相对应,则提供提供奖励的游戏的游戏系统和方法

    公开(公告)号:US20140349733A1

    公开(公告)日:2014-11-27

    申请号:US13902195

    申请日:2013-05-24

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a game providing an award if a shape of a symbol displayed at a symbol display area corresponds to a shape of that symbol display area. Other embodiments of the present disclosure are directed to a gaming system and method providing a game having a player-adjustable volatility. In certain embodiments, the game is the above-described game, while in other embodiments, the game is a different game. Generally, in certain such embodiments, the gaming system enables a player to tailor the overall volatility of a play of the game to the player's preference by selecting a desired combination of symbol display areas to employ for a play of the game.

    Abstract translation: 本公开的各种实施例涉及如果在符号显示区域处显示的符号的形状对应于该符号显示区域的形状的游戏系统和提供提供奖励的游戏的方法。 本公开的其他实施例涉及提供具有玩家可调节波动性的游戏的游戏系统和方法。 在某些实施例中,游戏是上述游戏,而在其他实施例中,游戏是不同的游戏。 通常,在某些这样的实施例中,游戏系统使得玩家能够通过选择要用于游戏的游戏的符号显示区域的期望的组合来调整游戏的游戏的整体挥发性。

    Gaming system and method for selective accumulation of free game modifier or application of free game modifier

    公开(公告)号:US10366570B2

    公开(公告)日:2019-07-30

    申请号:US15477897

    申请日:2017-04-03

    Applicant: IGT

    Abstract: A gaming system which includes a game sequence, such as a free game sequence, which enables a player to selectively apply modifiers after viewing the results of games. For a game associated with an available modifier, following the display of the results of that game, the gaming system enables the player to either utilize the available modifier for that game or accumulate another modifier to be potentially utilized for another game. If the player selects to utilize the available modifier, the gaming system modifies one or more aspects of the play of the game to result in a modified game outcome and/or a modified game award. If the player selects to not utilize the available modifier, the gaming system accumulates another modifier for the player, wherein the other modifier may or may not be subsequently utilized by the player to modify any designated aspects of a subsequent play of the game.

    GAMING SYSTEM AND METHOD FOR PROVIDING A PERSISTENT GAME

    公开(公告)号:US20180182210A1

    公开(公告)日:2018-06-28

    申请号:US15901162

    申请日:2018-02-21

    Applicant: IGT

    Abstract: A gaming system including a multiple player persistent game, such as an ongoing community game. This ongoing community game includes a community game matrix which is continuously displayed to at least each of the players. The community game matrix includes a plurality of displayed positions which may be associated with an award or an award opportunity. In operation, at least each of the players playing the gaming devices of the gaming system are associated with a displayed participant that moves (either randomly or based on the player's control) to different of the displayed positions of the community game matrix. If a player moves their associated participant to a displayed position that is associated with an award or an award opportunity, the gaming system provides the player any associated award or enables the player to participate in any associated award opportunity to potentially win an award.

    GAMING SYSTEM, GAMING DEVICE AND METHOD INCLUDING A COMMUNITY GAME
    29.
    发明申请
    GAMING SYSTEM, GAMING DEVICE AND METHOD INCLUDING A COMMUNITY GAME 有权
    游戏系统,游戏设备和包括社区游戏的方法

    公开(公告)号:US20160364954A1

    公开(公告)日:2016-12-15

    申请号:US15247365

    申请日:2016-08-25

    Applicant: IGT

    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein provides a community game having a trail or path. The community game enables a plurality of players to each simultaneously pick one or more directions of movement along the trail or path (i.e., pick or designate a destination position which that player wants to move to). If the picked directions of movement for more than one player result in more than one player each designating the same destination position, the gaming system determines which player is moved to the designated destination position (and is provided a displayed award or outcome associated with that position) and which player is moved to an alternative position (and is provided a displayed award or outcome associated with that alternative position).

    Abstract translation: 在各种实施例中,本文公开的游戏系统,游戏设备和游戏方法提供具有路径或路径的社区游戏。 社区游戏使得多个玩家能够同时沿着小路或路径选择一个或多个运动方向(即,挑选或指定玩家想要移动的目的地位置)。 如果所选择的多个玩家的运动方向导致多于一个玩家指定相同的目的地位置,则游戏系统确定哪个玩家被移动到指定的目的地位置(并且被提供与该位置相关联的显示的奖励或结果 ),哪个玩家被移动到替代位置(并且被提供与该替代位置相关联的显示的奖励或结果)。

    Gaming system, gaming device and method for providing a multiple player persistent game
    30.
    发明授权
    Gaming system, gaming device and method for providing a multiple player persistent game 有权
    游戏系统,游戏装置和用于提供多玩家持久游戏的方法

    公开(公告)号:US09466183B2

    公开(公告)日:2016-10-11

    申请号:US14531721

    申请日:2014-11-03

    Applicant: IGT

    Abstract: A gaming system including a multiple player persistent game, such as an ongoing community game. This ongoing community game includes a community game matrix which is continuously displayed to at least each of the players. The community game matrix includes a plurality of displayed positions which may be associated with an award or an award opportunity. In operation, at least each of the players playing the gaming devices of the gaming system are associated with a displayed participant that moves (either randomly or based on the player's control) to different of the displayed positions of the community game matrix. If a player moves their associated participant to a displayed position that is associated with an award or an award opportunity, the gaming system provides the player any associated award or enables the player to participate in any associated award opportunity to potentially win an award.

    Abstract translation: 包括诸如正在进行的社区游戏的多玩家持久游戏的游戏系统。 这个正在进行的社区游戏包括一个社区游戏矩阵,该矩阵持续显示给至少每个玩家。 社区游戏矩阵包括可以与裁决或奖励机会相关联的多个显示位置。 在操作中,玩游戏系统的游戏装置的至少每个玩家与显示的参与者(随机地或基于玩家的控制)移动到社区游戏矩阵的显示位置的不同之间。 如果玩家将其相关联的参与者移动到与奖励或奖励机会相关联的显示位置,则游戏系统向玩家提供任何相关联的奖励或使得玩家能够参与任何相关联的奖励机会以潜在地赢得奖励。

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