Dynamic updating of content based on gaming-application context
    1.
    发明授权
    Dynamic updating of content based on gaming-application context 有权
    基于游戏应用程序上下文动态更新内容

    公开(公告)号:US09257006B2

    公开(公告)日:2016-02-09

    申请号:US13449246

    申请日:2012-04-17

    CPC classification number: G07F17/3244 G07F17/323 G07F17/326

    Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include receiving first application data from a first application, where the first application data describes a first characteristic of first content from the first application. The first application presents the first content during a wagering game session. The operations can further include determining a relationship between the first characteristic and a second characteristic of second content of a second application that presents the second content during the wagering game session while the first application presents the first content. The operations can further include modifying the second content dynamically based on the relationship between the first characteristic and the second characteristic.

    Abstract translation: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括从第一应用接收第一应用数据,其中第一应用数据描述来自第一应用的第一内容的第一特征。 第一个应用程序在投注游戏会话期间呈现第一个内容。 所述操作还可以包括确定在所述第一应用呈现所述第一内容的所述投注游戏会话期间呈现所述第二内容的第二应用的第二内容的第一特征与第二特征之间的关系。 这些操作可以进一步包括基于第一特性和第二特性之间的关系来动态地修改第二内容。

    Promotional content coordination in wagering game machines
    3.
    发明授权
    Promotional content coordination in wagering game machines 有权
    投注游戏机中的促销内容协调

    公开(公告)号:US09126106B1

    公开(公告)日:2015-09-08

    申请号:US13289575

    申请日:2011-11-04

    CPC classification number: A63F13/00 G07F17/3216 G07F17/3255

    Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include monitoring gaming-related events at a wagering game machine of the wagering game system to detect a promotion trigger event. The operations can also include determining information associated with the promotion trigger event, and providing the information associated with the promotion trigger event to a promotional content server of the wagering game system to cause the promotional content server to select promotional content based, at least in part, on the information associated with the promotion trigger event. The operations can further include receiving the promotional content from promotional content server in response to said providing the information associated with the promotion trigger event to the promotional content server, and presenting the promotional content at the wagering game machine.

    Abstract translation: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在投注游戏系统的投注游戏机中监视与游戏有关的事件,以检测促销触发事件。 所述操作还可以包括确定与促销触发事件相关联的信息,以及将与促销触发事件相关联的信息提供给投注游戏系统的促销内容服务器,以使促销内容服务器至少部分地基于促销内容来选择促销内容 关于与促销触发事件相关的信息。 这些操作可以进一步包括响应于向宣传内容服务器提供与促销触发事件相关联的信息,以及在投注游戏机上呈现促销内容,从促销内容服务器接收促销内容。

    Wagering game system having bonus game configurations
    4.
    发明授权
    Wagering game system having bonus game configurations 有权
    投注游戏系统具有奖金游戏配置

    公开(公告)号:US09033802B2

    公开(公告)日:2015-05-19

    申请号:US13586387

    申请日:2012-08-15

    Abstract: A gaming system is disclosed having a gaming terminal including at least one input device and at least one display device and a network coupled to the gaming terminal. At least one memory device stores assets of a wagering game. The assets include a first asset and a second asset. The second asset is capable of replacing the first asset. The memory device stores a rule set ranking a level of importance of the assets. Instructions are stored that, when executed by the at least one processor, cause the gaming system to negotiate between the gaming terminal and the network to select either the first asset or the second asset. The selection is made according to the level of importance of the first and second assets in the stored rule set. The wagering game with the selected asset is then displayed.

    Abstract translation: 公开了具有游戏终端的游戏系统,游戏终端包括至少一个输入设备和至少一个显示设备以及耦合到游戏终端的网络。 至少一个存储设备存储投注游戏的资产。 资产包括第一资产和第二资产。 第二个资产能够替代第一个资产。 存储设备存储对资产的重要程度进行排名的规则集。 存储指令,当由至少一个处理器执行时,使得游戏系统在游戏终端和网络之间进行协商以选择第一资产或第二资产。 选择是根据存储规则集中第一和第二资产的重要程度进行的。 然后显示所选资产的投注游戏。

    Authenticating files in wagering game machines
    5.
    发明授权
    Authenticating files in wagering game machines 有权
    在投注游戏机中验证文件

    公开(公告)号:US08702502B2

    公开(公告)日:2014-04-22

    申请号:US12092744

    申请日:2006-11-09

    CPC classification number: G07F17/3241 G06F21/57 G07F17/32

    Abstract: Methods and apparatus for authenticating content in wagering game machines are described herein. In one embodiment, the computer-implemented method includes authenticating a first set of wagering game files stored on a storage device of a wagering game machine. The method can also include starting a wagering game on the wagering game machine if the authentication of the first set of wagering game files is successful. The method can also include authenticating, during the wagering game, a second set of wagering game files stored on the storage device of the wagering game machine, wherein the first set of wagering game files and the second set of wagering game files are mutually exclusive. The method can also include stopping the wagering game if the authentication of the second set of wagering game files is not successful.

    Abstract translation: 本文描述了用于在投注游戏机中验证内容的方法和装置。 在一个实施例中,计算机实现的方法包括验证存储在投注游戏机的存储设备上的第一组投注游戏文件。 如果第一组投注游戏文件的认证成功,该方法还可以包括在投注游戏机上开始投注游戏。 该方法还可以包括在投注游戏期间验证存储在投注游戏机的存储设备上的第二组投注游戏文件,其中第一组投注游戏文件和第二组投注游戏文件是相互排斥的。 如果第二组投注游戏文件的认证不成功,该方法还可以包括停止投注游戏。

    Wagering game with persistent state of game assets affecting other players
    6.
    发明授权
    Wagering game with persistent state of game assets affecting other players 有权
    投注游戏与持续的游戏资产状态影响其他玩家

    公开(公告)号:US08684826B2

    公开(公告)日:2014-04-01

    申请号:US13611552

    申请日:2012-09-12

    CPC classification number: G07F17/3281 G07F17/3265 G07F17/3276

    Abstract: A gaming system includes a plurality of linked gaming machines, each gaming machine including a display for displaying a plurality of symbols that indicates a randomly selected outcome of a wagering game. The randomly selected outcome is selected from a plurality of outcomes in response to a wager input. Each gaming machine allows a player to achieve a player level from a plurality of player levels. The gaming system further includes a controller linked to the gaming machines. The controller is adapted to permit a certain community-event game from a plurality of community-game events to be played at two or more of gaming machines in response to a conditional state at the gaming machines. The conditional state is a function of the player levels at the gaming machines.

    Abstract translation: 游戏系统包括多个连接的游戏机,每个游戏机包括用于显示指示随机选择的投注游戏结果的多个符号的显示器。 从多个结果中选择随机选择的结果以响应下注输入。 每个游戏机允许玩家从多个玩家级别获得玩家级别。 游戏系统还包括与游戏机连接的控制器。 控制器适于允许响应于游戏机的条件状态,在两个或多个游戏机上播放来自多个社区游戏事件的特定社区事件游戏。 条件状态是游戏机玩家级别的函数。

    Interface for wagering game environments
    7.
    发明授权
    Interface for wagering game environments 失效
    用于投注游戏环境的界面

    公开(公告)号:US08672752B2

    公开(公告)日:2014-03-18

    申请号:US12741745

    申请日:2008-11-09

    Abstract: This document describes inter alia a method for presenting an interface on a wagering game machine, where the interface includes a plurality of wagering game icons, and where each of the wagering game icons indicates a wagering game that is available on the wagering game machine. The method can include presenting wagering game icons in an interface, wherein the wagering game icons form a row, and wherein each wagering game icon occupies a position in the row, and detecting a sweeping screen touch on a touch screen. The method can also include shifting, based on the sweeping screen touch, the wagering game icons to different positions in the row, where the shifting causes a wagering game icon at an end position in the row to disappear from the interface, and where the shifting also causes a new wagering game icon to appear at another end position in the row.

    Abstract translation: 本文件尤其描述了一种用于在投注游戏机上呈现界面的方法,其中界面包括多个投注游戏图标,并且其中每个投注游戏图标表示在投注游戏机上可用的投注游戏。 该方法可以包括在界面中呈现投注游戏图标,其中投注游戏图标形成一行,并且其中每个投注游戏图标占据该行中的位置,并且在触摸屏上检测扫描屏幕触摸。 该方法还可以包括基于扫描屏幕触摸将投注游戏图标移动到行中的不同位置,其中移动导致行中的结束位置处的投注游戏图标从界面消失,并且移位 还会导致一个新的投注游戏图标出现在该行的另一个最终位置。

    Remote management of a gaming machine through error notification and execution of a repair application
    8.
    发明授权
    Remote management of a gaming machine through error notification and execution of a repair application 失效
    通过错误通知和执行修复应用程序来远程管理游戏机

    公开(公告)号:US08663015B2

    公开(公告)日:2014-03-04

    申请号:US13470987

    申请日:2012-05-14

    CPC classification number: G07F17/3232 G07F17/32

    Abstract: Systems, apparatus and methods for remote management of a gaming machine are described herein. In some embodiments, an apparatus includes a host platform having a host processor controlled by a host operating system. The host platform has a host storage and a host power state, wherein the host processor is to execute instructions that includes a wagering game. The apparatus also includes a subsystem that is operable independent of the host operating system and the host power state. The subsystem includes a processor that is separate from the host processor. The subsystem also includes a nonvolatile data store that is separate from the storage of the host platform.

    Abstract translation: 本文描述了用于远程管理游戏机的系统,装置和方法。 在一些实施例中,装置包括具有由主机操作系统控制的主机处理器的主机平台。 主机平台具有主机存储和主机电源状态,其中主机处理器执行包括投注游戏的指令。 该装置还包括独立于主机操作系统和主机功率状态的子系统。 子系统包括与主处理器分离的处理器。 子系统还包括与主机平台的存储分开的非易失性数据存储。

    Wagering game digital representative
    9.
    发明授权
    Wagering game digital representative 有权
    投注游戏数位代表

    公开(公告)号:US08662981B2

    公开(公告)日:2014-03-04

    申请号:US13429677

    申请日:2012-03-26

    CPC classification number: G07F17/3262 G07F17/3223

    Abstract: A wagering game developer can support an online wager gaming community and provide digital representatives to members to enhance real-life wager gaming experience. A wagering game establishment server imports a digital representative of a wagering game player from the online wager gaming community. The server determines wagering game activity of the wagering game player at one or more electronic wagering game machines. The server determines an update for the digital representative based on the determined wagering game activity of the wagering game player, and then associates the update with the digital representative. The update includes a second executable code. Later, the server exports the digital representative with the second executable code associated therewith to the online wager gaming community.

    Abstract translation: 一个下注的游戏开发商可以支持一个在线赌注游戏社区,并向成员提供数字代表,以增强现实生活中的赌注游戏体验。 投注游戏机服务器从在线下注游戏社区导入投注游戏玩家的数字代表。 服务器确定投注游戏者在一个或多个电子投注游戏机上的投注游戏活动。 服务器基于所确定的投注游戏者的投注游戏活动来确定数字代表的更新,然后将更新与数字代表相关联。 该更新包括第二可执行代码。 之后,服务器将具有与其相关联的第二可执行代码的数字代表输出到在线下注游戏社区。

    Managing wagering game applications and events
    10.
    发明授权
    Managing wagering game applications and events 有权
    管理投注游戏应用程序和事件

    公开(公告)号:US08616978B2

    公开(公告)日:2013-12-31

    申请号:US12874196

    申请日:2010-09-01

    CPC classification number: G07F17/3225 G07F17/32 G07F17/3232 G07F17/3239

    Abstract: A wagering game system and its operations are described herein. In embodiments, the operations can include managing multiple instances of gaming applications associated with a wagering game client device and determining event data from the multiple instances of gaming applications. The operations can further include aggregating the event data into an event repository and determining that a requesting application requests some portion of the event data. The operations can further include opening a communication channel between the event data repository and the requesting application, formatting the requested portion of the event data in a format understandable to the requesting application, and communicating the requested portion of the event data to the requesting application via the communication channel. The operations can further include receiving response event data from the requesting application and presenting the response event data on a presentation device associated with the wagering game client device.

    Abstract translation: 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括管理与投注游戏客户端设备相关联的游戏应用的多个实例,并且从游戏应用的多个实例确定事件数据。 这些操作可以进一步包括将事件数据聚合到事件存储库中并且确定请求应用程序请求事件数据的一部分。 操作可以进一步包括打开事件数据存储库和请求应用之间的通信信道,以请求应用可理解的格式来格式化所请求的事件数据部分,并且将请求的事件数据部分通过 通信通道。 所述操作还可以包括从所述请求应用接收响应事件数据,并且在与所述投注游戏客户端设备相关联的呈现设备上呈现所述响应事件数据。

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