Method for Manufacturing On-Demand Lottery Tickets
    1.
    发明申请
    Method for Manufacturing On-Demand Lottery Tickets 失效
    制作点播彩票的方法

    公开(公告)号:US20100075735A1

    公开(公告)日:2010-03-25

    申请号:US12627308

    申请日:2009-11-30

    IPC分类号: A63F9/24 B42D15/10

    摘要: A distributed manufacturing and distribution process for lottery tickets is disclosed. The manufacturing/vending system comprises a ticket manufacturing server and one or more vending devices located at remote sites. Each vending device is operatively coupled for communication with the server, normally via a network connection. Each vending devices is further equipped with blank media and printing means, so that a customer is able to purchase on-demand tickets from a vending device in communication with the server. Additionally, the vending devices may be configured as electronic aid to display the results of the purchased lottery tickets in entertaining ways to the customer.

    摘要翻译: 披露了彩票的分布式制作和发行流程。 制造/售货系统包括售票制造服务器和位于远程站点的一个或多个售货设备。 每个售货设备通常通过网络连接被可操作地耦合以与服务器通信。 每个售货设备还配备有空白介质和打印装置,使得客户能够从与服务器通信的售货设备购买点播票据。 此外,售货设备可以被配置为电子援助,以便以客观的方式显示所购买的彩票的结果。

    Networked multiple bingo game system
    2.
    发明申请
    Networked multiple bingo game system 失效
    网络化的多宾果游戏系统

    公开(公告)号:US20050208991A1

    公开(公告)日:2005-09-22

    申请号:US10891312

    申请日:2004-07-13

    IPC分类号: G07F17/32 A63F13/00

    CPC分类号: G07F17/32 G07F17/3286

    摘要: A system and method for providing more than one simultaneous and different bingo game, using single bingo ball draws from a central location. The present invention further provides for players to be highly distributed, for example throughout the US, while still using the single centralized ball draw and still supporting different bingo games in parallel.

    摘要翻译: 一种用于提供多于一个同时和不同的宾果游戏的系统和方法,使用从中央位置获得的单个宾果球。 本发明进一步提供了玩家高度分布,例如在整个美国,同时仍然使用单个集中的球画并且仍然支持不同的宾果游戏并行。

    Path or flow based bonus game
    3.
    发明申请
    Path or flow based bonus game 有权
    路径或流程奖励游戏

    公开(公告)号:US20060003832A1

    公开(公告)日:2006-01-05

    申请号:US11129038

    申请日:2005-05-12

    IPC分类号: A63F13/00

    CPC分类号: G07F17/32 G07F17/3267

    摘要: The present invention is a player participatory bonus game intended for use in a gaming environment. After a primary game event triggers play of the bonus game, the player is presented with a game arena which shows start points, end points, and locations in between where game pieces may be placed. The game pieces are specially themed so that the player wins by created a path or flow from a start point to an end point, using selected bonus pieces and placing them on the indicated location points.

    摘要翻译: 本发明是旨在用于游戏环境的玩家参与奖励游戏。 在主游戏事件触发红利游戏之后,玩家可以看到一个游戏竞技场,它显示了游戏片段之间的起点,终点和位置。 游戏作品是专门主题的,以便玩家通过创建从起点到终点的路径或流程,使用选定的奖品并将其放置在指示的位置点上。

    Apparatus and method for maintaining game state
    4.
    发明申请
    Apparatus and method for maintaining game state 失效
    用于维护游戏状态的装置和方法

    公开(公告)号:US20020077173A1

    公开(公告)日:2002-06-20

    申请号:US09742679

    申请日:2000-12-20

    IPC分类号: A63F009/24

    CPC分类号: G07F17/32

    摘要: A system and method for maintaining player's game state (award credits or game pieces) in a gaming environment is disclosed. In particular, the player may restore the game state from previously played games either from the same game device or from another game device. The invention also provides for award redemption of the award credits (or game pieces) earned by a player during game play.

    摘要翻译: 公开了一种用于在游戏环境中维持玩家游戏状态(奖励积分或游戏片段)的系统和方法。 特别地,玩家可以从先前玩过的游戏从同一游戏装置或另一游戏装置恢复游戏状态。 本发明还提供了在玩游戏期间由玩家获得的奖励积分(或游戏件)的奖励兑换。