Environmental Game With Artificial Intelligence
    1.
    发明申请
    Environmental Game With Artificial Intelligence 审中-公开
    人工智能环境游戏

    公开(公告)号:US20150133222A1

    公开(公告)日:2015-05-14

    申请号:US14076868

    申请日:2013-11-11

    IPC分类号: A63F9/24

    摘要: A game operable to transform an area from a first state to a second state wherein the players interact with artificial intelligence. The game includes a method of play utilizing a game box wherein the game box is configured to store and receive a plurality of game components. An artificial intelligence module is disposed within the game box and is configured with software to recognize human speech and provide reactions thereto. The game includes at least two collection wands that are operable to assist a user in collecting objects from the defined game area. A plurality of bags are provided with at least a portion of the bags being transparent.

    摘要翻译: 可操作的游戏,用于将区域从第一状态转换到第二状态,其中玩家与人工智能交互。 游戏包括使用游戏盒的游戏方法,其中游戏盒被配置为存储和接收多个游戏组件。 人造智能模块设置在游戏箱内,并且配置有用于识别人类语言并提供对其的反应的软件。 游戏包括至少两个收集棒,其可操作以帮助用户从定义的游戏区域收集对象。 多个袋子设置有至少一部分袋子是透明的。

    Environmental game with artificial intelligence
    2.
    发明授权
    Environmental game with artificial intelligence 有权
    环境游戏与人工智能

    公开(公告)号:US09180363B2

    公开(公告)日:2015-11-10

    申请号:US14076868

    申请日:2013-11-11

    IPC分类号: A63F9/24

    摘要: A game operable to transform an area from a first state to a second state wherein the players interact with artificial intelligence. The game includes a method of play utilizing a game box wherein the game box is configured to store and receive a plurality of game components. An artificial intelligence module is disposed within the game box and is configured with software to recognize human speech and provide reactions thereto. The game includes at least two collection wands that are operable to assist a user in collecting objects from the defined game area. A plurality of bags are provided with at least a portion of the bags being transparent.

    摘要翻译: 可操作的游戏,用于将区域从第一状态转换到第二状态,其中玩家与人工智能交互。 游戏包括使用游戏盒的游戏方法,其中游戏盒被配置为存储和接收多个游戏组件。 人造智能模块设置在游戏箱内,并且配置有用于识别人类语言并提供对其的反应的软件。 游戏包括至少两个收集棒,其可操作以帮助用户从定义的游戏区域收集对象。 多个袋子设置有至少一部分袋子是透明的。