Method and apparatus for generating and interfacing with a haptic virtual reality environment
    1.
    发明授权
    Method and apparatus for generating and interfacing with a haptic virtual reality environment 有权
    用于生成和与触觉虚拟现实环境相互连接的方法和装置

    公开(公告)号:US07800609B2

    公开(公告)日:2010-09-21

    申请号:US11968474

    申请日:2008-01-02

    IPC分类号: G06T15/00 G06F3/01

    CPC分类号: G06T15/00

    摘要: A method for generating a haptic interactive representation including the steps of defining a haptic interaction space and building a hierarchical construct, for use within the haptic interaction space, using a plurality of underlying constructs. In one embodiment the method includes determining the forces to be applied to a user by generating a haptic interactive, sensing a position of a user in real space, determining a haptic interface location in the haptic interaction space in response to the position of the user in real space and determining whether the virtual object collides with the haptic interface location. The invention also relates to a method for interacting with a haptic interactive representation. The method includes creating a haptic process having the haptic interactive representation, associating a callback with the haptic process, connecting to a second process which interacts with the haptic process and associating the callback which is associated with the haptic process with the second process. The method further includes requesting the callback by the second process, and returning, by the haptic process through the callback to the second process, at least one parameter associated with the haptic interactive representation.

    摘要翻译: 一种用于生成触觉交互表示的方法,包括以下步骤:使用多个底层构造来定义触觉交互空间并构建使用在所述触觉交互空间内的分层结构。 在一个实施例中,该方法包括通过生成触觉交互来确定要施加给用户的力,感测用户在实际空间中的位置,响应于用户的位置来确定触觉交互空间中的触觉界面位置 确定虚拟对象是否与触觉界面位置相冲突。 本发明还涉及一种用于与触觉交互表示相互作用的方法。 该方法包括创建具有触觉交互表示的触觉过程,将回调与触觉过程相关联,连接到与触觉过程相互作用的第二进程并将与触觉进程相关联的回调与第二进程相关联。 该方法还包括请求第二进程的回调,并且通过触觉处理通过回调向第二进程返回与触觉交互表示相关联的至少一个参数。

    METHOD AND APPARATUS FOR GENERATING AND INTERFACING WITH A HAPTIC VIRTUAL REALITY ENVIRONMENT
    2.
    发明申请
    METHOD AND APPARATUS FOR GENERATING AND INTERFACING WITH A HAPTIC VIRTUAL REALITY ENVIRONMENT 审中-公开
    用于生成和接触虚拟现实环境的方法和装置

    公开(公告)号:US20110102434A1

    公开(公告)日:2011-05-05

    申请号:US12869975

    申请日:2010-08-27

    IPC分类号: G09G5/00

    CPC分类号: G06T15/00

    摘要: A method for generating a haptic interactive representation including the steps of defining a haptic interaction space and building a hierarchical construct, for use within the haptic interaction space, using a plurality of underlying constructs. In one embodiment the method includes determining the forces to be applied to a user by generating a haptic interactive, sensing a position of a user in real space, determining a haptic interface location in the haptic interaction space in response to the position of the user in real space and determining whether the virtual object collides with the haptic interface location. The invention also relates to a method for interacting with a haptic interactive representation. The method includes creating a haptic process having the haptic interactive representation, associating a callback with the haptic process, connecting to a second process which interacts with the haptic process and associating the callback which is associated with the haptic process with the second process. The method further includes requesting the callback by the second process, and returning, by the haptic process through the callback to the second process, at least one parameter associated with the haptic interactive representation.

    摘要翻译: 一种用于生成触觉交互表示的方法,包括以下步骤:使用多个底层构造来定义触觉交互空间并构建使用在所述触觉交互空间内的分层结构。 在一个实施例中,该方法包括通过生成触觉交互来确定要施加给用户的力,感测用户在实际空间中的位置,响应于用户的位置来确定触觉交互空间中的触觉界面位置 确定虚拟对象是否与触觉界面位置相冲突。 本发明还涉及一种用于与触觉交互表示相互作用的方法。 该方法包括创建具有触觉交互表示的触觉过程,将回调与触觉过程相关联,连接到与触觉过程相互作用的第二进程并将与触觉进程相关联的回调与第二进程相关联。 该方法还包括请求第二进程的回调,并且通过触觉处理通过回调向第二进程返回与触觉交互表示相关联的至少一个参数。

    METHOD AND APPARATUS FOR GENERATING AND INTERFACING WITH A HAPTIC VIRTUAL REALITY ENVIRONMENT
    3.
    发明申请
    METHOD AND APPARATUS FOR GENERATING AND INTERFACING WITH A HAPTIC VIRTUAL REALITY ENVIRONMENT 有权
    用于生成和接触虚拟现实环境的方法和装置

    公开(公告)号:US20080218514A1

    公开(公告)日:2008-09-11

    申请号:US11968474

    申请日:2008-01-02

    IPC分类号: G06T17/00 G06T15/00

    CPC分类号: G06T15/00

    摘要: A method for generating a haptic interactive representation including the steps of defining a haptic interaction space and building a hierarchical construct, for use within the haptic interaction space, using a plurality of underlying constructs. In one embodiment the method includes determining the forces to be applied to a user by generating a haptic interactive, sensing a position of a user in real space, determining a haptic interface location in the haptic interaction space in response to the position of the user in real space and determining whether the virtual object collides with the haptic interface location. The invention also relates to a method for interacting with a haptic interactive representation. The method includes creating a haptic process having the haptic interactive representation, associating a callback with the haptic process, connecting to a second process which interacts with the haptic process and associating the callback which is associated with the haptic process with the second process. The method further includes requesting the callback by the second process, and returning, by the haptic process through the callback to the second process, at least one parameter associated with the haptic interactive representation.

    摘要翻译: 一种用于生成触觉交互表示的方法,包括以下步骤:使用多个底层构造来定义触觉交互空间并构建使用在所述触觉交互空间内的分层结构。 在一个实施例中,该方法包括通过生成触觉交互来确定要施加给用户的力,感测用户在实际空间中的位置,响应于用户的位置来确定触觉交互空间中的触觉界面位置 确定虚拟对象是否与触觉界面位置相冲突。 本发明还涉及一种用于与触觉交互表示相互作用的方法。 该方法包括创建具有触觉交互表示的触觉过程,将回调与触觉过程相关联,连接到与触觉过程相互作用的第二进程并将与触觉进程相关联的回调与第二进程相关联。 该方法还包括请求第二进程的回调,并且通过触觉处理通过回调向第二进程返回与触觉交互表示相关联的至少一个参数。

    Method and apparatus for generating and interfacing with a haptic
virtual reality environment
    4.
    发明授权
    Method and apparatus for generating and interfacing with a haptic virtual reality environment 失效
    用于生成和与触觉虚拟现实环境相互连接的方法和装置

    公开(公告)号:US6084587A

    公开(公告)日:2000-07-04

    申请号:US691247

    申请日:1996-08-02

    IPC分类号: G06T15/00

    CPC分类号: G06T15/00

    摘要: A method for generating a haptic interactive representation including the steps of defining a haptic interaction space and building a hierarchical construct, for use within the haptic interaction space, using a plurality of underlying constructs. In one embodiment the method includes determining the forces to be applied to a user by generating a haptic interactive, sensing a position of a user in real space, determining a haptic interface location in the haptic interaction space in response to the position of the user in real space and determining whether the virtual object collides with the haptic interface location. The invention also relates to a method for interacting with a haptic interactive representation. The method includes creating a haptic process having the haptic interactive representation, associating a callback with the haptic process, connecting to a second process which interacts with the haptic process and associating the callback which is associated with the haptic process with the second process. The method further includes requesting the callback by the second process, and returning, by the haptic process through the callback to the second process, at least one parameter associated with the haptic interactive representation.

    摘要翻译: 一种用于生成触觉交互表示的方法,包括以下步骤:使用多个底层构造来定义触觉交互空间并构建使用在所述触觉交互空间内的分层结构。 在一个实施例中,该方法包括通过生成触觉交互来确定要施加给用户的力,感测用户在实际空间中的位置,响应于用户的位置来确定触觉交互空间中的触觉界面位置 确定虚拟对象是否与触觉界面位置相冲突。 本发明还涉及一种用于与触觉交互表示相互作用的方法。 该方法包括创建具有触觉交互表示的触觉过程,将回调与触觉过程相关联,连接到与触觉过程相互作用的第二进程并将与触觉进程相关联的回调与第二进程相关联。 该方法还包括请求第二进程的回调,并且通过触觉处理通过回调向第二进程返回与触觉交互表示相关联的至少一个参数。

    Method and apparatus for generating and interfacing with a haptic virtual reality environment
    5.
    发明授权
    Method and apparatus for generating and interfacing with a haptic virtual reality environment 有权
    用于生成和与触觉虚拟现实环境相互连接的方法和装置

    公开(公告)号:US07319466B1

    公开(公告)日:2008-01-15

    申请号:US09574131

    申请日:2000-05-18

    IPC分类号: G06T15/00

    CPC分类号: G06T15/00

    摘要: A method for generating a haptic interactive representation including the steps of defining a haptic interaction space and building a hierarchical construct, for use within the haptic interaction space, using a plurality of underlying constructs. In one embodiment the method includes determining the forces to be applied to a user by generating a haptic interactive, sensing a position of a user in real space, determining a haptic interface location in the haptic interaction space in response to the position of the user in real space and determining whether the virtual object collides with the haptic interface location. The invention also relates to a method for interacting with a haptic interactive representation. The method includes creating a haptic process having the haptic interactive representation, associating a callback with the haptic process, connecting to a second process which interacts with the haptic process and associating the callback which is associated with the haptic process with the second process. The method further includes requesting the callback by the second process, and returning, by the haptic process through the callback to the second process, at least one parameter associated with the haptic interactive representation.

    摘要翻译: 一种用于生成触觉交互表示的方法,包括以下步骤:使用多个底层构造来定义触觉交互空间并构建使用在所述触觉交互空间内的分层结构。 在一个实施例中,该方法包括通过生成触觉交互来确定要施加给用户的力,感测用户在实际空间中的位置,响应于用户的位置来确定触觉交互空间中的触觉界面位置 确定虚拟对象是否与触觉界面位置相冲突。 本发明还涉及一种用于与触觉交互表示相互作用的方法。 该方法包括创建具有触觉交互表示的触觉过程,将回调与触觉过程相关联,连接到与触觉过程相互作用的第二进程并将与触觉进程相关联的回调与第二进程相关联。 该方法还包括请求第二进程的回调,并且通过触觉处理通过回调向第二进程返回与触觉交互表示相关联的至少一个参数。

    Systems and methods for interfacing with a virtual object in a haptic virtual environment
    6.
    发明授权
    Systems and methods for interfacing with a virtual object in a haptic virtual environment 有权
    用于在触觉虚拟环境中与虚拟对象进行接口的系统和方法

    公开(公告)号:US08576222B2

    公开(公告)日:2013-11-05

    申请号:US12983553

    申请日:2011-01-03

    IPC分类号: G06T15/00 G06T17/00

    摘要: A user of a modeling application modifies an initial virtual object using a sketch drawn on one or more construction planes. Typically, construction planes are connected by an axis that intersects the virtual object. The user can draw a sketch on each construction plane, and the modeling application interpolates a shape along the axis between the sketches to determine what material in the virtual object is to be removed from it. In this manner, material may be removed to create a recess or hole in the virtual object or otherwise to slice away material from the object. A user can use two or more axes and construction planes to produce complex shapes from the initial virtual object. A user can also select a portion of a virtual object and mirror the selected portion. Modifications that the user makes in the selected portion are made correspondingly in the mirrored portion.

    摘要翻译: 建模应用程序的用户使用在一个或多个构造平面上绘制的草图来修改初始虚拟对象。 通常,构造平面通过与虚拟对象相交的轴连接。 用户可以在每个施工平面上绘制草图,并且建模应用程序沿着草图之间的轴插入一个形状,以确定要从中移除虚拟对象中的哪些材质。 以这种方式,可以去除材料以在虚拟物体中产生凹陷或孔,或以其他方式将材料从物体上分离开。 用户可以使用两个或多个轴和构造平面来从初始虚拟对象产生复杂的形状。 用户还可以选择虚拟对象的一部分并镜像所选部分。 用户在所选部分中进行的修改在镜像部分中相应地进行。

    Systems and methods for three-dimensional modeling
    7.
    发明授权
    Systems and methods for three-dimensional modeling 有权
    用于三维建模的系统和方法

    公开(公告)号:US07710415B2

    公开(公告)日:2010-05-04

    申请号:US11179038

    申请日:2005-07-11

    IPC分类号: G06T17/00

    摘要: Systems and methods for modifying a virtual object stored within a computer. The systems and methods allow virtual object modifications that are otherwise computationally inconvenient. The virtual object is represented as a volumetric representation. A portion of the volumetric model is converted into an alternative representation. The alternative representation can be a representation having a different number of dimensions from the volumetric representations. A stimulus is applied to the alternative representation, for example by a user employing a force-feedback haptic interface. The response of the alternative representation to the stimulus is calculated. The change in shape of the virtual object is determined from the response of the alternative representation. The representations of the virtual object can be displayed at any time for the user. The user can be provided a force-feedback response. Multiple stimuli can be applied in succession. Multiple alternative representations can be employed in the system and method.

    摘要翻译: 用于修改存储在计算机内的虚拟对象的系统和方法。 系统和方法允许虚拟对象修改,否则计算不方便。 虚拟对象被表示为体积表示。 体积模型的一部分被转换为替代表示。 替代表示可以是具有与体积表示不同数量的维度的表示。 刺激被应用于替代表示,例如通过使用力 - 反馈触觉界面的用户。 计算替代表示对刺激的反应。 虚拟对象的形状变化由替代表示的响应确定。 可以随时为用户显示虚拟对象的表示。 可以向用户提供力反馈响应。 多次刺激可以连续应用。 在系统和方法中可以采用多种替代表示。

    Systems and methods for three-dimensional modeling
    8.
    发明授权
    Systems and methods for three-dimensional modeling 有权
    用于三维建模的系统和方法

    公开(公告)号:US06958752B2

    公开(公告)日:2005-10-25

    申请号:US10017148

    申请日:2001-12-14

    IPC分类号: G06T19/20 G06T17/00

    摘要: Systems and methods for modifying a virtual object stored within a computer. The systems and methods allow virtual object modifications that are otherwise computationally inconvenient. The virtual object is represented as a volumetric representation. A portion of the volumetric model is converted into an alternative representation. The alternative representation can be a representation having a different number of dimensions from the volumetric representations. A stimulus is applied to the alternative representation, for example by a user employing a force-feedback haptic interface. The response of the alternative representation to the stimulus is calculated. The change in shape of the virtual object is determined from the response of the alternative representation. The representations of the virtual object can be displayed at any time for the user. The user can be provided a force-feedback response. Multiple stimuli can be applied in succession. Multiple alternative representations can be employed in the system and method.

    摘要翻译: 用于修改存储在计算机内的虚拟对象的系统和方法。 系统和方法允许虚拟对象修改,否则计算不方便。 虚拟对象被表示为体积表示。 体积模型的一部分被转换为替代表示。 替代表示可以是具有与体积表示不同数量的维度的表示。 刺激被应用于替代表示,例如通过使用力 - 反馈触觉界面的用户。 计算替代表示对刺激的反应。 虚拟对象的形状变化由替代表示的响应确定。 可以随时为用户显示虚拟对象的表示。 可以向用户提供力反馈响应。 多次刺激可以连续应用。 在系统和方法中可以采用多种替代表示。