Building and demolition game apparatus and control method thereof

    公开(公告)号:US11369863B2

    公开(公告)日:2022-06-28

    申请号:US16392807

    申请日:2019-04-24

    发明人: Chao-Yu Yueh

    IPC分类号: A63F9/00 A63F9/24 A63F9/26

    摘要: A building and demolition game apparatus includes a base, a plurality of rectangular block elements, a monitoring unit, a game control unit and a force generating unit. The base has an assembly platform located on an upside of the base. The rectangular block elements layered to form a tower, which is stood on the assembly platform. The tower has upper and lower layers held by frictional coupling between the layers. The tower height increases during game play by removing block elements from one or more lower layers to build up successive upper layers upon the assembly platform. The monitoring unit is disposed in the base to obtain at least two boundary conditions by continuously monitoring. The game control unit is disposed in the base to generate a control signal according to a predetermined threshold and the at least two boundary conditions. The force generating unit is disposed in the base and under the assembly platform. The force generating unit is applying a force forward to the assembly platform according to the control signal generated by the game control unit.

    Stacking cups
    2.
    发明授权

    公开(公告)号:US11278791B2

    公开(公告)日:2022-03-22

    申请号:US16644513

    申请日:2018-09-06

    申请人: Yochanan Chait

    发明人: Yochanan Chait

    IPC分类号: A63F9/00 A63F9/26

    摘要: A stacking cup is provided including a side wall having a rim on a first end thereof defining an upper opening; a bottom portion defined on a second end of the side wall such that the sidewall and the bottom portion define a vessel having the upper opening; at least one engaging element defined on the bottom portion the engaging element being configured to engage a portion of a rim of another cup such that the other cup is securely held by the engaging element.

    Angularly adjustable balancing device

    公开(公告)号:US10322354B2

    公开(公告)日:2019-06-18

    申请号:US15655142

    申请日:2017-07-20

    摘要: A balancing device which includes a plate which can be affixed to an object to be balanced, a balance member to be removably affixed to the plate, a support, and both the balance member and support having each one of a pointed spike and concave depression which receives the pointed spike. A user affixes the plate to an object to be balanced and attaches the balance member to the plate. Thereafter, a user places the object on top of the support resting on a surface so that the pointed spike is inserted into the concave depression. The object balances upon the support at an angle which can be adjusted by moving where the balance member is attached on the metal plate.

    TOY SYSTEM
    4.
    发明申请
    TOY SYSTEM 审中-公开

    公开(公告)号:US20190070490A1

    公开(公告)日:2019-03-07

    申请号:US15697394

    申请日:2017-09-06

    IPC分类号: A63F9/32 A63F9/00 A63F9/26

    摘要: Disclosed are toy pieces, each toy piece having a body with a first arm and a second arm. The first arm can have a first engagement portion. The second arm can have a second engagement portion. The first arm and second arm can be configured to move relative to one another to transition the toy piece between a resting or disengaged state and a tensioned or engaged state in which the first engagement portion is releasably secured within the second engagement portion. At least one of the first arm and second arm can be biased when the toy piece is in the tensioned state such that an application of an external force to the toy piece above a threshold causes the toy piece to rapidly transition from the tensioned or engaged state to the resting or disengaged state.

    Spinning Disk Game
    5.
    发明申请
    Spinning Disk Game 审中-公开
    旋转磁盘游戏

    公开(公告)号:US20160136517A1

    公开(公告)日:2016-05-19

    申请号:US14945344

    申请日:2015-11-18

    申请人: Randy Putland

    发明人: Randy Putland

    IPC分类号: A63F9/26 A63F9/02 A63H33/18

    摘要: A disk game featuring a spinning disk for balancing on a rod or for tossing between players or for fetching by an animal is provided. The game features a disk configured with a circular recess configured to balance on the rod when spinning. The disk also includes an annular wall angled to improve balance and provide lift when tossed in a linear trajectory by users. Light and sound emitters can also be included which can be activated by rotational speed of the disk while spinning.

    摘要翻译: 提供了一种具有旋转盘的盘形游戏,用于在杆上平衡或用于在玩家之间折叠或由动物提取。 该游戏具有配置有圆形凹槽的盘,其被配置成在旋转时在杆上平衡。 该盘还包括一个环形壁,该环形壁成角度以改善平衡,并在使用者抛出线性轨迹时提供升力。 还可以包括光和声发射器,其可以在旋转时由盘的旋转速度激活。

    Multi-functional combinatorial game apparatus
    6.
    发明授权
    Multi-functional combinatorial game apparatus 有权
    多功能组合游戏机

    公开(公告)号:US09238169B1

    公开(公告)日:2016-01-19

    申请号:US14135706

    申请日:2013-12-20

    申请人: Yen-Po Chiu

    发明人: Yen-Po Chiu

    摘要: A multi-functional combinatorial game apparatus, which includes a base provided with a protruding seat and a recess on the top thereof, and a groove is provided inside the recess. When two adjacent bases are combined together, the inserting groove on the bottom portion of the upper layer base inserts onto the protruding seat or the recess of the lower layer base, thereby enabling a tactile path to be created having undulating ups and downs. In addition, soybeans, sand, small stones, and other tactile objects can be placed inside the grooves on the bases to provide children with different tactile feelings when they are walking and treading on the path.

    摘要翻译: 一种多功能组合游戏装置,其包括设置有突出座的基部和其顶部上的凹部,并且在凹部内设置有凹槽。 当两个相邻的基座组合在一起时,上层基座的底部上的插入槽插入到下层基座的突出座或凹部上,从而能够产生具有起伏起伏的触觉路径。 此外,大腿,沙子,小石头和其他触觉物体可以放置在基座上的凹槽内,为孩子们在路上行走和踩踏时提供不同的触觉。

    APPARATUS AND METHOD FOR STACKING GAME
    7.
    发明申请
    APPARATUS AND METHOD FOR STACKING GAME 审中-公开
    用于堆叠游戏的装置和方法

    公开(公告)号:US20150231488A1

    公开(公告)日:2015-08-20

    申请号:US14216131

    申请日:2014-03-17

    IPC分类号: A63F9/26

    摘要: A stacking or stackable unit or apparatus is disclosed along with an associated method for use of the unit(s) as, for example, a game and/or toy that includes two or more vertical stacked units. Each unit may include a top or upper surface, a sidewall extending from the upper surface, and a bottom or base. The upper surface may also be angled relative to the base and may be designed so that the upper surface of one unit may be mated/interconnected to the base of another unit.

    摘要翻译: 公开了一种堆叠或可堆叠的单元或装置以及用于单元的相关方法,例如包括两个或更多个垂直堆叠单元的游戏和/或玩具。 每个单元可以包括顶表面或上表面,从上表面延伸的侧壁以及底部或底部。 上表面也可以相对于基座成角度,并且可以被设计成使得一个单元的上表面可以配合/互连到另一个单元的底部。

    Balancing game apparatus
    8.
    发明授权
    Balancing game apparatus 失效
    平衡游戏机

    公开(公告)号:US08783690B1

    公开(公告)日:2014-07-22

    申请号:US13827492

    申请日:2013-03-14

    申请人: Scott D. Green

    发明人: Scott D. Green

    IPC分类号: A63F9/26

    CPC分类号: A63F9/26

    摘要: A balancing game apparatus comprising a vertically disposed elongated pole, a plurality of weighted members, and a pivotable top having a convex first surface, a second surface having a plurality of securing tabs, and an annular rim having a plurality of slots for receiving the weighted members therein. The elongated pole is operable to support the pivotable top in a first orientation wherein the convex surface of the pivotable top is balanced on the elongated pole and in a second orientation wherein the tabs on the concave surface reversibly secure the pivotable top to the elongated pole. The weighted members are placed in the slots while balancing the elongated pole. The first orientation corresponds to a greater difficulty level whereas the second orientation corresponds to an easier difficulty level.

    摘要翻译: 一种平衡游戏装置,包括垂直设置的细长杆,多个加重构件和具有凸形第一表面的可枢转顶部,第二表面具有多个固定突出部,以及具有多个槽的环形边缘,用于接收加权 其中的成员。 细长杆可操作以在第一取向上支撑可枢转的顶部,其中可枢转顶部的凸形表面在细长杆上平衡并且具有第二定向,其中凹面上的突片可逆地将可枢转的顶部固定到细长杆。 将加权构件放置在槽中,同时平衡细长杆。 第一方向对应于较大的难度级别,而第二方向对应于更容易的难度级别。

    Timer controlled building and demolition game apparatus
    9.
    发明授权
    Timer controlled building and demolition game apparatus 有权
    定时控制建筑和拆除游戏机

    公开(公告)号:US08720897B1

    公开(公告)日:2014-05-13

    申请号:US13678778

    申请日:2012-11-16

    申请人: Hasbro, Inc.

    IPC分类号: A63F9/26

    摘要: Toy and game methods and apparatus including rectangular block elements layered to form a tower with upper and lower layers held by frictional coupling between the layers. The tower height increases during game play by removing blocks from one or more lower layers to build up successive upper layers upon an assembly platform. An upsetting element at the base transforms the blocks by dislodging the block elements with respect to the assembly platform by moving or traversing the assembly platform. A shifting mechanism may be provided in mechanical communication with the assembly platform for moving the platform between positions. A timer element establishes a predetermined time period from which the upsetting element transforms the block elements assembled atop the platform at an expiration of the set period of play time.

    摘要翻译: 玩具和游戏方法和装置包括层叠以形成塔的矩形块元件,其中通过层之间的摩擦耦合保持上层和下层。 通过从一个或多个下层去除块以在组装平台上建立连续的上层,在游戏过程中塔架高度增加。 通过移动或穿过组装平台,基座处的镦锻元件通过相对于组装平台移除块元件来转变块。 可以提供与组装平台机械连通的移动机构,用于在位置之间移动平台。 定时器元件建立预定时间段,在该设定的播放时间期满时,镦锻元件从该预定时间段转换组装在平台顶部的块元素。

    Game playing methods and game piece stack formations for playing same
    10.
    发明申请
    Game playing methods and game piece stack formations for playing same 有权
    玩游戏方法和玩游戏棋子堆叠形式相同

    公开(公告)号:US20050104298A1

    公开(公告)日:2005-05-19

    申请号:US10713396

    申请日:2003-11-14

    摘要: A method of playing a game includes providing a plurality of stackable game pieces, at least a proportion of which are parallelepiped game pieces having at least one pair of opposed non-right angle parallelogram end faces and at least one pair of opposed rectangular surfaces. The game pieces are arranged in a stack having multiple layers including an initial upper layer. The multiple layers include a plurality of parallelepiped layers formed from the parallelepiped game pieces which are rested on one of the rectangular surfaces and nested relative to one another in each respective parallelepiped layer. A selected game piece is removed from any layer of the stack other than the upper layer. The selected game piece is then replaced on top of the stack to reconfigure the game piece stack. The steps of removing and replacing are repeated by one or more players until a new upper layer is formed on top of the stack or until the stack topples. The steps of removing, replacing, and repeating are then subsequently repeated until the stack topples.

    摘要翻译: 玩游戏的方法包括提供多个可堆叠游戏件,其至少一部分是具有至少一对相对的非直角平行四边形端面和至少一对相对矩形表面的平行六面体游戏件。 游戏件被布置在具有包括初始上层的多层的堆叠中。 多层包括由平行六面体游戏件形成的多个平行六面体层,它们搁置在一个矩形表面上,并且在每个相应的平行六面体层中相对于彼此嵌套。 所选择的游戏件从除上层之外的任何堆叠层中移除。 所选择的游戏件然后在堆叠的顶部被替换以重新配置游戏件堆叠。 拆卸和更换的步骤由一个或多个玩家重复,直到在堆叠的顶部形成新的上层或者直到堆叠顶部。 然后重复去除,替换和重复的步骤,直到堆叠倒数为止。