Apparatus and method for analyzing characteristic of game player in real time
    1.
    发明授权
    Apparatus and method for analyzing characteristic of game player in real time 有权
    实时分析游戏玩家特征的装置及方法

    公开(公告)号:US08348733B2

    公开(公告)日:2013-01-08

    申请号:US12905304

    申请日:2010-10-15

    摘要: Provided are an apparatus and method for analyzing a characteristic of a game player in real time. The apparatus includes at least one individual action determiner for calculating a player characteristic value indicating a level or tendency of a game player by giving a first weight to game play data values resulting from game play of the game player, an accuracy determiner for comparing the player characteristic value and a value set by an administrator, and calculating an accuracy value of the individual action determiner, a comprehensive level determiner for calculating a final characteristic value indicating a level or tendency of the game player by giving a second weight to the player characteristic values calculated by the individual action determiners when the accuracy value do not exceed a reference value, and a characteristic value output unit for outputting the final characteristic value.

    摘要翻译: 提供了一种用于实时分析游戏者的特征的装置和方法。 该装置包括至少一个单独动作确定器,用于通过给游戏玩家的游戏玩法产生的游戏数据值给出第一加权来计算指示游戏玩家的等级或趋势的玩家特征值,用于比较玩家的精度确定器 特征值和由管理员设定的值,以及计算个体动作确定器的精度值;综合水平确定器,用于通过给玩家特征值给予第二加权来计算指示游戏者的等级或趋势的最终特征值 当精度值不超过参考值时由各个动作确定器计算,以及用于输出最终特征值的特征值输出单元。

    APPARATUS AND METHOD FOR ANALYZING CHARACTERISTIC OF GAME PLAYER IN REAL TIME
    2.
    发明申请
    APPARATUS AND METHOD FOR ANALYZING CHARACTERISTIC OF GAME PLAYER IN REAL TIME 有权
    实时分析游戏玩家特征的装置和方法

    公开(公告)号:US20110151953A1

    公开(公告)日:2011-06-23

    申请号:US12905304

    申请日:2010-10-15

    IPC分类号: A63F9/24

    摘要: Provided are an apparatus and method for analyzing a characteristic of a game player in real time. The apparatus includes at least one individual action determiner for calculating a player characteristic value indicating a level or tendency of a game player by giving a first weight to game play data values resulting from game play of the game player, an accuracy determiner for comparing the player characteristic value and a value set by an administrator, and calculating an accuracy value of the individual action determiner, a comprehensive level determiner for calculating a final characteristic value indicating a level or tendency of the game player by giving a second weight to the player characteristic values calculated by the individual action determiners when the accuracy value do not exceed a reference value, and a characteristic value output unit for outputting the final characteristic value.

    摘要翻译: 提供了一种用于实时分析游戏者的特征的装置和方法。 该装置包括至少一个单独动作确定器,用于通过给游戏玩家的游戏玩法产生的游戏数据值给出第一加权来计算指示游戏玩家的等级或趋势的玩家特征值,用于比较玩家的精度确定器 特征值和由管理员设定的值,以及计算个体动作确定器的精度值;综合水平确定器,用于通过给玩家特征值给予第二加权来计算指示游戏者的等级或趋势的最终特征值 当精度值不超过参考值时由各个动作确定器计算,以及用于输出最终特征值的特征值输出单元。

    MULTITHREADING FRAMEWORK SUPPORTING DYNAMIC LOAD BALANCING AND MULTITHREAD PROCESSING METHOD USING THE SAME
    3.
    发明申请
    MULTITHREADING FRAMEWORK SUPPORTING DYNAMIC LOAD BALANCING AND MULTITHREAD PROCESSING METHOD USING THE SAME 审中-公开
    支持动态负载均衡和多步骤处理方法的多功能框架

    公开(公告)号:US20090150898A1

    公开(公告)日:2009-06-11

    申请号:US12266673

    申请日:2008-11-07

    IPC分类号: G06F9/46

    CPC分类号: G06F9/4881 G06F9/5066

    摘要: A multithreading framework supporting dynamic load balancing, the multithreading framework being used to perform multi-thread programming, the multithreading framework includes a job scheduler for performing parallel processing by redefining a processing order of one or more unit jobs, transmitted from a predetermined application, based on unit job information included in the respective unit jobs, and transmitting the unit jobs to a thread pool based on the redefined processing order, a device enumerator for detecting a device in which the predetermined application is executed and defining resources used inside the application, a resource manager for managing the resources related to the predetermined application executed using the job scheduler or the device enumerator, and a plug-in manager for managing a plurality of modules which performs various types of functions related to the predetermined application in a plug-in manner, and providing such plug-in modules to the job scheduler.

    摘要翻译: 一种支持动态负载平衡的多线程框架,多线程框架用于执行多线程编程,多线程框架包括作业调度器,用于通过重新定义从预定应用程序发送的一个或多个单元作业的处理顺序来执行并行处理 在单元作业中包括的单元作业信息,以及基于重新定义的处理顺序将单元作业发送到线程池;设备枚举器,用于检测其中执行预定应用的设备并且定义应用内部使用的资源; 用于管理与使用作业调度器或设备枚举器执行的预定应用相关的资源的资源管理器,以及用于管理以插件方式执行与预定应用相关的各种功能的多个模块的插件管理器 并且向作业调度器提供这样的插件模块。

    Game grammar-based packet capture and analysis apparatus and method for conducting game test
    4.
    发明授权
    Game grammar-based packet capture and analysis apparatus and method for conducting game test 有权
    基于游戏语法的分组捕获和分析仪器和方法进行游戏测试

    公开(公告)号:US08396962B2

    公开(公告)日:2013-03-12

    申请号:US12652856

    申请日:2010-01-06

    IPC分类号: G06F15/173

    CPC分类号: A63F13/31 A63F2300/402

    摘要: A game grammar-based packet capture and analysis apparatus for conducting game test, includes: a packet capture unit for capturing packets of game data transmitted and received between a game client and a game server; a packet analysis unit for analyzing the packets captured by the packet capture unit to generate a game grammar based on analyzed results. Further, the game grammar-based packet capture and analysis apparatus includes a load generation unit for generating packets in compliance with the game grammar to apply the packets to the game server as a load.

    摘要翻译: 一种用于进行游戏测试的基于游戏语法的分组捕获和分析装置,包括:分组捕获单元,用于捕获在游戏客户端和游戏服务器之间发送和接收的游戏数据的分组; 分组分析单元,用于分析由分组捕获单元捕获的分组,以基于分析的结果生成游戏语法。 此外,基于游戏语法的分组捕获和分析装置包括负载生成单元,用于根据游戏语法生成分组,以将分组作为负载应用于游戏服务器。

    GAME GRAMMAR-BASED PACKET CAPTURE AND ANALYSIS APPARATUS AND METHOD FOR CONDUCTING GAME TEST
    5.
    发明申请
    GAME GRAMMAR-BASED PACKET CAPTURE AND ANALYSIS APPARATUS AND METHOD FOR CONDUCTING GAME TEST 有权
    基于游戏GRAMMAR的分组捕获和分析设备和用于进行游戏测试的方法

    公开(公告)号:US20110130205A1

    公开(公告)日:2011-06-02

    申请号:US12652856

    申请日:2010-01-06

    IPC分类号: G06F15/16 A63F9/24

    CPC分类号: A63F13/31 A63F2300/402

    摘要: A game grammar-based packet capture and analysis apparatus for conducting game test, includes: a packet capture unit for capturing packets of game data transmitted and received between a game client and a game server; a packet analysis unit for analyzing the packets captured by the packet capture unit to generate a game grammar based on analyzed results. Further, the game grammar-based packet capture and analysis apparatus includes a load generation unit for generating packets in compliance with the game grammar to apply the packets to the game server as a load.

    摘要翻译: 一种用于进行游戏测试的基于游戏语法的分组捕获和分析装置,包括:分组捕获单元,用于捕获在游戏客户端和游戏服务器之间发送和接收的游戏数据的分组; 分组分析单元,用于分析由分组捕获单元捕获的分组,以基于分析的结果生成游戏语法。 此外,基于游戏语法的分组捕获和分析装置包括负载生成单元,用于根据游戏语法生成分组,以将分组作为负载应用于游戏服务器。

    Parser framework using markup language
    6.
    发明授权
    Parser framework using markup language 失效
    解析器框架使用标记语言

    公开(公告)号:US07984430B2

    公开(公告)日:2011-07-19

    申请号:US11618810

    申请日:2006-12-30

    IPC分类号: G06F9/44

    CPC分类号: G06F8/36 G06F8/427

    摘要: Provided is an apparatus for a parser framework having the characteristics of the application program, using the markup language. But the apparatus for the parser framework, by providing a method of describing data format description and the data format parser framework that can applies the data format description to a development of application programs, has the advantage of reducing the amount of reprogramming involved in a conventional parser development, and maximizing reusability, finally increasing the efficiency of developing the application programs

    摘要翻译: 提供了一种使用标记语言的具有应用程序特征的解析器框架的装置。 但是解析器框架的装置通过提供一种描述数据格式描述的方法和可以将数据格式描述应用于应用程序的开发的数据格式解析器框架具有减少常规的重新编程的量的优点 解析器开发和最大化可重用性,最终提高开发应用程序的效率