METHOD OF CONTROLLING A GAMING SYSTEM, A PLAYER INTERFACE FOR A GAMING SYSTEM AND A METHOD OF GAMING
    51.
    发明申请
    METHOD OF CONTROLLING A GAMING SYSTEM, A PLAYER INTERFACE FOR A GAMING SYSTEM AND A METHOD OF GAMING 审中-公开
    控制游戏系统的方法,游戏系统的播放器界面和游戏方法

    公开(公告)号:US20090124337A1

    公开(公告)日:2009-05-14

    申请号:US12134130

    申请日:2008-06-05

    IPC分类号: A63F13/00 A63F9/24

    CPC分类号: G07F17/32

    摘要: A gaming system includes a player interface having a touch screen display. The display includes a bet manipulation area, a bet commitment area and a chip stack area. A player may manipulate tokens by touching a displayed token on the screen and dragging their finger across the screen to carry the token to a new position. Different display areas correspond to different functions.

    摘要翻译: 游戏系统包括具有触摸屏显示器的播放器接口。 显示器包括下注操纵区域,投注承诺区域和筹码区域。 玩家可以通过触摸屏幕上显示的令牌并将其手指拖过屏幕来操纵令牌,以将令牌置于新位置。 不同的显示区域对应于不同的功能。

    GAMING APPARATUS AND METHOD INVOLVING SECONDARY DISPLAY
    53.
    发明申请
    GAMING APPARATUS AND METHOD INVOLVING SECONDARY DISPLAY 审中-公开
    涉及二次显示的游戏装置和方法

    公开(公告)号:US20080261685A1

    公开(公告)日:2008-10-23

    申请号:US11945031

    申请日:2007-11-26

    IPC分类号: A63F9/24

    摘要: A gaming machine arranged to play at least one game in which symbols are selected, presented on a game display, and evaluated for a winning outcome. The gaming machine includes a player tracking module having a controller, and a player tracking module display separate from the game display. The controller operates to control the player tracking module display and to present information relating to a different game. The determination of information to be presented is dependent on a player identifier read from a player tracking card inserted into the player tracking module. The gaming machine is configured to detect a predefined player input and to initiate a process to provide a game relating to the information presented on the secondary display when the predefined player input was detected.

    摘要翻译: 一种游戏机,其被布置为播放至少一个游戏,其中选择符号,呈现在游戏显示器上,并评估获胜结果。 游戏机包括具有控制器的玩家跟踪模块和与游戏显示器分开的玩家跟踪模块显示。 控制器操作以控制玩家跟踪模块显示并呈现与不同游戏相关的信息。 要呈现的信息的确定取决于从插入到玩家跟踪模块中的玩家跟踪卡读取的玩家标识符。 游戏机被配置为检测预定义的玩家输入,并且当检测到预定义的玩家输入时,发起提供与次级显示器上呈现的信息有关的游戏的过程。