摘要:
A system (and corresponding method) that can enhance a user experience by augmenting real-world experiences with virtual world data to is provided. The augmented reality system discloses various techniques to personalize real-world experiences by overlaying or interspersing virtual capabilities (and data) with real world situations. The innovation can also filter, rank, modify or ignore virtual-world information based upon a particular real-world class, user identity or context.
摘要:
A system (and corresponding method) that can enhance a user experience by augmenting real-world experiences with virtual world data to is provided. The augmented reality system discloses various techniques to personalize real-world experiences by overlaying or interspersing virtual capabilities (and data) with real world situations. The innovation can also filter, rank, modify or ignore virtual-world information based upon a particular real-world class, user identity or context.
摘要:
A system (and corresponding method) that can enhance a user experience by augmenting real-world experiences with virtual world data to is provided. The augmented reality system discloses various techniques to personalize real-world experiences by overlaying or interspersing virtual capabilities (and data) with real world situations. The innovation can also filter, rank, modify or ignore virtual-world information based upon a particular real-world class, user identity or context.
摘要:
A system (and corresponding methodology) that dynamically alters a storybook (e.g., literary work). Preferences, policies and contexts can be considered and incorporated into the storyline of the book to enhance interest by creating a rich, personalized experience. By enhancing readability and features (e.g., sensory features), stories become more true-to-life and enjoyable by altering the story over time or to differing context (or content).
摘要:
A system (and corresponding methodology) that dynamically alters a storybook (e.g., literary work). Preferences, policies and contexts can be considered and incorporated into the storyline of the book to enhance interest by creating a rich, personalized experience. By enhancing readability and features (e.g., sensory features), stories become more true-to-life and enjoyable by altering the story over time or to differing context (or content).
摘要:
A system for dynamic content delivery is provided. The system includes a control component to determine location, preferences, and state of a user. A delivery component dynamically selects and provides content to the user as a function of the user's location, preferences, and state.
摘要:
A system for dynamic content delivery is provided. The system includes a control component to determine location, preferences, and state of a user. A delivery component dynamically selects and provides content to the user as a function of the user's location, preferences, and state.
摘要:
A system that facilitates enhancing a game, game play or playability of a game may include an experience component, a game component and an alteration component. The experience component can collect a portion of data related to a game in which the portion of data indicates at least one of a tip or a tactic for the game. The game component can dynamically incorporate the portion of data into the game during game play to enhance playability of such game for a user with assistance provided by at least one of the tip or the tactic. The alteration component may alter the game during game play.
摘要:
The claimed subject matter provides a system and/or a method that facilitates enhancing a game, game play or playability of a game. An experience component can collect a portion of data related to a game in which the portion of data indicates at least one of a tip or a tactic for the game. A game component can dynamically incorporate the portion of data into the game during game play to enhance playability of such game for a user with assistance provided by at least one of the tip or the tactic.
摘要:
A method and system for selecting a color for display in a computer system. The present invention provides a color picker that displays the available colors in a honeycomb with an overall shape of a hexagon ("hexagonal honeycomb"). The color picker fills each cell of the honeycomb with a distinct color. The color picker fills each cell at a corner of the hexagonal honeycomb with certain colors and the center cell of the hexagonal honeycomb with a gray scale color. The other cells are filled with colors that are based approximately on their distance from the corner cells. The color picker also displays a second honeycomb that contains gray scale colors. A user then uses a mouse to select a cell of either honeycomb that contains the desired color.