摘要:
An object of the present invention is to provide a game apparatus that can display an avatar matched to any kind of game in which the avatar participates, without changing clothes or decorations worn by the avatar to new clothes or decorations. The game apparatus specifies display data of items based on attributes set to the items and includes a design table where a correspondence relationship between the attributes and the display data of the items is set. Display data of the player character is generated based on the specified display data of the items, and the player character is displayed on a display screen based on the generated display data of the player character.
摘要:
Disclosed is a beryllium-free copper alloy having high strength, high electric conductivity and good bending workability and a method of manufacturing the copper alloy. Provided is a copper alloy having a composition represented by the composition formula by atom %: Cu100-a-b-c(Zr, Hf)a(Cr, Ni, Mn, Ta)b(Ti, Al)c [wherein 2.5≦a≦4.0, 0.1
摘要:
Disclosed is a beryllium-free copper alloy having high strength, high electric conductivity and good bending workability and a method of manufacturing the copper alloy. Provided is a copper alloy having a composition represented by the composition formula by atom %: Cu100-a-b-c(Zr, Hf)a(Cr, Ni, Mn, Ta)b(Ti, Al)c [wherein 2.5≦a≦4.0, 0.1
摘要:
An object of the present invention is to provide a game apparatus that can display an avatar matched to any kind of games that the avatar participates, without changing clothes or decorations worn by the avatar to new clothes or decorations.The present invention relates to a game apparatus that can play a plurality of games using a specific player character. The game apparatus includes an item display data specifier that specifies display data of items based on attributes set to the items and a design table where a correspondence relationship between the attributes and the display data of the items is set; a character display data generator that generates display data of the player character based on the specified display data of the items; and a character displayer that displays the player character on a display screen based on the generated display data of the player character.