摘要:
Ocular strain is reduced for the viewer by reducing extreme changes of depth value occurring at stereoscopic scene jumps, dimension switches from 2D to 3D video, and the like. A playback device includes a video plane and a depth value memory for storing depth values of a plurality of stereoscopic video frames. The depth value memory stores the depth values of a plurality of frames, at least including a destination frame, and of a starting frame. When a request to switch from 2D to 3D video or to switch scenes within 3D video is received, switch timing control or destination frame depth value adjustment is performed so as to reduce the occurrence of extreme depth value changes and provide smooth switching.
摘要:
A playback time axis of a video stream is composed of a plurality of frame periods. To overlay a rendered image with a stereoscopic video image to be displayed in the i-th frame period, a process of writing to a left-view plan memory and a process of writing to a right-view plane memory both need to be completed before the start of the i-th frame period. To simultaneously request the two rendering processes, the argument of an application interface includes a pair of specifications, one specifying writing to the left-view plane memory and the other specifying writing to the right-view plane memory.
摘要:
Inconsistency between a left-view video image and a right-view video image possibly occurs in a playback device having a function of switching between a monoscopic playback mode for monoscopically playing back video images and a stereoscopic playback mode for stereoscopically playing back video images. The present invention aims to prevent such inconsistency when switching from the monoscopic playback mode to the stereoscopic playback mode. Specifically, the present invention prevents the inconsistency by invalidating a rendering request which is Graphics#drawImage, copying a content stored in the left-view graphics plane to a right-view graphics plane, switching a graphics plane setting after the copying, and then removing prohibition of a rendering request which is StereoGraphics#drawImage.
摘要:
Inconsistency between a left-view video image and a right-view video image possibly occurs in a playback device having a function of switching between a monoscopic playback mode for monoscopically playing back video images and a stereoscopic playback mode for stereoscopically playing back video images. The present invention aims to prevent such inconsistency when switching from the monoscopic playback mode to the stereoscopic playback mode. Specifically, the present invention prevents the inconsistency by invalidating a rendering request which is Graphics#drawImage, copying a content stored in the left-view graphics plane to a right-view graphics plane, switching a graphics plane setting after the copying, and then removing prohibition of a rendering request which is StereoGraphics#drawImage.
摘要:
Ocular strain is reduced for the viewer by reducing extreme changes of depth value occurring at stereoscopic scene jumps, dimension switches from 2D to 3D video, and the like. A playback device includes a video plane and a depth value memory for storing depth values of a plurality of stereoscopic video frames. The depth value memory stores the depth values of a plurality of frames, at least including a destination frame, and of a starting frame. When a request to switch from 2D to 3D video or to switch scenes within 3D video is received, switch timing control or destination frame depth value adjustment is performed so as to reduce the occurrence of extreme depth value changes and provide smooth switching.
摘要:
An inclination calculating unit 203 calculates an inclination angle of the viewer's face. A stereo image regenerating unit 206 horizontally and vertically shifts each pixel constituting the original image based on the calculated inclination angle of the viewer's face and depth information (depth map) to generate a stereo image that allows the shift direction (parallax direction) of the image to coincide with a direction of a line connecting a left eye and a right eye.
摘要:
An image rendering device realizes stereoscopic viewing of a joint background image. A DIBR unit 17 applies pixel shifting to each background image constructing the joint background image and also conducts boundary processing relative to the pixel shifting. The joint background image is composed of one or more background images stitched together along their edges on a three-dimensional model. The pixel shifting is to shift pixels of each background image in the row direction. The amount of shift applied to each pixel is determined based on the depth value of a corresponding pixel of a depth image. The boundary processing is to extract pixels shifted out of the display region of a given background image as a result of pixel shifting and add the extracted pixels to an edge of another background image adjacent to the given background image in the row direction.
摘要:
Provided is a content editing apparatus which, while selecting and deselecting a plurality of contents, edits the plurality of contents such that selected contents are appropriately associated with each other so as to be simultaneously reproduced. Moving image shooting information which identifies a shooting time of a moving image content, individual shooting information which indicates shooting times of a plurality of other contents, and the moving image content, are acquired. The moving image content is reproduced and displayed. A moving image shooting time corresponding to the moving image content is outputted based on the moving image shooting information, and such individual shooting information that an individual time indicated by the individual shooting information is within a predetermined time period including the outputted moving image shooting time, is retrieved. When the individual shooting information is retrieved, the reproduction of the moving image content is paused, and a user is made select whether or not an other content, which corresponds to each of the retrieved individual shooting information, is to be displayed in link with the moving image content. An other content selected to be displayed in link is acquired, and stored in association with the moving image content, together with information indicating a time for a link display.
摘要:
A user interface control device provides a GUI allowing a depth of a graphic to be easily set when composing the graphic with a stereoscopic image. The device comprises: a graphic information obtaining unit that specifies an area occupied by the graphic when the graphic is arranged on one of two viewpoint images forming a stereoscopic image; a depth information analyzing unit that acquires a depth of a subject appearing within the specified area occupied by the graphic in the one viewpoint image; and a depth setting presenting unit that presents a first alternative and a second alternative for setting a depth of the graphic, the first alternative corresponding to the depth of the subject, and the second alternative corresponding to a depth differing for the depth of the subject.
摘要:
An image rendering device realizes stereoscopic viewing of composite images generated by compositing background three-dimensional models and foreground three-dimensional models each defined in three-dimensional modeling space. A texture mapping unit converts background image data into two or more viewpoint textures and maps each viewpoint texture to a background three-dimensional model in the three-dimensional modeling space. A viewport conversion unit extracts, for each of the two or more viewpoint textures, a viewport image from the background three-dimensional model mapped with the viewpoint texture and from the foreground three-dimensional model. By comparing a parallax of the foreground three-dimensional model occurring in stereoscopic playback with a parallax of the intra-texture object occurring in stereoscopic playback, the device determines depth relationship between the foreground three-dimensional model and the intra-texture object and adjusts positional relationship between the foreground three-dimensional model and the intra-texture object based on a result of the determination.