摘要:
A method of representing a development project is presented comprising identifying a plurality of sources comprising the development project, determining whether any of the sources are required simultaneously and, if not, dynamically generating a filter graph representation of the development project utilizing a segment filter to couple a source to multiple processing threads.
摘要:
A method of representing a development project is presented comprising identifying a plurality of sources comprising the development project, determining whether any of the sources are required simultaneously and, if not, dynamically generating a filter graph representation of the development project utilizing a segment filter to couple a source to multiple processing threads.
摘要:
Methods and systems are described that permit efficient processing of user-defined multi-media editing projects that combine multiple different source data streams into a single compressed data stream that represents the project. The described approaches are directed to ensuring that those compressed source data stream portions that need to be uncompressed for processing are uncompressed and processed, while those compressed source data stream portions that do not need to be uncompressed are not uncompressed. In one embodiment, a unique switch assembly is provided comprising one or more switches each of which being configured to process data streams. The switch assembly is configured to process both compressed and uncompressed data streams to provide the single compressed output data stream. In one embodiment, three software-implemented switches are provided—one for handling uncompressed source data streams, one for handling compressed source data streams, and one for processing the output of the first two switches to provide the single compressed data stream.
摘要:
Systems and methods load one or more source processing chains to support execution of a development project and determine whether each of the one or more processing chains will be subsequently required during execution of this or another development project. If one or more processing chains are needed, each is cached for subsequent use. The source processing chains are coupled with a matrix switch comprising a scalable plurality of inputs and a scalable plurality of outputs, wherein any one or more of the inputs may be iteratively coupled to any one or more of the outputs. Media is processed using the source processing chain(s) and the matrix switch to produce at least one development project.
摘要:
Methods and systems for managing multiple inputs that are capable of competing or contending for a particular or primary output are described. In one embodiment, the multiple inputs are managed through the use of a software-implemented matrix switch object, and an associated data structure that is used to program the switch object and resolve contention issues between the inputs. The matrix switch object can process the multiple inputs to provide a primary output. One implementation of the switch object uses virtual input and output pins to receive and provide data streams. One specific embodiment is used in connection with multi-media editing software that enables users build or define their own editing multi-media editing projects that incorporate multiple different user-selected clips, in the form of digital data streams, into an integrated project. Each clip can be defined in terms of one or more digital data streams, e.g. video and audio streams. One implementation method defines a first data structure that represents an editing project and processes the data structure to provide a second data structure that contains data that can be used to program the matrix switch object so that multiple switch inputs are routed to multiple switch outputs and contentions between the inputs for a primary output are resolved.
摘要:
A method and apparatus for processing media content is presented comprising a video processing subsystem to process video content, and an audio processing subsystem to process audio content. Each of the audio processing subsystem and the video processing subsystem is coupled through a parser to a single instance of a source of audio and video content, wherein the parser selectively provides the audio subsystem and the video subsystem with audio content and video content, respectively.
摘要:
A software enabled, matrix switch is presented wherein a scalable plurality of inputs, coupled to media content sources, provide media content which is recursively routed through select media processing object(s) coupled to a scalable plurality of matrix switch outputs in accordance with a user-defined media processing project.
摘要:
Methods and systems for managing multiple inputs that are capable of competing or contending for a particular or primary output are described. In one embodiment, the multiple inputs are managed through the use of a software-implemented matrix switch object, and an associated data structure that is used to program the switch object and resolve contention issues between the inputs. The matrix switch object can process the multiple inputs to provide a primary output. One implementation of the switch object uses virtual input and output pins to receive and provide data streams. One specific embodiment is used in connection with multi-media editing software that enables users build or define their own editing multi-media editing projects that incorporate multiple different user-selected clips, in the form of digital data streams, into an integrated project. Each clip can be defined in terms of one or more digital data streams, e.g. video and audio streams. One implementation method defines a first data structure that represents an editing project and processes the data structure to provide a second data structure that contains data that can be used to program the matrix switch object so that multiple switch inputs are routed to multiple switch outputs and contentions between the inputs for a primary output are resolved.
摘要:
Methods and systems for managing multiple inputs that are capable of competing or contending for a particular or primary output are described. In one embodiment, the multiple inputs are managed through the use of a software-implemented matrix switch object, and an associated data structure that is used to program the switch object and resolve contention issues between the inputs. The matrix switch object can process the multiple inputs to provide a primary output. One implementation of the switch object uses virtual input and output pins to receive and provide data streams. One specific embodiment is used in connection with multi-media editing software that enables users build or define their own editing multi-media editing projects that incorporate multiple different user-selected clips, in the form of digital data streams, into an integrated project. Each clip can be defined in terms of one or more digital data streams, e.g. video and audio streams. One implementation method defines a first data structure that represents an editing project and processes the data structure to provide a second data structure that contains data that can be used to program the matrix switch object so that multiple switch inputs are routed to multiple switch outputs and contentions between the inputs for a primary output are resolved.
摘要:
A method comprising generating a source chain for use in a development project, and caching the source chain when it is not currently required in the development project.