DICTIONARY SERVICE
    1.
    发明申请
    DICTIONARY SERVICE 有权
    词典服务

    公开(公告)号:US20120072404A1

    公开(公告)日:2012-03-22

    申请号:US12943943

    申请日:2010-11-11

    IPC分类号: G06F17/30

    CPC分类号: G06F17/30038

    摘要: A user of an online service sends a request to write a review of a media content item, using a text limited device such as a gamepad of a videogame console. In response to the request, one or more dictionaries are requested using metadata associated with the request such as the title of the movie or a genre associated with the movie. The dictionaries are received and used to populate user interface elements with words and phrases. Each user interface element corresponds to a sentence component such as a verb, noun, etc. The user may use the gamepad to cycle through the words and phrases in each user interface element to generate a sentence.

    摘要翻译: 在线服务的用户使用诸​​如视频游戏控制台的游戏手柄的文本限制设备来发送对媒体内容项目的评论的请求。 响应于该请求,使用与请求相关联的元数据,例如电影的标题或与电影相关联的流派来请求一个或多个字典。 字典被接收并用于填充用户界面元素的单词和短语。 每个用户界面元素对应于诸如动词,名词等的句子组件。用户可以使用游戏手表来遍历每个用户界面元素中的单词和短语以生成句子。

    Dictionary service
    2.
    发明授权
    Dictionary service 有权
    词典服务

    公开(公告)号:US09213704B2

    公开(公告)日:2015-12-15

    申请号:US12943943

    申请日:2010-11-11

    IPC分类号: G06F17/30

    CPC分类号: G06F17/30038

    摘要: A user of an online service sends a request to write a review of a media content item, using a text limited device such as a gamepad of a videogame console. In response to the request, one or more dictionaries are requested using metadata associated with the request such as the title of the movie or a genre associated with the movie. The dictionaries are received and used to populate user interface elements with words and phrases. Each user interface element corresponds to a sentence component such as a verb, noun, etc. The user may use the gamepad to cycle through the words and phrases in each user interface element to generate a sentence.

    摘要翻译: 在线服务的用户使用诸​​如视频游戏控制台的游戏手柄的文本限制设备来发送对媒体内容项目的评论的请求。 响应于该请求,使用与请求相关联的元数据,例如电影的标题或与电影相关联的流派来请求一个或多个字典。 字典被接收并用于填充用户界面元素的单词和短语。 每个用户界面元素对应于诸如动词,名词等的句子组件。用户可以使用游戏手表来遍历每个用户界面元素中的单词和短语以生成句子。