RECOMMENDATION BASED CACHING OF CONTENT ITEMS
    1.
    发明申请
    RECOMMENDATION BASED CACHING OF CONTENT ITEMS 审中-公开
    基于建议的内容缓存项目

    公开(公告)号:US20120144117A1

    公开(公告)日:2012-06-07

    申请号:US12959403

    申请日:2010-12-03

    IPC分类号: G06F12/08

    摘要: Content item recommendations are generated for users based on metadata associated with the content items and a history of content item usage associated with the users. Each content item recommendation identifies a user and a content item and includes a score that indicates how likely the user is to view the content item. Based on the content item recommendations, and constraints of one or more caches, the content items are selected for storage in one or more caches. The constraints may include users that are associated with each cache, the geographical location of each cache, the size of each cache, and/or costs associated with each cache such as bandwidth costs. The content items stored in a cache are recommended to users associated with the cache.

    摘要翻译: 基于与内容项相关联的元数据和与用户相关联的内容项目使用的历史来为用户生成内容项目建议。 每个内容项目推荐标识用户和内容项目,并且包括指示用户查看内容项目的可能性的分数。 基于内容项目建议和一个或多个高速缓存的约束,内容项被选择用于存储在一个或多个高速缓存中。 约束可以包括与每个缓存相关联的用户,每个高速缓存的地理位置,每个高速缓存的大小和/或与每个高速缓存相关联的成本,例如带宽成本。 建议与高速缓存相关联的用户存储在缓存中的内容项。

    INTERACTIVE MEDIA SOCIAL GAME
    2.
    发明申请
    INTERACTIVE MEDIA SOCIAL GAME 审中-公开
    互动媒体社交游戏

    公开(公告)号:US20110081967A1

    公开(公告)日:2011-04-07

    申请号:US12573571

    申请日:2009-10-05

    摘要: An interactive media social game is described. In embodiments, a social game service administrates a networked social game based on media asset interactions. Media asset interaction data is received that identifies media assets when they are downloaded or played at a user device. The media assets are correlated with a social game entity, such as a music pet that is a token entity of the networked social game. The music pet adaptively changes according to characteristics of the media assets. The media asset interaction data is also compiled as a media asset selection history corresponding to a user that is associated with the user device. A media asset recommendation for the user can be generated based on the media asset selection history, and the media asset recommendation is communicated as a recommendation message from the music pet to the user that is associated with the user device.

    摘要翻译: 描述了一种交互式媒体社交游戏。 在实施例中,社交游戏服务基于媒体资产交互来管理联网的社交游戏。 接收媒体资产交互数据,当用户设备下载或播放时识别媒体资产。 媒体资产与社交游戏实体相关联,例如作为联网社交游戏的标记实体的音乐宠物。 音乐宠物根据媒体资产的特点自适应地变化。 媒体资产交互数据也被编译为与用户设备相关联的用户对应的媒体资产选择历史。 可以基于媒体资产选择历史来生成针对用户的媒体资产推荐,并且将媒体资产推荐作为推荐消息从音乐宠物传送给与该用户设备相关联的用户。

    Blog map for searching and/or navigating the blogosphere
    4.
    发明授权
    Blog map for searching and/or navigating the blogosphere 有权
    用于搜索和/或浏览博客圈的博客地图

    公开(公告)号:US07590612B2

    公开(公告)日:2009-09-15

    申请号:US11155393

    申请日:2005-06-17

    IPC分类号: G06N7/00 G06N7/08

    CPC分类号: G06T11/206 G06F17/30905

    摘要: A blog map for searching and/or navigating the blogosphere is provided. In accordance with one method for generating a blog map, a number of blog posts within the blogosphere are accessed. Each of the blog posts is converted to a feature vector, which represents the position of the blog post in a high-dimensional space. The dimensionality of the feature vectors is reduced from the high-dimensional space to a low-dimensions space, such that each blog post is represented in the low-dimensional space. A map is then generated based on the position of the blog posts in the low-dimensional space.

    摘要翻译: 提供了一个用于搜索和/或浏览博客圈的博客地图。 根据生成博客地图的一种方法,可以访问博客圈内的一些博客文章。 每个博文都被转换成一个特征向量,它代表博客文章在高维空间中的位置。 特征向量的维数从高维空间减小到低维空间,使得每个博客文章在低维空间中被表示。 然后基于低维空间中的博文的位置生成地图。

    Auto playlist generator
    5.
    发明授权
    Auto playlist generator 有权
    自动播放列表生成器

    公开(公告)号:US07548934B1

    公开(公告)日:2009-06-16

    申请号:US11393998

    申请日:2006-03-30

    IPC分类号: G06F17/30

    摘要: A system and method for generating a list is provided. The system includes a seed item input subsystem, an item identifying subsystem, a descriptive metadata similarity determining subsystem and a list generating subsystem that builds a list based, at least in part, on similarity processing performed on seed item descriptive metadata and user item descriptive metadata and user selected thresholds applied to such similarity processing. The method includes inexact matching between identifying metadata associated with new user items and identifying metadata stored in a reference metadata database. The method further includes subjecting candidate user items to similarity processing, where the degree to which the candidate user items are similar to the seed item is determined, and placing user items in a list of items based on user selected preferences for (dis)similarity between items in the list and the seed item.

    摘要翻译: 提供了一种用于生成列表的系统和方法。 系统包括种子项目输入子系统,项目识别子系统,描述性元数据相似性确定子系统和列表生成子系统,其至少部分地基于对种子项描述性元数据和用户项描述元数据执行的相似性处理来构建列表 并且将用户选择的阈值应用于这种相似性处理。 该方法包括识别与新用户项目相关联的元数据和识别存储在参考元数据数据库中的元数据之间的不准确匹配。 该方法还包括对候选用户项目进行相似度处理,其中确定候选用户项目类似于种子项目的程度,并且基于用户选择的偏好来将用户项目放置在项目列表中以用于(dis)相似性 列表中的项目和种子项目。

    System and methods for providing automatic classification of media entities according to tempo
    6.
    发明授权
    System and methods for providing automatic classification of media entities according to tempo 有权
    根据节奏提供媒体实体自动分类的系统和方法

    公开(公告)号:US07381883B2

    公开(公告)日:2008-06-03

    申请号:US10996787

    申请日:2004-11-24

    IPC分类号: G10H1/40 G10H5/00

    摘要: In connection with a classification system for classifying media entities that merges perceptual classification techniques and digital signal processing classification techniques for improved classification of media entities, a system and methods are provided for automatically classifying and characterizing tempo properties of media entities. Such a system and methods may be useful for the indexing of a database or other storage collection of media entities, such as media entities that are audio files, or have portions that are audio files. The methods also help to determine media entities that have similar, or dissimilar as a request may indicate, tempo(s) by utilizing classification chain techniques that test distances between media entities in terms of their properties. For example, a neighborhood of songs may be determined within which each song has similar tempo characteristics.

    摘要翻译: 结合用于对感知分类技术进行分类的媒体实体分类系统和用于改进媒体实体分类的数字信号处理分类技术,提供了一种系统和方法,用于自动分类和表征媒体实体的速度属性。 这样的系统和方法可能对于媒体实体的数据库或其他存储集合的索引(例如作为音频文件的媒体实体或具有音频文件的部分)是有用的。 这些方法还有助于通过利用分类链技术来确定与请求可能指示的类似或不相似的媒体实体,这些分类链技术根据媒体实体的属性来测试媒体实体之间的距离。 例如,可以确定每首歌曲具有相似的速度特征的歌曲附近。

    Media asset recommendation service
    8.
    发明授权
    Media asset recommendation service 有权
    媒体资产推荐服务

    公开(公告)号:US09460092B2

    公开(公告)日:2016-10-04

    申请号:US12485155

    申请日:2009-06-16

    摘要: A media asset recommendation service is described. In embodiments, friends of a user are identified in a social graph that is associated with the user, and interactions with media assets by the friends of the user are compiled. Friend interaction data for each of the media assets can be determined from the media assets, the social graph, and the interactions with the media assets by the friends of the user. When a selection of one of the media assets is received from the user via a user device, the friend interaction data that is associated with the media asset selected by the user is communicated to the user device.

    摘要翻译: 描述媒体资产推荐服务。 在实施例中,用户的朋友在与用户相关联的社交图中被识别,并且编译由用户的朋友与媒体资产的交互。 可以从媒体资产,社交图和用户的朋友与媒体资产的互动确定每个媒体资产的朋友交互数据。 当经由用户设备从用户接收到其中一个媒体资产的选择时,与用户选择的媒体资产相关联的朋友交互数据被传送到用户设备。

    Service directory
    9.
    发明授权
    Service directory 有权
    服务目录

    公开(公告)号:US08706856B2

    公开(公告)日:2014-04-22

    申请号:US12943040

    申请日:2010-11-10

    IPC分类号: G06F15/173

    CPC分类号: G06F9/5055

    摘要: Service endpoints that provide services to client devices send registration data to a service directory service. The registration data includes addresses that client devices can use to access the service endpoints along with descriptive data that describes the services that each endpoint provides, along with other information such as version numbers of applications that are supported by the service endpoints, and whether the service endpoints are running an experiment. Client devices request a manifest from the service directory service. Each request includes client metadata that describes the requesting client device. The service directory service uses the registration data and the client metadata to generate a manifest for the client device that identifies the services that the client may access and an address that the client may use to access each service.

    摘要翻译: 向客户端设备提供服务的服务端点将注册数据发送到服务目录服务。 注册数据包括客户端设备可以用于访问服务端点的地址以及描述每个端点提供的服务的描述性数据,以及其他信息,例如由服务端点支持的应用的版本号,以及服务 端点正在运行实验。 客户端设备从服务目录服务请求清单。 每个请求包括描述请求客户端设备的客户端元数据。 服务目录服务使用注册数据和客户端元数据来生成用于识别客户端可以访问的服务的客户端设备的清单以及客户端可以用来访问每个服务的地址。

    Similarity and Relatedness of Content
    10.
    发明申请
    Similarity and Relatedness of Content 审中-公开
    内容的相似性和相关性

    公开(公告)号:US20130117147A1

    公开(公告)日:2013-05-09

    申请号:US13290964

    申请日:2011-11-07

    IPC分类号: G06Q30/00

    CPC分类号: G06Q30/02

    摘要: Similarity and relatedness content techniques are described. Responsive to an indication that an item of content is to be made available via an online marketplace, metadata is collected from one or more network services that describes the item of content. Similarity of the item of content with other items of content included in the online marketplace of the network service is calculated based at least in part on the collected metadata. A determination is made as to whether the item of content is related to the other items of content available via the online marketplace based at least in part on the collected metadata, the item of content being related to the other items of content based on membership in a common group. Results of the calculating and the determining are used in making the item of content available via the online marketplace.

    摘要翻译: 描述相似性和相关性内容技术。 响应于通过在线市场可获得内容项目的指示,从描述内容项目的一个或多个网络服务收集元数据。 至少部分地基于所收集的元数据来计算内容项目与包括在网络服务的在线市场中的其他内容项目的相似性。 确定内容项目是否至少部分地基于所收集的元数据而与通过在线市场可用的其他内容可用的内容相关,内容项目是基于成员资格的其他内容项目 一个共同的团体 计算和确定的结果用于通过在线市场提供内容。