Abstract:
Systems described herein include wagering game systems having one or more electrically responsive touch screens, and input devices for use with such touch screens. The disclosure addresses example configurations for such input devices that may be used to provide inputs to the wagering game system. The described input devices may be used to provide various input capabilities to the gaming assembly, and to thereby facilitate different configuration options of the gaming assemblies, including new operational options and functional capabilities.
Abstract:
A dual switchable LCD display is disclosed that allows the juxtaposition of a front and rear image. A rear switchable screen is in proximity to the projector system. The rear image is projected on the rear screen at a first time interval. The rear switchable screen has an open state allowing light transmission through the rear screen and a closed translucent state obscuring the rear screen. A front switchable screen overlays the rear switchable screen. The projector system projects the front image on the front screen at a second time interval. The front switchable screen has an open state allowing light transmission through the front screen and a closed translucent state obscuring the front screen. A controller periodically cycles the respective closed and open states between the first and second time intervals to present a juxtaposition of the front image and the rear image to a viewer.
Abstract:
A method of operating a wagering game comprises displaying the wagering game and at least one progressive award, receiving a wager to play the wagering game, and upon the occurrence of a first triggering event, offering the at least one progressive award. The method further comprises determining whether or not the at least one progressive award has been accepted, and if the at least one progressive award has not been accepted, banking a progressive enhancement. The method further comprises, upon the occurrence of a second triggering event, applying the progressive enhancement to the at least one progressive award.
Abstract:
A method of conducting a wagering game on a gaming machine includes the steps of displaying a selectable game element on a display and associating each potential outcome associated with the selectable game element with a predetermined haptic output selected from a plurality of predetermined haptic device outputs. The method also includes the steps of selecting the selectable game element to reveal an outcome associated therewith and causing a haptic device to output the predetermined haptic output corresponding to the outcome of the selectable game element.
Abstract:
A gaming system projects video images representing a tangible object related to a wagering game, such as roulette, onto a contoured display surface. The contoured display surface has a shape that corresponds to the tangible object, such as a roulette wheel. The contoured display surface may also have at least one moving section that corresponds with movement of the tangible object. A controller in communication with the projector is programmed to cause the projector to project video images that at least partially depict a randomly selected outcome of the wagering game. The gaming system provides the visual appeal, entertainment value, and dynamic nature of video images while retaining physical features that players typically expect when playing roulette.
Abstract:
Electronic wagering game tables (a.k.a. e-tables) are described herein. Some embodiments include a wagering game table for presenting a wagering game. The wagering game table can include a projection surface, and a first projector configured to present, at a first resolution, a first background image on the projection surface, wherein the first background image is associated with the wagering game and includes elements of the wagering game that are shared by the plurality of players, and wherein the first background image includes blank areas that are not substantially illuminated with content from the first projector. The wagering game table can also include a plurality other projectors configured to present, at a second resolution, wagering game content in the plurality of blank areas, wherein the wagering game content indicates results of the wagering game.
Abstract:
Club cards and tickets can be eliminated by providing an application that allows a player's mobile phone to process an image of an optical machine-readable representation of data. At the end of a wagering session on a WGM, the WGM can display a barcode representing a player's winnings, an achievement, game status, etc. The player takes a picture of the barcode with his or her mobile phone. The application on the phone processes the barcode image and automatically updates an account of the player in accordance with the data represented or carried by the barcode. For instance, the mobile phone sends a request to a wagering account server to electronically deposit the winnings, as represented by the barcode, in a wagering account associated with the player's club profile.
Abstract:
In one example embodiment, a wagering game system includes at least one wagering game computer program operative on the wagering game platform to detect a wager. A persistent state manager software component is operative to read or write persistent state data to and from the wagering game computer program and persistent state media. In one embodiment, the persistent state media is a bar-coded ticket, and in another embodiment an electronic data storage device such as a RFID device. A messaging system allows persistent state media devices to interact with the wagering game.
Abstract:
A gaming system for conducting a multi-player wagering game includes a multi-touch table surface that is touched by a handheld electronic wager input device (EWID) carried by a player for placing wagers on a wagering game displayed on the multi-touch table surface. Each EWID carried by a player has an associated unique identification code, which is linked to the respective player's account. Players indicate an amount to be wagered by touching the EWID to designated wager amount areas, then place the wager by touching the EWID to a designated wagering area. Because each EWID is uniquely associable with distinct player accounts, the gaming system can support any number of players placing wagers. The funds remain safe in the player account and no funds are stored on the EWID. Only the identification code is detected, which is compared with the associated player account before allowing that player to place wagers.
Abstract:
A gaming system for conducting a wagering game includes a display, a reel mounted for rotation relative to the display, the reel having a plurality of display symbols thereon, a plurality of light cups stationary relative to the display for illuminating symbols on the reel in the direction of the display, a sensor to detect the position of the light cups relative to the display and generate position information, and a controller in communication with the sensor operative to receive the position information from the sensor and determine the position of the light cups relative to the reel from the position information.