COMPUTER-READABLE STORAGE MEDIUM HAVING INFORMATION PROCESSING PROGRAM STORED THEREIN, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM
    3.
    发明申请
    COMPUTER-READABLE STORAGE MEDIUM HAVING INFORMATION PROCESSING PROGRAM STORED THEREIN, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM 审中-公开
    具有信息处理程序的计算机可读存储介质,信息处理设备,信息处理方法和信息处理系统

    公开(公告)号:US20120218236A1

    公开(公告)日:2012-08-30

    申请号:US13404515

    申请日:2012-02-24

    IPC分类号: G09G5/00

    摘要: A computer-readable storage medium has stored therein an information processing program executed by a computer of a display control apparatus which displays an image on a display section in either of planar-view display or stereoscopic display. The information processing program causes the computer to operate as: a switching section configured to switch between planar-view display and stereoscopic display; a setter configured to set image display by the display section to a state of being restricted to only the planar-view display or a state of not being restricted to only the planar-view display; and a display controller configured to switch the image display by the display section to the planar-view display or the stereoscopic display in accordance with display setting when it is set to the state of not being restricted to the planar-view display, and causing the display section to perform planar-view display of an image regardless of the display setting which is set by the switching section, when the image display by the display section is set to the state of being restricted to only the planar-view display.

    摘要翻译: 计算机可读存储介质中已经存储了由平面视图显示或立体显示中的任一个显示在显示部分上的显示控制装置的计算机执行的信息处理程序。 信息处理程序使得计算机作为以下操作:被配置为在平面视图显示和立体显示之间切换的切换部分; 被配置为将显示部分的图像显示设置为仅限于平面视图显示的状态或不仅限于平面视图显示的状态的设置器; 以及显示控制器,其被配置为当将其设置为不受限于平面视图显示的状态时,根据显示设置将显示部分的图像显示切换到平面视图显示或立体显示,并且使 显示部分,当将显示部分的图像显示设置为仅限于平面视图显示的状态时,与切换部分设置的显示设置无关地执行图像的平面视图显示。

    Shadow mapping in a low cost graphics system
    5.
    发明授权
    Shadow mapping in a low cost graphics system 有权
    阴影映射在低成本图形系统中

    公开(公告)号:US06664962B1

    公开(公告)日:2003-12-16

    申请号:US09722421

    申请日:2000-11-28

    IPC分类号: G06T1560

    CPC分类号: G06T15/60 G06T15/04

    摘要: A graphics system including a custom graphics and audio processor produces exciting 2D and 3D graphics and surround sound. The system includes a graphics and audio processor including a 3D graphics pipeline and an audio digital signal processor. Full-scene shadow mapping can be performed by having the lighting hardware calculate distance using a distance attenuation function. If more precision is desirable, texture coordinate generating hardware can be used to calculate texture coordinates that index into a ramp texture lookup storing precision distance values. A unique ramp texture providing redundant values can be used to eliminate ramp texture lookup errors.

    摘要翻译: 包括定制图形和音频处理器的图形系统产生令人兴奋的2D和3D图形和环绕声。 该系统包括包括3D图形流水线和音频数字信号处理器的图形和音频处理器。 可以通过使照明硬件使用距离衰减功能计算距离来执行全场阴影映射。 如果需要更多的精度,则可以使用纹理坐标生成硬件来计算纹理坐标,该纹理坐标索引到存储精确距离值的斜坡纹理查找中。 可以使用提供冗余值的独特斜坡纹理来消除斜坡纹理查找错误。

    Object structure graph generation and data conversion using the same
    7.
    发明授权
    Object structure graph generation and data conversion using the same 失效
    对象结构图生成和数据转换使用相同

    公开(公告)号:US06323863B1

    公开(公告)日:2001-11-27

    申请号:US09041276

    申请日:1998-03-11

    IPC分类号: G06T1120

    CPC分类号: G06K9/469 G06T1/00

    摘要: Shape expressions in CAD or CG have often been carried out in polygon data. In polygon representations, the amount of data becomes very large if precision is pursued. Another shape representation utilizing the existing polygon data asset is proposed. Polygon data showing the shape of an object is first obtained. Topological information of the object is extracted from the polygon data. Based on the information, the polygon data is converted into topological data. The inversion is carried out upon necessity.

    摘要翻译: CAD或CG中的形状表达式通常在多边形数据中进行。 在多边形表示中,如果追求精度,则数据量变得非常大。 提出利用现有多边形数据资产的另一种形状表示。 首先获得显示对象形状的多边形数据。 从多边形数据中提取对象的拓扑信息。 基于该信息,将多边形数据转换为拓扑数据。 反转是必要的。