GAMING SYSTEMS AND METHODS FOR PROVIDING A SLIDING SYMBOL OPERATION

    公开(公告)号:US20220309866A1

    公开(公告)日:2022-09-29

    申请号:US17211361

    申请日:2021-03-24

    Applicant: IGT

    Abstract: The present disclosure relates generally to systems and methods for providing sliding symbol operations in grid-base games. The sliding symbol operations allow a player of the gaming device to move, by sliding or dragging, a particular symbol from one cell to another in an array of cells between plays of the grid-based game. Movement of the particular symbol from one cell to another allows a player to control their chances of winning and alter the proposed payouts for winning sequences of symbols for at least one subsequent play of the grid-based game.

    SLOT MACHINE IMPLEMENTING A MIRROR OPERATION

    公开(公告)号:US20210335100A1

    公开(公告)日:2021-10-28

    申请号:US17370315

    申请日:2021-07-08

    Applicant: IGT

    Abstract: The present disclosure relates generally to computational devices and, in particular, toward a computational device, system, and method of operating a computational device. The method may include determining that a mirror symbol has landed within a predetermined symbol area and then implementing a bonus spin and mirror operation in response thereto.

    POLARITY ATTRACTION AND REPULSION FOR MAGNETIZED SYMBOLS ON SYMBOL DISPLAYS

    公开(公告)号:US20250157283A1

    公开(公告)日:2025-05-15

    申请号:US18507412

    申请日:2023-11-13

    Applicant: IGT

    Abstract: Gaming systems and methods that provide polarity attraction and repulsion of magnetized symbols on symbol displays. In various embodiments, the gaming system determines and displays: one or more polarity indicators respectively associated with one or more of the symbol displays for each play of the game; one or more magnetized symbols on the symbol displays for each play of the game; determines attraction or repulsion between respective displayed polarity indicators and magnetized symbols; and moves the magnetized symbols based on the determined attraction or repulsion between respective polarity indicators and magnetized symbols.

    BLOCKING SYMBOL SET BYPASS
    35.
    发明公开

    公开(公告)号:US20240249597A1

    公开(公告)日:2024-07-25

    申请号:US18624352

    申请日:2024-04-02

    Applicant: IGT

    CPC classification number: G07F17/3269 G07F17/3213 G07F17/34

    Abstract: Gaming systems and methods that provides a blocking symbol set bypass feature for a play of a game, wherein the player to elect whether or not to employ the blocking symbol set bypass for the symbol evaluation for that play of the game. When a blocking symbol set bypass is employed for a symbol evaluation for a play of the game, for at least part of the symbol evaluation, the gaming system can skip one or more symbols of a blocking symbol set in evaluating the displayed symbols of the displayed outcome of the play of the game to determine any displayed winning symbol combinations and any awards associated with the displayed symbols.

    WHEEL SECTION GROUP SELECTION
    36.
    发明公开

    公开(公告)号:US20240185668A1

    公开(公告)日:2024-06-06

    申请号:US18062147

    申请日:2022-12-06

    Applicant: IGT

    CPC classification number: G07F17/3213 G07F17/3262 G07F17/3267

    Abstract: Gaming systems and method that provide a wheel section group selection feature including a displayed wheel including a plurality of sections and displayed indications of different player selectable groups of the sections for a play of a game. For the play of the game, the gaming system enables the player to select one of the different selectable groups of sections for that play of the game. The gaming system determines any awards for the play of the game based on an indicated section of the wheel, the award amount displayed on the section, and based on the player selected section group.

    MULTI-STAGE PLAYER WHEEL SECTION SET SELECTION

    公开(公告)号:US20240105010A1

    公开(公告)日:2024-03-28

    申请号:US18527964

    申请日:2023-12-04

    Applicant: IGT

    CPC classification number: G07F17/3262 G07F17/3213 G07F17/3267

    Abstract: Gaming systems and method that provide a play of a multi-stage game including a first stage during which a quantity of sections of a wheel are accumulated for subsequent use in a second stage of the play of the multi-stage game, and the second stage during which the accumulated quantity of sections of the wheel are employed to select sections of the wheel before the sections are displayed with awards displayed in association with the selected sections.

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