HANDHELD CONTROLLERS WITH DETACHABLE OVERLAYS

    公开(公告)号:US20200164269A1

    公开(公告)日:2020-05-28

    申请号:US16201782

    申请日:2018-11-27

    Abstract: Described herein are, among other things, handheld controllers that include one or more touchpads (i.e., touch-sensitive controls) configured to detachably couple to one or more overlays that effectively transform the respective touchpad into a different control. For instance, one example handheld controller may include a circular trackpad that is configured to detect a position of a finger on a top surface of the trackpad. This position may be used to control a cursor or avatar, for scrolling, or for any other type of command. In general, most or all of the top surface may be usable by a user for providing input to the controller and/or a remote system coupled to the controller. As described herein, however, one or more different overlays may detachably couple to a housing of the controller and/or the trackpad itself to effectively change the use of the trackpad.

    USING FINGER PRESENCE TO ACTIVATE A MOTION CONTROL FEATURE FOR A HANDHELD CONTROLLER

    公开(公告)号:US20210275906A1

    公开(公告)日:2021-09-09

    申请号:US17303391

    申请日:2021-05-27

    Abstract: A handheld controller may include a movable control that is usable for activating and deactivating a motion control feature of the handheld controller based on a detection of, or a failure to detect, a finger contacting a surface of the movable control. For example, a touch sensor associated with the movable control may provide touch sensor data indicative of a proximity of a finger relative to the movable control, and based on this touch sensor data, the motion control feature of the handheld controller can be toggled on and off, depending on whether the finger is contacting the movable control or not. When the motion control feature is activated, motion sensor data from a motion sensor(s) is sent to an application (e.g., a video game) as application input. When the motion control feature is deactivated, the motion sensor data is not used as application input.

    Machine-learned trust scoring based on sensor data

    公开(公告)号:US11052311B2

    公开(公告)日:2021-07-06

    申请号:US16663041

    申请日:2019-10-24

    Abstract: A trained machine learning model(s) is used to determine scores (e.g., trust scores) for user accounts registered with a video game service, and the scores are used to match players together in multiplayer video game settings. For example, sensor data received from client machines can be provided as input to the trained machine learning model(s), and the trained machine learning model(s) generates scores as output, which relate to probabilities that the game control data received from those client machines was generated by handheld devices, as opposed to having been synthesized and/or modified using software. In this manner, subsets of logged-in user accounts executing a video game can be assigned to different matches (e.g., by isolating non-human players from human players) based at least in part on the scores determined for those logged-in user accounts, and the video game is executed in the assigned match for each logged-in user account.

    HANDHELD CONTROLLERS WITH SWAPPABLE CONTROLS
    27.
    发明申请

    公开(公告)号:US20200086211A1

    公开(公告)日:2020-03-19

    申请号:US16134612

    申请日:2018-09-18

    Abstract: Described herein are, among other things, handheld controllers that include housings having one or more receiver portions for detachably coupling to one or more controls. For example, a housing of one such controller may include, on a front surface of the housing, a receiver that is configured to detachably couple to one or more joysticks, one or more D-pads, one or more track pads, one or more buttons, and/or the like. In some instances, a user may swap a first control for a second control based on a current application (e.g., game title) that the user is playing, based on comfort of the user, and/or for any other reason.

Patent Agency Ranking