Abstract:
The present invention is directed towards systems and methods of streaming an application from a remote location to a local machine system, and using local machine system resources in executing that application. In various embodiments, services needed by a streamed application may be started with high local system privileges in their own isolation environment. These service may be started, stopped, and otherwise managed by a Service Control Manager. In order for an application to both access services that operate at high local system privileges and the network so that it can access remotely stored, streaming, information; a streaming application may rely on privileges of the user when accessing network information rather than the higher privileges of the services running in isolation.
Abstract:
본 발명에 따른 컨텐츠의 정식 유통 확인 시스템은, 컨텐츠의 저작권 및 유통 인증을 수행하는 것으로, 컨텐츠 제작사에서 제작한 컨텐츠에 저작물 코드를 부여 및 저장하는 저작물 코드 생성모듈, 컨텐츠 유통사에서 유통되되 상기 저작물 코드가 부여된 컨텐츠에 유통 코드를 부여 및 저장하는 유통 코드 생성 모듈, 컨텐츠 관리 서버로부터 전송받은 특정 컨텐츠에서 상기 저작물 코드와 유통 코드가 존재하는지 여부를 인증하는 인증 모듈을 포함한 저작물 관리 서버; 상기 저작물 관리 서버에서 저작물 코드와 유통 코드를 부여받은 컨텐츠 및 개인 창작 컨텐츠를 저장한 컨텐츠 DB 서버를 포함하여 컨텐츠 거래를 할 수 있도록 한 것으로, 유저의 인적사항을 회원 정보로 처리하여 회원 DB 서버에 전송하는 회원 정보 수집 모듈, 상기 회원 정보를 통합 회원 코드로 암호 처리하는 통합 회원 코드 생성모듈, 상기 컨텐츠 DB 서버에서 컨텐츠를 회원이 다운로드받을 수 있는 인터페이스를 제공하는 다운로드 제공모듈, 회원 간에서 컨텐츠를 거래할 수 있는 인터페이스를 제공하는 컨텐츠 거래 모듈, 상기 다운로드 제공모듈 및 컨텐츠 거래 모듈 중 어느 하나에 의한 컨텐츠 거래 시 해당 컨텐츠가 저작물 코드와 유통 코드를 포함하고 있는지 여부를 상기 저작물 관리 서버의 인증 모듈에 요청하는 인증 모듈로 이루어진 컨텐츠 관리 서버;를 포함하는 것을 특징으로 한다.
Abstract:
Es werden eine Lizenzvergabevorrichtung (10) für eine automatisierte Vergabe von Nutzungslizenzen an Sensoren (1) oder Sensoreinrichtungen (2) sowie ein diesbezügliches Verfahren zur Lizenzvergabe vorgeschlagen, wobei die Sensoren (1) oder Sensoreinrichtungen (2) mit einem lizenzabhängigen Verfahren in Produktionsanlagen an verschiedenen Orten dezentral beim Lizenznehmer betrieben werden, wobei die Vorrichtung ein Speichermodul (3) zur Speicherung von Lizenzschlüsseln LS und weiteren lizenzrelevanten oder gerätebezogenen Daten aufweist sowie eine Recheneinheit (4) und eine Anzeigeeinrichtung (5), wobei sie dadurch gekennzeichnet ist, dass Mittel (7) zur kontaktlosen Signalübertragung zwischen einerseits der Lizenzvergabevorrichtung (10) und andererseits dem mit einer Lizenz L freizuschaltenden Gerät, einem Sensor (1) oder einer Sensoreinrichtung (2), vorgesehen sind.
Abstract:
The present invention extends to methods, systems, and computer program products for licensing protected content to application sets. Embodiments of the invention permit a local machine to increase its participation in authorizing access to protected content. For example, an operating system within an appropriate computing environment is permitted to determine if an application is authorized to access protected content. Thus, the application is relieved from having to store a publishing license. Further, authorization decisions are partially distributed, easing the resource burden on a protection server. Accordingly, embodiments of the invention can facilitate more robust and efficient authorization decisions when access to protected content is requested.
Abstract:
The provided software application includes a module that determines a machine fingerprint of a client device at an appropriate time, such as during initial software load on the client. The fingerprint may comprise various machine-determinable measures of system configuration for the client. Each application copy may be associated with a serial number. A license host may collect serial number, fingerprint and/or IP address information from clients on which the application is installed. The host may generate a map of application installations, including geographic locations of installations and number of unique serial numbers per client in specified regions.
Abstract:
A computer readable media containing instructions for a processor to implement a plurality of steps comprising: accessing a time constraint for an entitlement, determining whether the time constraint has been satisfied, and responsive to the determination that the time constraint has been satisfied, modifying the entitlement, wherein the duration of the entitlement is less than the duration of the license for the digital content.
Abstract:
Novel wager gaming systems and methods for wager game license management in a network utilizing peer networking technology are in the various embodiments. A network component, such as a server computer or a gaming machine, is deputized by a central licensing authority or other authorized license management component. The network component is deputized once it receives what may be referred to as a license deputizing certificate. Upon receiving this certificate or at some point thereafter, the deputized component is provided with various data relating to devices in the gaming network, wagering games available in the network, and network configuration data. The gaming network may have a primary network backbone and local peer gaming networks operating in conjunction with each other via the network backbone. A local peer gaming network may share wager game code, memory space, and other gaming-related resources. Once a network component is deputized to perform as an authorized license management component, it assumes the role of local licensing server for the gaming network or for a local peer gaming network. This component may be a gaming machine in a local peer network or an existing local license server which is now able to supply and manage the distribution of license tokens in a gaming network utilizing peer network technology.
Abstract:
A single easy to use system enables both developers and users to manage their applications, licenses and billing transactions. A developer portal allows a developer to manage her applications, features, code protection, packages, billing, licenses and users. A customer portal module enables a user to manage his applications, subscriptions, orders, billing information and licenses. A license activation module provides a mechanism to enforce the license of an application and offers an easy way for a user to perform license activations and license procurements. The licensing system provides a single integrated, end-to-end solution for application licensing that is application framework agnostic. The solution enables a developer to create a single protected application that they can then distribute to their users. Users are then able to use the licensing system to easily activate a license for that application, or quickly acquire a new one in a matter of minutes.
Abstract:
A solution (A1-A12) is proposed for monitoring usage of bundles (240) in the OSGi environment. For this purpose, an event notification interface (410) of the OSGi environment is exploited. Particularly, each event (A2-A5) relating to a change of state of a bundle (such as its addition, removal, starting and stopping) is detected (A6-A9) by an auxiliary bundle (240a) - which previously subscribed (A1) to the event notification interface. The auxiliary bundle can then forward (A10) the detected events to a licensing agent, which identifies (A11-A12) the bundle by means of a software catalogue (420). In this way, the desired result is achieved without requiring any instrumentation of the bundles to be monitored.