Abstract:
A method, apparatus, and system are provided for accentuating a pointer. An idle time period associated with a pointer relating to a display is monitored. A determination is made whether a termination of the idle time period associated with the pointer has occurred based upon the monitoring. A representation of the pointer is modified in response to the termination of the idle time period associated with the pointer.
Abstract:
A method, apparatus, and system are provided for accentuating a pointer. An idle time period associated with a pointer relating to a display is monitored. A determination is made whether a termination of the idle time period associated with the pointer has occurred based upon the monitoring. A representation of the pointer is modified in response to the termination of the idle time period associated with the pointer.
Abstract:
Aspects for maintaining and providing a calibrated color environment for display devices of a computer system. In an aspect of an exemplary method, the method includes determining relevant state data, including a framebuffer driver state and a display driver state. The method further includes saving the relevant state data as calibration information for the calibrated color environment. The relevant state data includes information about a display that has an effect on color, such as a frame buffer driver state, a display driver state, and phospher characteristics of the display.
Abstract:
Systems and methods for processing raw image data are provided. One example of such a system may include memory to store image data in raw format from a digital imaging device and an image signal processor to process the image data. The image signal processor may include data conversion logic and a raw image processing pipeline. The data conversion logic may convert the image data into a signed format to preserve negative noise from the digital imaging device. The raw image processing pipeline may at least partly process the image data in the signed format. The raw image processing pipeline may also include, among other things, black level compensation logic, fixed pattern noise reduction logic, temporal filtering logic, defective pixel correction logic, spatial noise filtering logic, lens shading correction logic, and highlight recovery logic.
Abstract:
The techniques disclosed herein use a compass, MEMS accelerometer, GPS module, and MEMS gyrometer to infer a frame of reference for a hand-held device. This can provide a true Frenet frame, i.e., X- and Y-vectors for the display, and also a Z-vector that points perpendicularly to the display. In fact, with various inertial clues from accelerometer, gyrometer, and other instruments that report their states in real time, it is possible to track the Frenet frame of the device in real time to provide a continuous 3D frame-of-reference. Once this continuous frame of reference is known, the position of a user's eyes may either be inferred or calculated directly by using a device's front-facing camera. With the position of the user's eyes and a continuous 3D frame-of-reference for the display, more realistic virtual 3D depictions of the objects on the device's display may be created and interacted with by the user.
Abstract:
Methods and apparatuses for locating an embedded color chart in an image are described. In one exemplary method, an image that includes an embedded color chart is located without the intervention of the user. The embedded color chart is verified and used to create a color profile of the image. Furthermore, the orientation angle of the color chart is determined and the image orientation is fixed based on this angle.
Abstract:
A bucket is capable of holding a sample container in a rotary centrifuge. The bucket has a receptacle to receive the sample container and a trunnion joined to the bucket. The trunnion has a plurality of cutouts that each define a flexible span that is sufficiently thin to flex under application of a centrifugal force generated by the rotary centrifuge, and pivot pins to that allows the bucket to pivot under the application of the centrifugal force. The receptacle has an open end having an internal surface with a tapering groove and a self-seating cap having pegs sized to fit in the tapering groove.
Abstract:
Systems, methods, and computer readable media for performing color correction operations to address memory color artifacts in a manner suited for real-time operations. In general, techniques are disclosed for correcting memory color rendering artifacts in an image without performing color space conversions. In one implementations, hue-saturation-value (HSV) image correction values may be expressed solely in terms of an image's base red-green-blue (RGB) color space values. Once expressed in this manner, color correction may be applied to the image directly—without the need to convert the image's color space into and out of a working color space (e.g., an HSV color space). As no color space conversions are necessary, the disclosed techniques are well-suited to real-time operations.
Abstract:
Data indicating a problem in a network is derived by collecting reformatting requests from devices in the network. The reformatting requests are generated by the devices in response to problems the devices experience in communicating using the network. The reformatting requests are correlated to determine a pattern in the reformatting requests over a period of time, and data indicating a problem in the network is derived based on the pattern.
Abstract:
GPU fragment programs can be used to render images in a computer system. These fragment programs are generated from render trees, which specify one or more filters or functions to be applied to an input image to render an output image. It is not uncommon for successive frames to require application of substantially the same filters. Therefore, rather than regenerate and recompile new fragment programs for successive corresponding render trees, the render trees are substantially uniquely identified and cached. Thus, when a render tree is received, it can be identified, and this identifier (such as a hash) can be used to determine whether a corresponding fragment program has already been generated, compiled and cached. If so, the corresponding cached fragment program is retrieved and executed. If not, a fragment program for the newly received render tree is generated and cached.