Method and apparatus for team play of slot machines
    5.
    发明授权
    Method and apparatus for team play of slot machines 有权
    老虎机团队游戏的方法和装置

    公开(公告)号:US07695358B2

    公开(公告)日:2010-04-13

    申请号:US10842405

    申请日:2004-05-10

    IPC分类号: A63F9/24

    摘要: A method of operating slot machines permits a machine to be identified as available for team play. Upon being identified for team play, the machine is grouped with other slot machines and subject to bonus conditions dependent on the team play. Bonus conditions typically including selected bonus outcomes and a bonus time period, during which bonus time period all outcomes of the grouped machines are monitored to determine the total bonus outcomes. If the total bonus outcomes of the team meet the bonus conditions within the bonus time period, then a bonus payout is awarded to all of the players. Players are thus encouraged to participate in a social, team environment with others of the team to win the group bonus. The invention is applicable to all slot machines, including video poker machines wherein the bonus outcomes include selected video poker hand ranks, and reeled slot machines wherein the bonus outcomes include selected reel outcomes.

    摘要翻译: 操作老虎机的方法允许将机器识别为可用于团队游戏。 在被识别为团队游戏时,该机器与其他老虎机分组,并且取决于团队游戏的奖励条件。 奖金条件通常包括选定的奖金结果和奖金时间段,在此期间,所有分组机器的所有结果都将被追加到奖金时间段,以确定总奖金结果。 如果球队的总奖金结果在奖金时间段内达到奖金条件,则奖励奖金给所有玩家。 因此,鼓励玩家与团队中的其他人一起参与社交团队环境,以赢得团体奖金。 本发明适用于所有老虎机,包括视频扑克机,其中奖金结果包括选定的视频扑克手级别,以及卷入式老虎机,其中奖励结果包括选择的卷轴结果。

    METHODS AND SYSTEMS FOR REPLAYING A PLAYER'S EXPERIENCE IN A CASINO ENVIRONMENT
    6.
    发明申请
    METHODS AND SYSTEMS FOR REPLAYING A PLAYER'S EXPERIENCE IN A CASINO ENVIRONMENT 有权
    在CASINO环境中重播玩家体验的方法和系统

    公开(公告)号:US20080274808A1

    公开(公告)日:2008-11-06

    申请号:US12104155

    申请日:2008-04-16

    IPC分类号: A63F13/00

    摘要: A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player's reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. In one embodiment an outcome of a prior game play that was documented is replayed. When the outcome of the prior game play is output, the outcome may be output in a manner that indicates to a viewer that the outcome is an outcome of a prior game play and not an outcome of a current game play.

    摘要翻译: 提供了一种方法和系统,其中记录玩家经历的事件并且存储事件的文档(例如,与事件的指示相关联)。 玩家经历的事件的一个例子是玩家在游戏设备上获得的结果。 在这样的实施例中,事件的文档可以包括玩家对结果的反应和/或结果的静止或视频图像的图像。 根据本发明的一些实施例,玩家可以随后访问(例如,购买)文档的输出。 在一个实施例中,重播了已记录的先前游戏的结果。 当输出先前游戏的结果时,结果可以以向观众指示结果是先前游戏的结果而不是当前游戏的结果的方式输出。