摘要:
A location and orientation in an environment is determined by first acquiring a real omni-directional image of an unknown skyline in the environment. A set of virtual omni-directional images of known skylines are synthesized from a 3D model of the environment, wherein each virtual omni-directional image is associated with a known location and orientation. The real omni-directional image with each virtual omni-directional images to determine a best matching virtual omni-directional image with the associated known location and orientation.
摘要:
Online camera calibration methods have been proposed whereby calibration information is extracted from the images that the system captures during normal operation and is used to continually update system parameters. However, such existing methods do not cope well with structure-poor scenes having little texture and/or 3D structure such as in a home or office environment. By considering camera families (a set of cameras that are manufactured at least partially in a common manner) it is possible to provide calibration methods which are suitable for use with structure-poor scenes. A prior distribution of camera parameters for a family of cameras is estimated and used to obtain accurate calibration results for individual cameras of the camera family even where the calibration is carried out online, in an environment which is structure-poor.
摘要:
A location and orientation in an environment is determined by first acquiring a real omni-directional image of an unknown skyline in the environment. A set of virtual omni-directional images of known skylines are synthesized from a 3D model of the environment, wherein each virtual omni-directional image is associated with a known location and orientation. The real omni-directional image with each virtual omni-directional images to determine a best matching virtual omni-directional image with the associated known location and orientation.
摘要:
A location and orientation in an environment is determined by acquiring a set of one or more real omni-directional images of an unknown skyline in the environment from an unknown location and an unknown orientation in the environment by an omni-directional camera. A set of virtual omni-directional images is synthesized from a 3D model of the environment, wherein each virtual omni-directional image is associated with a known skyline, a known location and a known orientation. Each real omni-directional image is compared with the set of virtual omni-directional images to determine a best matching virtual omni-directional image with the associated known location and known orientation that correspond to the unknown location and orientation.
摘要:
Online camera calibration methods have been proposed whereby calibration information is extracted from the images that the system captures during normal operation and is used to continually update system parameters. However, such existing methods do not cope well with structure-poor scenes having little texture and/or 3D structure such as in a home or office environment. By considering camera families (a set of cameras that are manufactured at least partially in a common manner) it is possible to provide calibration methods which are suitable for use with structure-poor scenes. A prior distribution of camera parameters for a family of cameras is estimated and used to obtain accurate calibration results for individual cameras of the camera family even where the calibration is carried out online, in an environment which is structure-poor.
摘要:
A location and orientation in an environment is determined by acquiring a set of one or more real omni-directional images of an unknown skyline in the environment from an unknown location and an unknown orientation in the environment by an omni-directional camera. A set of virtual omni-directional images is synthesized from a 3D model of the environment, wherein each virtual omni-directional image is associated with a known skyline, a known location and a known orientation. Each real omni-directional image is compared with the set of virtual omni-directional images to determine a best matching virtual omni-directional image with the associated known location and known orientation that correspond to the unknown location and orientation.
摘要:
A three-dimensional (3D) pose of a 3D object in an environment is determined by extracting features from an image acquired of the environment by a camera. The features are matched to a 3D model of the environment to determine correspondences. A camera reference frame of the image and a world reference frame of the environment are transformed to a corresponding intermediate camera reference frame and a corresponding world reference frame using the correspondences. Geometrical constraints are applied to the intermediate camera reference frame and the intermediate world reference frame to obtain a constrained intermediate world reference frame and a constrained world reference frame. The 3D pose is then determined from parameters of the constrained intermediate world reference frame and the constrained world reference frame.