摘要:
Disclosed is a system for servicing game streaming, including: a server for servicing streaming game configured to receive game input data and hardware performance information from a user terminal device and service video streaming or merging streaming coupling the video streaming and graphics streaming according to the received performance of the user terminal device; and a database configured to store a background screen and characters for a game streaming service of the server for servicing streaming game.
摘要:
Provided are a method and apparatus for determining a block mode using bit-generation probability estimation in motion picture coding. In H.264 video coding for Internet protocol (IP)-television (TV), the method and apparatus first determine whether or not a current block mode is a skip mode or a direct-prediction mode using bit-generation probability estimation, thereby reducing the amount of computation. By minimizing the amount of computation for determining a block mode, it is possible to increase an encoding rate and also minimize deterioration in image quality.