ASYNCHRONOUS REPRESENTATION OF ALTERNATE REALITY CHARACTERS
    2.
    发明申请
    ASYNCHRONOUS REPRESENTATION OF ALTERNATE REALITY CHARACTERS 审中-公开
    异常现代表征的异同表达

    公开(公告)号:US20150228117A1

    公开(公告)日:2015-08-13

    申请号:US13997773

    申请日:2013-03-14

    IPC分类号: G06T19/00 G06T19/20 H04N5/222

    摘要: Technologies for representing alternate reality characters in a real-world environment include receiving sensor data from sensors of a sensor network of a home location of an alternate reality character, determining available response to the stimuli represented by the sensor data, and determining an activity of the alternate reality character for a time period based on the available responses. The technologies may also include generating a video of the alternate reality character performing the determined activity superimposed on an image map of a real-world environment of the home location during the time period. Users may view the video in real time or during a time period subsequent to the time period represented in the video. Additionally, the alternate reality character may be transferred to remote computing devices in some embodiments.

    摘要翻译: 用于在现实环境中表示替代现实角色的技术包括从替代现实角色的归属位置的传感器网络的传感器接收传感器数据,确定对由传感器数据表示的刺激的可用响应,以及确定 基于可用响应的一段时间的替代现实角色。 这些技术还可以包括:在该时间段期间,生成叠加在家庭地点的真实世界环境的图像映射上执行所确定的活动的替代现实角色的视频。 用户可以实时或在视频中表示的时间段之后的一段时间内观看视频。 另外,在一些实施例中,替代现实角色可被传送到远程计算设备。

    Methods and apparatus for providing improved access to applications
    3.
    发明授权
    Methods and apparatus for providing improved access to applications 有权
    提供对应用的改进访问的方法和装置

    公开(公告)号:US09443272B2

    公开(公告)日:2016-09-13

    申请号:US13614653

    申请日:2012-09-13

    摘要: A data processing system includes components for providing a pleasant user experience. Those components may include a family interaction engine that provides a family channel. The family interaction engine may provide for creation of a user group. The family channel may present content of interest to multiple users in the user group. When a user is detected near the data processing system, the family interaction engine may automatically present content of interest to that user. When used for presenting media content, the data processing system may also cause supplemental data to automatically be presented, wherein the supplemental data is relevant to the media content and to a predetermined interest of the user. The data processing system may also provide a ranked list of applications for potential activation by the user. The applications may be ordered based on the current context. Other embodiments are described and claimed.

    摘要翻译: 数据处理系统包括用于提供令人愉快的用户体验的组件。 这些组件可以包括提供家庭通道的家庭交互引擎。 家庭交互引擎可以提供用户组的创建。 家庭频道可以向用户组中的多个用户呈现感兴趣的内容。 当在数据处理系统附近检测到用户时,家庭交互引擎可以自动向该用户呈现感兴趣的内容。 当用于呈现媒体内容时,数据处理系统还可以引起补充数据自动呈现,其中补充数据与媒体内容相关并且与用户的预定兴趣相关。 数据处理系统还可以提供用户潜在激活的应用排名列表。 应用程序可以基于当前上下文进行排序。 描述和要求保护其他实施例。

    MOVEMENT-BASED STATE MODIFICATION
    4.
    发明申请
    MOVEMENT-BASED STATE MODIFICATION 审中-公开
    基于运动的状态修改

    公开(公告)号:US20150095678A1

    公开(公告)日:2015-04-02

    申请号:US14040339

    申请日:2013-09-27

    IPC分类号: G06F1/32

    摘要: Techniques for modifying a power state of a device are described herein. The techniques include receiving data from a sensor indicating movement of the device, and determining whether the device movement is associated with a predetermined device movement. Based on the determination, the techniques include modifying a power state of the device from either a first power state to a second power state, or from the second power state to the first power state, wherein the device consumes more power in the first power state than in the second power state.

    摘要翻译: 本文描述了用于修改设备的电源状态的技术。 这些技术包括从传感器接收指示设备移动的数据,以及确定设备移动是否与预定的设备移动相关联。 基于该确定,所述技术包括将设备的电力状态从第一电力状态改变到第二电力状态,或者从第二电力状态改变到第一电力状态,其中所述装置在所述第一电力状态下消耗更多的电力 比在第二电力状态。