摘要:
There is provided a remote control toy system capable of delivering an attack that differs in power from moving machine to moving machine against another moving machine, without complicating the system configuration or increasing the production cost. In a remote control toy system including a plurality of sets each including a transmitter and a moving machine controlled on the basis of a control signal transmitted from the transmitter, an attack signal being transmitted from the moving machine on the basis of an attack order contained in the control signal and transmitted from the transmitter in response to an attack operation of a user, processing for causing damage due to an attack being executed in a moving machine that has received the attack signal, each of the moving machines includes, a device for storing own offensive power information, a device for generating the attack signal that contains the offensive power information, a device for transmitting the attack signal, and a device for executing processing so as to make a degree of damage different, according to the offensive power discriminated from the received attack signal.
摘要:
A game machine allowing a player to preferably play a game using a controller which is equipped with only a smaller number of operation members, instead of a different type of controller. A controller type determining section (40) determines a type of a controller connected to a home-use game machine. Further, the table storage section (44) stores a key assigning table for each type of a controller, showing types of operation signals input from a controller and types of actions to be performed by an operation target of the controller. A table reading section (42) reads out a key assigning table correlated with the type of a controller connected to the home-use game machine (12) from a table storage section (44).
摘要:
A player can freely change a movement path of a virtual camera from a default path MP D through an input means. If the virtual camera CM approaches a background object WL R , the movement path changed by the player is corrected, making the virtual camera apart from the corresponding background object, so that the virtual camera CM is controlled not to enter the background object WL R . Even if a field FD, CV has many obstacles, a proper photographed image can be stably displayed while flexibly setting a position of the camera.