Virtual cameras and 3-D gaming environments in a gaming machine
    1.
    发明授权
    Virtual cameras and 3-D gaming environments in a gaming machine 有权
    游戏机中的虚拟相机和3-D游戏环境

    公开(公告)号:US07572186B2

    公开(公告)日:2009-08-11

    申请号:US11829807

    申请日:2007-07-27

    摘要: A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a three-dimensional object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of the game outcome presentation. To add excitement to the game, a 3-D position of the 3-D object and other features of the 3-D gaming environment may be controlled by a game player. Nearly an unlimited variety of virtual objects, such as slot reels, gaming machines and casinos, may be modeled in the 3-D gaming environment.

    摘要翻译: 所公开的游戏机提供用于呈现从存储在游戏机上的一个或多个虚拟3-D游戏环境导出的多个游戏结果呈现的方法和装置。 虽然游戏机上正在玩游戏,但三维游戏环境中的三维物体所产生的二维图像可以实时呈现给游戏机上的显示屏幕,作为其中的一部分 游戏结果呈现。 为了给游戏添加兴奋,3-D对象的3-D位置和3-D游戏环境的其他特征可以由游戏者来控制。 可以在3D游戏环境中建立几乎无数种虚拟对象,例如槽卷轴,游戏机和赌场。

    Virtual cameras and 3-D gaming environments in a gaming machine
    2.
    发明授权
    Virtual cameras and 3-D gaming environments in a gaming machine 有权
    游戏机中的虚拟相机和3-D游戏环境

    公开(公告)号:US07465230B2

    公开(公告)日:2008-12-16

    申请号:US11112076

    申请日:2005-04-22

    摘要: A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a three-dimensional object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of the game outcome presentation. To add excitement to the game, a 3-D position of the 3-D object and other features of the 3-D gaming environment may be controlled by a game player. Nearly an unlimited variety of virtual objects, such as slot reels, gaming machines and casinos, may be modeled in the 3-D gaming environment.

    摘要翻译: 所公开的游戏机提供用于呈现从存储在游戏机上的一个或多个虚拟3-D游戏环境导出的多个游戏结果呈现的方法和装置。 虽然游戏机上正在玩游戏,但三维游戏环境中的三维物体所产生的二维图像可以实时呈现给游戏机上的显示屏幕,作为其中的一部分 游戏结果呈现。 为了给游戏添加兴奋,3-D对象的3-D位置和3-D游戏环境的其他特征可以由游戏者来控制。 可以在3D游戏环境中建立几乎无数种虚拟对象,例如槽卷轴,游戏机和赌场。

    Virtual cameras and 3-D gaming environments in a gaming machine
    3.
    发明授权
    Virtual cameras and 3-D gaming environments in a gaming machine 有权
    游戏机中的虚拟相机和3-D游戏环境

    公开(公告)号:US07934994B2

    公开(公告)日:2011-05-03

    申请号:US12264877

    申请日:2008-11-04

    摘要: A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a three-dimensional object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of the game outcome presentation. To add excitement to the game, a 3-D position of the 3-D object and other features of the 3-D gaming environment may be controlled by a game player. Nearly an unlimited variety of virtual objects, such as slot reels, gaming machines and casinos, may be modeled in the 3-D gaming environment.

    摘要翻译: 所公开的游戏机提供用于呈现从存储在游戏机上的一个或多个虚拟3-D游戏环境导出的多个游戏结果呈现的方法和装置。 虽然游戏机上正在玩游戏,但三维游戏环境中的三维物体所产生的二维图像可以实时呈现给游戏机上的显示屏幕,作为其中的一部分 游戏结果呈现。 为了给游戏添加兴奋,3-D对象的3-D位置和3-D游戏环境的其他特征可以由游戏者来控制。 可以在3D游戏环境中建立几乎无数种虚拟对象,例如槽卷轴,游戏机和赌场。

    VIRTUAL CAMERAS AND 3-D GAMING ENVIRONMENTS IN A GAMING MACHINE
    4.
    发明申请
    VIRTUAL CAMERAS AND 3-D GAMING ENVIRONMENTS IN A GAMING MACHINE 有权
    虚拟相机和游戏机中的三维游戏环境

    公开(公告)号:US20090062001A1

    公开(公告)日:2009-03-05

    申请号:US12264877

    申请日:2008-11-04

    IPC分类号: G06F17/00

    摘要: A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a three-dimensional object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of the game outcome presentation. To add excitement to the game, a 3-D position of the 3-D object and other features of the 3-D gaming environment may be controlled by a game player. Nearly an unlimited variety of virtual objects, such as slot reels, gaming machines and casinos, may be modeled in the 3-D gaming environment.

    摘要翻译: 所公开的游戏机提供用于呈现从存储在游戏机上的一个或多个虚拟3-D游戏环境导出的多个游戏结果呈现的方法和装置。 虽然游戏机上正在玩游戏,但三维游戏环境中的三维物体所产生的二维图像可以实时呈现给游戏机上的显示屏幕,作为其中的一部分 游戏结果呈现。 为了给游戏添加兴奋,3-D对象的3-D位置和3-D游戏环境的其他特征可以由游戏者来控制。 可以在3D游戏环境中建立几乎无数种虚拟对象,例如槽卷轴,游戏机和赌场。

    Game development architecture that decouples the game logic from the graphics logic
    6.
    发明授权
    Game development architecture that decouples the game logic from the graphics logic 失效
    游戏开发架构,将游戏逻辑与图形逻辑分离

    公开(公告)号:US07988554B2

    公开(公告)日:2011-08-02

    申请号:US11933057

    申请日:2007-10-31

    IPC分类号: A63F13/00

    摘要: A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows a game flow software module used to generate a game of chance on the gaming machine to be decoupled from a game presentation software module used to present the game chance. Thus, a group of games may be designed where the games share a common game flow software module but use different game presentation software modules to change the look and feel of the game.

    摘要翻译: 所公开的游戏机被设计为执行模块化游戏软件架构。 多个游戏软件模块可以被加载到游戏机上的RAM中并被执行来玩一个机会游戏。 许多游戏软件模块被设计为通过应用程序接口进行通信,使得许多游戏软件模块中的逻辑可以彼此独立地设计。 特别地,模块化游戏软件架构允许用于在游戏机上产生机会游戏的游戏流软件模块与用于呈现游戏机会的游戏演示软件模块解耦。 因此,可以设计一组游戏,其中游戏共享公共游戏流软件模块,但是使用不同的游戏演示软件模块来改变游戏的外观和感觉。

    Game development architecture that decouples the game logic from the graphics logics
    7.
    发明授权
    Game development architecture that decouples the game logic from the graphics logics 有权
    游戏开发架构,将游戏逻辑与图形逻辑分离

    公开(公告)号:US07931533B2

    公开(公告)日:2011-04-26

    申请号:US10040239

    申请日:2002-01-03

    IPC分类号: A63F9/24

    摘要: A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows a game flow software module used to generate a game of chance on the gaming machine to be decoupled from a game presentation software module used to present the game chance. Thus, a group of games may be designed where the games share a common game flow software module but use different game presentation software modules to change the look and feel of the game.

    摘要翻译: 所公开的游戏机被设计为执行模块化游戏软件架构。 多个游戏软件模块可以被加载到游戏机上的RAM中并被执行来玩一个机会游戏。 许多游戏软件模块被设计成通过应用程序接口进行通信,使得许多游戏软件模块中的逻辑可以彼此独立地设计。 特别地,模块化游戏软件架构允许用于在游戏机上产生机会游戏的游戏流软件模块与用于呈现游戏机会的游戏演示软件模块解耦。 因此,可以设计一组游戏,其中游戏共享公共游戏流软件模块,但是使用不同的游戏演示软件模块来改变游戏的外观和感觉。

    Game development architecture that decouples the game logic from the graphics logic
    9.
    发明授权
    Game development architecture that decouples the game logic from the graphics logic 失效
    游戏开发架构,将游戏逻辑与图形逻辑分离

    公开(公告)号:US08251807B2

    公开(公告)日:2012-08-28

    申请号:US11933918

    申请日:2007-11-01

    IPC分类号: A63F9/24

    摘要: A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows a game flow software module used to generate a game of chance on the gaming machine to be decoupled from a game presentation software module used to present the game chance. Thus, a group of games may be designed where the games share a common game flow software module but use different game presentation software modules to change the look and feel of the game.

    摘要翻译: 所公开的游戏机被设计为执行模块化游戏软件架构。 多个游戏软件模块可以被加载到游戏机上的RAM中并被执行来玩一个机会游戏。 许多游戏软件模块被设计成通过应用程序接口进行通信,使得许多游戏软件模块中的逻辑可以彼此独立地设计。 特别地,模块化游戏软件架构允许用于在游戏机上产生机会游戏的游戏流软件模块与用于呈现游戏机会的游戏演示软件模块解耦。 因此,可以设计一组游戏,其中游戏共享公共游戏流软件模块,但是使用不同的游戏演示软件模块来改变游戏的外观和感觉。