METHOD AND GRAPHICAL INTERFACE FOR EMBEDDING ANIMATED CONTENT INTO A COMPUTER APPLICATION
    3.
    发明申请
    METHOD AND GRAPHICAL INTERFACE FOR EMBEDDING ANIMATED CONTENT INTO A COMPUTER APPLICATION 有权
    将动画内容嵌入计算机应用的方法和图形界面

    公开(公告)号:US20110119608A1

    公开(公告)日:2011-05-19

    申请号:US13013176

    申请日:2011-01-25

    申请人: Taco van Ieperen

    发明人: Taco van Ieperen

    IPC分类号: G06T13/00 G06F3/048

    CPC分类号: G06T15/30 G06T13/80

    摘要: A method of displaying a computer application comprising a plurality of objects within an initially transparent application window comprises creating an animated content window below the application window for each animated content object of the computer application and directing the player responsible for playing the animated content object to draw the animated content directly therein. The objects of the computer application are examined and a clipping mask for each animated content object corresponding generally to the animated content window created therefor is defined. Starting from bottom to top, an object from the list is selected. If the selected object is not an animated content object, the object is drawn within the application window except in areas corresponding to the clipping masks. If the selected object is an animated content object, the clipping mask defined for animated content object is removed, thereby to allow selected objects in the list above the animated content object to be drawn thereover.

    摘要翻译: 显示包括最初透明应用程序窗口内的多个对象的计算机应用程序的方法包括在计算机应用程序的每个动画内容对象的应用程序窗口下方创建一个动画内容窗口,并指导负责播放动画内容对象的玩家绘制 动画内容直接在其中。 检查计算机应用程序的对象,并定义对应于通常为其创建的动画内容窗口的每个动画内容对象的剪贴蒙版。 从底部到顶部,从列表中选择一个对象。 如果所选择的对象不是动画内容对象,则该对象在应用程序窗口中绘制,除了与剪辑蒙版相对应的区域中。 如果所选择的对象是动画内容对象,则删除为动画内容对象定义的剪辑蒙版,从而允许在其上绘制动画内容对象上方列表中的所选对象。

    Method and graphical interface for embedding animated content into a computer application
    5.
    发明授权
    Method and graphical interface for embedding animated content into a computer application 有权
    用于将动画内容嵌入计算机应用程序的方法和图形界面

    公开(公告)号:US08675015B2

    公开(公告)日:2014-03-18

    申请号:US13013176

    申请日:2011-01-25

    申请人: Taco van Ieperen

    发明人: Taco van Ieperen

    IPC分类号: G09G5/00

    CPC分类号: G06T15/30 G06T13/80

    摘要: A method of displaying a computer application comprising a plurality of objects within an initially transparent application window comprises creating an animated content window below the application window for each animated content object of the computer application and directing the player responsible for playing the animated content object to draw the animated content directly therein. The objects of the computer application are examined and a clipping mask for each animated content object corresponding generally to the animated content window created therefor is defined. Starting from bottom to top, an object from the list is selected. If the selected object is not an animated content object, the object is drawn within the application window except in areas corresponding to the clipping masks. If the selected object is an animated content object, the clipping mask defined for animated content object is removed, thereby to allow selected objects in the list above the animated content object to be drawn thereover.

    摘要翻译: 显示包括最初透明应用程序窗口内的多个对象的计算机应用程序的方法包括在计算机应用程序的每个动画内容对象的应用程序窗口下方创建一个动画内容窗口,并指导负责播放动画内容对象的玩家绘制 动画内容直接在其中。 检查计算机应用程序的对象,并定义对应于通常为其创建的动画内容窗口的每个动画内容对象的剪贴蒙版。 从底部到顶部,从列表中选择一个对象。 如果所选择的对象不是动画内容对象,则该对象在应用程序窗口中绘制,除了与剪辑蒙版相对应的区域中。 如果所选择的对象是动画内容对象,则删除为动画内容对象定义的剪辑蒙版,从而允许在其上绘制动画内容对象上方列表中的所选对象。

    System and method for injecting ink into an application

    公开(公告)号:US08508489B2

    公开(公告)日:2013-08-13

    申请号:US12396713

    申请日:2009-03-03

    IPC分类号: G06F3/041 G06F3/033

    CPC分类号: G06F3/04883

    摘要: A touch system includes a touch panel having a touch surface and a projector for projecting images onto the touch surface. A computer executing an applications program is coupled to the touch panel and the projector. The computer is responsive to contact output generated by the touch panel in response to proximity of a pointer to the touch surface and updates image data conveyed to the projector so that the images presented on the touch surface reflect the pointer activity. The computer executes a gesture responsive ink injection routine to detect when a selected gesture is made with the pointer on the touch surface. The gesture responsive ink injection routine performs recognition to convert ink drawn on the touch surface into a form suitable for the applications program when the selected gesture is recognized and enters the recognized text into the application.

    METHOD FOR HANDLING AND TRANSFERRING DATA IN AN INTERACTIVE INPUT SYSTEM, AND INTERACTIVE INPUT SYSTEM EXECUTING THE METHOD
    7.
    发明申请
    METHOD FOR HANDLING AND TRANSFERRING DATA IN AN INTERACTIVE INPUT SYSTEM, AND INTERACTIVE INPUT SYSTEM EXECUTING THE METHOD 审中-公开
    在交互式输入系统中处理和传输数据的方法以及执行方法的交互输入系统

    公开(公告)号:US20110175920A1

    公开(公告)日:2011-07-21

    申请号:US12967475

    申请日:2010-12-14

    申请人: Taco van Ieperen

    发明人: Taco van Ieperen

    摘要: A method in a computing device of transferring data to another computing device includes establishing wireless communication with the other computing device, designating data for transfer to the other computing device; and in the event that the computing device assumes a predetermined orientation, automatically initiating wireless transfer of the data to the other computing device. A system implementing the method is provided. A method of handling a graphic object in an interactive input system having a first display device includes defining a graphic object placement region for the first display device that comprises at least a visible display region of the first display device and an invisible auxiliary region between the visible display region and an outside edge of the first display device; and in the event that the graphic object enters the invisible auxiliary region, automatically moving the graphic object through the invisible auxiliary region until at least a portion of the graphic object enters a visible display region of a second display device of a second interactive input system. A system implementing the method, and other related systems and methods, are provided.

    摘要翻译: 计算设备中的将数据传送到另一计算设备的方法包括建立与另一计算设备的无线通信,指定用于传送到另一计算设备的数据; 并且在计算设备采取预定方向的情况下,自动发起数据到另一计算设备的无线传送。 提供了一种实现该方法的系统。 一种在具有第一显示设备的交互式输入系统中处理图形对象的方法包括:为第一显示设备定义一个图形对象放置区域,该第一显示设备至少包括第一显示设备的可见显示区域和可见的可见显示区域 显示区域和第一显示装置的外边缘; 并且在所述图形对象进入所述不可见的辅助区域的情况下,通过所述不可见辅助区域自动移动所述图形对象,直到所述图形对象的至少一部分进入第二交互式输入系统的第二显示装置的可视显示区域。 提供了一种实现该方法的系统,以及其他相关的系统和方法。

    System, method and graphical user interface for identifying image from remote site during screen sharing
    8.
    发明授权
    System, method and graphical user interface for identifying image from remote site during screen sharing 失效
    用于在屏幕共享期间从远程站点识别图像的系统,方法和图形用户界面

    公开(公告)号:US07757001B2

    公开(公告)日:2010-07-13

    申请号:US10132705

    申请日:2002-04-26

    申请人: Taco van Ieperen

    发明人: Taco van Ieperen

    IPC分类号: G06F15/16

    CPC分类号: G06F9/452

    摘要: A distributed computer network includes at least two computers. Each of the at least two computers runs an application sharing program to enable an image generated by one computer to be displayed by at least one other computer. At least one of the at least two computers executes an image modifying routine to alter the appearance of an image generated by the one computer prior to display on the at least one other computer. In this manner, a user of the at least one other computer can tell at a glance if an image being presented is an image that has been received from the one computer or is its own desktop graphical user interface.

    摘要翻译: 分布式计算机网络包括至少两台计算机。 所述至少两台计算机中的每一台运行应用程序共享程序,以使由一台计算机生成的图像由至少一个其他计算机显示。 所述至少两台计算机中的至少一个执行图像修改例程以在所述至少一个其他计算机上显示之前改变由所述一台计算机生成的图像的外观。 以这种方式,至少一个其他计算机的用户可以一目了然地告知呈现的图像是否是从一台计算机接收到的图像,或者是其自己的桌面图形用户界面。

    SYSTEM AND METHOD FOR INJECTING INK INTO AN APPLICATION
    9.
    发明申请
    SYSTEM AND METHOD FOR INJECTING INK INTO AN APPLICATION 有权
    将墨水注入应用程序的系统和方法

    公开(公告)号:US20090160818A1

    公开(公告)日:2009-06-25

    申请号:US12396713

    申请日:2009-03-03

    IPC分类号: G06F3/041 G06F3/033 G06K9/00

    CPC分类号: G06F3/04883

    摘要: A touch system includes a touch panel having a touch surface and a projector for projecting images onto the touch surface. A computer executing an applications program is coupled to the touch panel and the projector. The computer is responsive to contact output generated by the touch panel in response to proximity of a pointer to the touch surface and updates image data conveyed to the projector so that the images presented on the touch surface reflect the pointer activity. The computer executes a gesture responsive ink injection routine to detect when a selected gesture is made with the pointer on the touch surface. The gesture responsive ink injection routine performs recognition to convert ink drawn on the touch surface into a form suitable for the applications program when the selected gesture is recognized and enters the recognized text into the application.

    摘要翻译: 触摸系统包括具有触摸表面的触摸面板和用于将图像投影到触摸表面上的投影仪。 执行应用程序的计算机耦合到触摸面板和投影仪。 响应于指向触摸表面的指针的接近度,计算机响应于由触摸面板产生的接触输出,并且更新传送到投影仪的图像数据,使得呈现在触摸表面上的图像反映指针活动。 计算机执行手势响应墨水注入程序以检测何时使用指示器在触摸表面上进行选择的手势。 手势响应墨水注入例程执行识别,以便在识别所选择的手势时将在触摸表面上绘制的墨水转换为适合于应用程序的形式,并将识别的文本输入到应用程序中。

    Touch system and method for interacting with the same
    10.
    发明申请
    Touch system and method for interacting with the same 审中-公开
    触摸系统和方法进行交互

    公开(公告)号:US20070205994A1

    公开(公告)日:2007-09-06

    申请号:US11365831

    申请日:2006-03-02

    申请人: Taco van Ieperen

    发明人: Taco van Ieperen

    IPC分类号: G06F3/041

    CPC分类号: G06F3/0486 G06F3/0488

    摘要: A method of manipulating an object displayed on a touch screen of an interactive input system comprises contacting the displayed object to be manipulated with a pointer and moving the pointer on the touch surface thereby to manipulate the object. Pointer up events that occur during the pointer move resulting from inadvertent lost contact between the pointer and the touch surface are disregarded.

    摘要翻译: 一种操纵显示在交互式输入系统的触摸屏上的对象的方法包括:使所指示的待操作对象与指针接触并将指示器移动到触摸表面上,从而操纵对象。 忽略由于指针和触摸表面之间无意的丢失的接触而导致的指针移动期间发生的指针事件被忽略。