Gaming machine
    3.
    发明授权

    公开(公告)号:US10510212B2

    公开(公告)日:2019-12-17

    申请号:US15255222

    申请日:2016-09-02

    摘要: A gaming machine which makes it possible to avoid monotonous game play is provided. At the start of each game play, gaming machine executes processes of: randomly selecting one of symbol random determination tables in which a probability of rearrangement of each symbol on each reel is defined, based on a symbol random determination table determination table in which a probability of random selection of one of the symbol random determination tables for each of the random determination tables; a symbol random determination process of randomly determining symbols to be rearranged based on the selected symbol random determination table; and displaying the determined symbols on a display device by rearranging the reels.

    Gaming machine
    6.
    发明授权

    公开(公告)号:US10121323B2

    公开(公告)日:2018-11-06

    申请号:US15487528

    申请日:2017-04-14

    IPC分类号: G07F17/32

    摘要: A gaming machine comprises a terminal device which runs a game, and a storage device which stores a point value generated in games run in the terminal device and a game play count. The gaming machine stores, in a game play count storage area, a total game play count incremented in each game; accumulatively stores a portion of a total point value in a first storage area; accumulatively stores the remaining portion of the total point value in a second storage area of the storage device; adds the point value stored in the first storage area to the point value stored in the second storage area, when the total game play count reaches a certain value; and awards a benefit to the terminal device, when a total point value stored in the second storage area reaches a certain value.

    Effect assemblage for gaming machine

    公开(公告)号:US09978203B2

    公开(公告)日:2018-05-22

    申请号:US15153972

    申请日:2016-05-13

    IPC分类号: A63F5/00 G07F17/32

    摘要: In an effect assemblage for a gaming machine which is configured to display a process of determining win/loss and a result of the win/loss by moving a first object image and a second object image relative to each other and stopping the first object image at a predetermined part of the second object image, after the first object image and the second object image move relative to each other, the movement of the second object image is corrected, with the result that a predetermined part of the second object image reaches the end of the movement locus at a timing at which the first object image reaches the end of the movement locus.

    Gaming machine with expandable symbol matrix

    公开(公告)号:US10186107B2

    公开(公告)日:2019-01-22

    申请号:US15276728

    申请日:2016-09-26

    IPC分类号: A63F9/24 G07F17/32 G07F17/34

    摘要: There is provided a gaming machine capable of providing new gaming characteristics: the number of active lines is changeable to vary a winning probability. A slot machine controls a lower image display panel having a symbol display area in which some of symbols arranged in symbol arrays are respectively rearranged in display blocks in accordance with the game. The slot machine rearranges, on a one to one basis, the symbols in the display blocks arranged in a matrix of M columns by N rows. When a predetermined condition is satisfied, the slot machine adds display blocks to the matrix in the symbol display area to form a matrix of M columns by N+α rows, and sets additional active lines in the expanded display frame, the number of the additional active lines being calculated by multiplying the number of the added rows α by a predetermined value.