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公开(公告)号:US11055925B1
公开(公告)日:2021-07-06
申请号:US16779451
申请日:2020-01-31
Applicant: SPLUNK INC.
Inventor: Devin Bhushan , Jesse Chor , Glen Wong , Stanislav Yazhenskikh , Jim Zhu
IPC: G06F3/0481 , G06T19/20 , G06T19/00 , G06F3/0482 , G06F3/0484
Abstract: An extended reality (XR) system includes an extended reality application executing on a processor within the XR system. The XR system receives, via a client device, a selection of an extended reality (XR) object located within an XR environment. The XR system receives, via the client device, a request to move the selected XR object within the XR environment. The XR system calculates a first distance between a first feature of the XR object and a first plane associated with a first physical object within the XR environment. The XR system determines that the first distance is within a particular distance. In response to determining that the first distance is within the particular distance, the XR system positions the first feature within the XR environment such that the first feature is coplanar with the first plane.
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42.
公开(公告)号:US10891792B1
公开(公告)日:2021-01-12
申请号:US16264504
申请日:2019-01-31
Applicant: SPLUNK INC.
Inventor: Devin Bhushan , Jesse Chor , Glen Wong
Abstract: A mobile device executes an augmented reality (AR) software application that detects an orientation of a client device. The AR software application projects a line from a reference position on the client device to a physical object. The AR software application identifies a first location on the physical object that intersects with the line. The AR software application determines an x-coordinate and a y-coordinate of a portion of the physical object included in an image displayed on the client device based on the first location. The AR software application receives a z-coordinate of the portion of the physical object. In response to receiving user input via the client device, the AR software application anchors an augmented reality object at a second location that corresponds to the x-coordinate, the y-coordinate, and the z-coordinate. The orientation of the augmented reality object corresponds to the orientation of the client device.
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