Apparatus and method for gaming tournament network
    41.
    发明授权
    Apparatus and method for gaming tournament network 有权
    游戏锦标赛网络的装置和方法

    公开(公告)号:US07753790B2

    公开(公告)日:2010-07-13

    申请号:US11143345

    申请日:2005-06-02

    CPC classification number: G07F17/32 G07F17/3276

    Abstract: A gaming system may include a number of gaming units and a host computer operatively coupled to the gaming units, and be configured to allow a gaming tournament to be conducted. Each of the gaming units may comprise a video display unit, a microphone, a camera, a speaker and a gaming unit controller. The gaming unit controller may be programmed to allow a person to select tournament play as a single or a group tournament player at a reserved or unreserved gaming unit, and to allow player data to be transmitted to the host computer. The host computer may include a host interface unit capable of receiving audio, visual and/or data input from a tournament host during the tournament, and a host computer controller capable of causing host data to be transmitted to the gaming units.

    Abstract translation: 游戏系统可以包括多个游戏单元和可操作地耦合到游戏单元的主机,并且被配置为允许进行游戏比赛。 每个游戏单元可以包括视频显示单元,麦克风,相机,扬声器和游戏单元控制器。 游戏单元控制器可以被编程为允许人员在保留或未保留的游戏单元中选择作为单个或组合比赛玩家的比赛,并且允许玩家数据被发送到主计算机。 主计算机可以包括能够在比赛期间从比赛主机输入的音频,视觉和/或数据的主机接口单元,以及能够使主机数据被发送到游戏单元的主计算机控制器。

    Gaming machine including redo feature
    43.
    发明授权
    Gaming machine including redo feature 有权
    游戏机包括重做功能

    公开(公告)号:US07572183B2

    公开(公告)日:2009-08-11

    申请号:US11215790

    申请日:2005-08-30

    CPC classification number: G07F17/34

    Abstract: A wager manipulation feature for a wagering game is provided. The feature may be implemented after the player's wager is set but before game play takes place, after game play takes place or both simultaneously. If before game play, the feature enables the player to undo or nullify the wager, for example, if the player changes his or her mind or enters a wager incorrectly. If after game play, the feature provides a bonus to the player in which the player may nullify a bet after an unsuccessful outcome or increase the bet to enhance a favorable outcome. In any case, the redo feature can be accumulated in one embodiment and stored and/or restored on a gaming device ticket, player tracking card or promotion.

    Abstract translation: 提供投注游戏的下注操作功能。 该特征可以在玩家的投注设置之后,但是在游戏进行之前,游戏进行之后或同时进行的两者之间实现。 如果在游戏之前,该功能使得玩家可以撤消或取消下注,例如,如果玩家改变主意或不正确地进入赌注。 如果在比赛结束后,该特征为玩家提供了一个奖金,玩家可以在玩家不成功的结果之后取消赌注,或增加赌注以增加有利的结果。 在任何情况下,重做功能可以在一个实施例中累积,并且在游戏设备票,玩家跟踪卡或促销上存储和/或恢复。

    Method and apparatus for verifying game outcome
    44.
    发明授权
    Method and apparatus for verifying game outcome 有权
    验证游戏结果的方法和装置

    公开(公告)号:US07563166B2

    公开(公告)日:2009-07-21

    申请号:US11181093

    申请日:2005-07-13

    Abstract: A method and apparatus is disclosed for verifying the outcome of a game played on a gaming machine having at least one rotatable reel, the position of the at least one reel associated with the outcome of the game. The apparatus includes at least one image collection device arranged to collect one or more images of the reel(s) for use in verifying the position of the reel(s) at one or more times. Session data may also be collected and stored. In one embodiment, the image collection device comprises a camera, and the apparatus includes a controller and a memory for storing image information. In accordance with a method, image information regarding the position of the one or more reels of the gaming machine is collected. In one embodiment, the image and session information is stored locally and/or transmitted to a remote location via a communication link.

    Abstract translation: 公开了一种用于验证在具有至少一个可旋转卷轴的游戏机上玩的游戏的结果的方法和装置,该至少一个卷轴与游戏结果相关联的位置。 该装置包括至少一个图像采集装置,其布置成收集卷轴的一个或多个图像,以用于一次或多次地验证卷轴的位置。 会话数据也可以被收集和存储。 在一个实施例中,图像采集装置包括相机,并且该装置包括控制器和用于存储图像信息的存储器。 根据一种方法,收集关于游戏机的一个或多个卷盘的位置的图像信息。 在一个实施例中,图像和会话信息通过通信链路本地存储和/或发送到远程位置。

    Gaming device having secondary game played in parallel with primary game
    45.
    发明授权
    Gaming device having secondary game played in parallel with primary game 有权
    游戏装置具有与主游戏并行演奏的辅助游戏

    公开(公告)号:US07513828B2

    公开(公告)日:2009-04-07

    申请号:US10780088

    申请日:2004-02-17

    CPC classification number: G07F17/3267 G07F17/32

    Abstract: A gaming device having a primary game and a secondary game is provided. The gaming device includes a primary game operable upon a wager by a player, and a secondary game, wherein a play provides a gaming element for the secondary game. The gaming element of the secondary game is provided by playing the primary game regardless of any event or outcome in the primary game. The secondary game can achieve a winning outcome with the gaming elements provided by playing the primary game.

    Abstract translation: 提供了具有主游戏和辅助游戏的游戏装置。 游戏装置包括可以由玩家进行下注操作的主游戏和辅助游戏,其中游戏为次要游戏提供游戏元素。 次要游戏的游戏元件是通过玩主游戏来提供的,而不管主游戏中的任何事件或结果如何。 次要游戏可以通过玩主游戏提供的游戏元素来获得胜利的结果。

    Method and system for gaming and brand association
    46.
    发明授权
    Method and system for gaming and brand association 有权
    游戏和品牌关联的方法和系统

    公开(公告)号:US07455586B2

    公开(公告)日:2008-11-25

    申请号:US10946719

    申请日:2004-09-21

    Abstract: A gaming method includes receiving a first wager from a player, displaying a first image representing a game, determining a first outcome associated with the game, and determining a first payout according to the first outcome and a first paytable. The gaming method also includes determining if a brand-association event has occurred, selecting a brand if the brand-association event has occurred, using a second paytable if the brand-association event has occurred, the second paytable including at least one payout associated with the selected brand, receiving a second wager from the player, displaying a second image representing a game, determining a second outcome associated with the game, and determining a second payout according to the second outcome and the second paytable, the second payout comprising the at least one payout associated with the selected brand.

    Abstract translation: 游戏方法包括从玩家接收第一投注,显示代表游戏的第一图像,确定与游戏相关联的第一结果,以及根据第一结果和第一支付确定第一支付。 游戏方法还包括确定品牌关联事件是否已经发生,如果品牌关联事件已经发生则选择品牌,如果已经发生了品牌关联事件,则使用第二支付表,第二支付表包括至少一个与 所选择的品牌,从玩家接收第二投注,显示表示游戏的第二图像,确定与游戏相关联的第二结果,以及根据第二结果和第二支付表确定第二支付,第二支付包括at 与所选品牌相关联的至少一个支付。

    APPARATUS AND METHODS FOR WIRELESS GAMING COMMUNICATIONS
    47.
    发明申请
    APPARATUS AND METHODS FOR WIRELESS GAMING COMMUNICATIONS 有权
    无线游戏通信的装置和方法

    公开(公告)号:US20080268957A1

    公开(公告)日:2008-10-30

    申请号:US12172951

    申请日:2008-07-14

    CPC classification number: G07F17/3241 G07F17/3223 G07F17/323

    Abstract: A gaming communication apparatus may include a wireless transceiver and a controller operatively coupled to the wireless transceiver. The controller may be programmed to establish a bidirectional wireless communication link with a gaming apparatus when in proximity to the gaming apparatus, receive a voice command relating to a first gaming function, transmit first gaming function data to the gaming apparatus via the wireless transceiver, and receive data relating to a second gaming function from the gaming apparatus via the wireless transceiver. The gaming apparatus may include a second wireless transceiver and a second controller operatively coupled to the second wireless transceiver. The second controller may be programmed to receive the first gaming function data via the second wireless transceiver, execute a first gaming function based on the first gaming function data, and transmit the second gaming function data to the wireless communication device via the second wireless transceiver.

    Abstract translation: 游戏通信装置可以包括无线收发器和可操作地耦合到无线收发器的控制器。 控制器可以被编程为在游戏设备附近建立与游戏设备的双向无线通信链路,接收与第一游戏功能相关的语音命令,经由无线收发器向游戏设备发送第一游戏功能数据,以及 经由无线收发器从游戏装置接收与第二游戏功能有关的数据。 游戏装置可以包括第二无线收发器和可操作地耦合到第二无线收发器的第二控制器。 第二控制器可以被编程为经由第二无线收发器接收第一游戏功能数据,基于第一游戏功能数据执行第一游戏功能,并且经由第二无线收发器将第二游戏功能数据发送到无线通信设备。

    GAMING DEVICE HAVING A PLURALITY OF INTERACTIVE PLAYER-SELECTABLE SYMBOLS
    48.
    发明申请
    GAMING DEVICE HAVING A PLURALITY OF INTERACTIVE PLAYER-SELECTABLE SYMBOLS 有权
    具有多种交互式播放器可选择符号的游戏设备

    公开(公告)号:US20080188278A1

    公开(公告)日:2008-08-07

    申请号:US12098194

    申请日:2008-04-04

    CPC classification number: A63F1/06 G07F17/32 G07F17/3262

    Abstract: A gaming device which includes a plurality of sets of interactive player-selectable symbols which are sequentially offered to a player during a game played upon the gaming device. The player may select one or more of the player-selectable symbols to be added to one or more sets of symbols which were initially provided to the player.

    Abstract translation: 一种游戏装置,其包括多个交互式玩家可选择符号集合,其在游戏装置上播放的游戏期间被顺序地提供给玩家。 播放器可以选择要添加到最初提供给播放器的一组或多组符号中的一个或多个播放器可选择符号。

    Apparatus and method for a gaming tournament network
    49.
    发明授权
    Apparatus and method for a gaming tournament network 有权
    游戏锦标赛网络的装置和方法

    公开(公告)号:US06908390B2

    公开(公告)日:2005-06-21

    申请号:US10112967

    申请日:2002-03-29

    CPC classification number: G07F17/32 G07F17/3276

    Abstract: A gaming system may include a number of gaming units and a host computer operatively coupled to the gaming units, and be configured to allow a gaming tournament to be conducted. Each of the gaming units may comprise a video display unit, a microphone, a camera, a speaker and a gaming unit controller. The gaming unit controller may be programmed to allow a person to select tournament play as a single or a group tournament player at a reserved or unreserved gaming unit, and to allow player data to be transmitted to the host computer. The host computer may include a host interface unit capable of receiving audio, visual and/or data input from a tournament host during the tournament, and a host computer controller capable of causing host data to be transmitted to the gaming units.

    Abstract translation: 游戏系统可以包括多个游戏单元和可操作地耦合到游戏单元的主机,并且被配置为允许进行游戏比赛。 每个游戏单元可以包括视频显示单元,麦克风,相机,扬声器和游戏单元控制器。 游戏单元控制器可以被编程为允许人员在保留或未保留的游戏单元中选择作为单个或组合比赛玩家的比赛,并且允许玩家数据被发送到主计算机。 主计算机可以包括能够在比赛期间从比赛主机输入的音频,视觉和/或数据的主机接口单元,以及能够使主机数据被发送到游戏单元的主计算机控制器。

    Method for cashless gaming
    50.
    发明授权
    Method for cashless gaming 有权
    无现金游戏的方法

    公开(公告)号:US06585598B2

    公开(公告)日:2003-07-01

    申请号:US09895475

    申请日:2001-06-28

    Abstract: A gaming system method uses typically a wireless communication device, and includes the following steps: Call data is provided identifying a gaming system player. This would normally be a typical identifying number plus a PIN number. A call is initiated from the wireless communication device (such as a cell phone) through a telephone call network to a financial center, requesting a cash transfer. Based on the call data, the transfer is credited to the wireless communication device or to a casino, to the credit of the player. Upon receiving of the predetermined balance of the cash transfer, one may communicate, using the wireless communication device, to transfer a portion or all of the predetermined cash balance from the wireless communication device or casino to the credit of a particular gaming machine, thus enabling the gaming machine for play just as if physical cash has been provided to it.

    Abstract translation: 游戏系统方法通常使用无线通信设备,并且包括以下步骤:标识游戏系统播放器的呼叫数据被提供。 这通常是典型的识别号码加上PIN码。 从无线通信设备(例如手机)通过电话呼叫网络向金融中心发起呼叫,请求现金转移。 基于呼叫数据,转移被记入无线通信设备或娱乐场,以支付给玩家的信用。 在接收到现金转移的预定余额之后,可以使用无线通信装置将来自无线通信装置或娱乐场的预定现金余额的一部分或全部传送到特定游戏机的信用,从而使能 玩游戏机就像物理现金一样被提供给它。

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