发明公开
EP1180384A2 Method for controlling movement of viewing point of simulated camera in 3D video game, and 3D video game machine
审中-公开
用于控制在3D视频游戏中的模拟的摄像机的视点的移动的方法,以及3D视频游戏装置
- 专利标题: Method for controlling movement of viewing point of simulated camera in 3D video game, and 3D video game machine
- 专利标题(中): 用于控制在3D视频游戏中的模拟的摄像机的视点的移动的方法,以及3D视频游戏装置
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申请号: EP01118807.5申请日: 2001-08-09
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公开(公告)号: EP1180384A2公开(公告)日: 2002-02-20
- 发明人: Okuda, Nobuya , Kobayashi, Tatsuya , Fujimoto, Hirofumi , Matsuyama, Shigenobu
- 申请人: Konami Corporation
- 申请人地址: 3-1, Toranomon 4-chome Minato-ku, Tokyo JP
- 专利权人: Konami Corporation
- 当前专利权人: Konami Corporation
- 当前专利权人地址: 3-1, Toranomon 4-chome Minato-ku, Tokyo JP
- 代理机构: Müller-Boré & Partner Patentanwälte
- 优先权: JP2000245251 20000811
- 主分类号: A63F13/00
- IPC分类号: A63F13/00
摘要:
A 3D game machine is provided with a monitor (11) provided at a specified height position of a casing (10) for displaying images, a game control unit (100) for controlling the progress of a game, and an image control unit (110) for generating a 3D image viewed from a viewing point of a simulated camera and displacing it as a game image on a screen of the monitor (11). A transverse position and a height position of the head of a game player located in a play area before the screen of the monitor (11) are detected using one ultrasonic transmitter (31) and two ultrasonic receivers (32,33), and the viewing point of the simulated camera is so moved as to follow a displacing direction and a displacing amount of the detected position of the game player's head.
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