发明公开
EP2164230A1 Communication game system, game apparatus, server, and game control method
有权
Kommunikationsspielsystem,Server,Verfahren und Speichermedium
- 专利标题: Communication game system, game apparatus, server, and game control method
- 专利标题(中): Kommunikationsspielsystem,Server,Verfahren und Speichermedium
-
申请号: EP09180053.2申请日: 2006-05-04
-
公开(公告)号: EP2164230A1公开(公告)日: 2010-03-17
- 发明人: Sasaki, Tetsuya , Hatayama, Yosuke , Nakamura, Daisuke , Shirota, Yoshitaka , Mitsuyoshi, Masaru , Takehisa, Yutaka , Eguchi, Katsuya
- 申请人: Nintendo Co., Ltd.
- 申请人地址: 11-1, Hokotate-cho, Kamitoba, Minami-ku Kyoto-shi, Kyoto JP
- 专利权人: Nintendo Co., Ltd.
- 当前专利权人: Nintendo Co., Ltd.
- 当前专利权人地址: 11-1, Hokotate-cho, Kamitoba, Minami-ku Kyoto-shi, Kyoto JP
- 代理机构: Perkins, Sarah
- 优先权: JP2005135121 20050506; JP2005217404 20050727
- 主分类号: H04L29/06
- IPC分类号: H04L29/06 ; A63F13/12
摘要:
A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each of the game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquires server, etc. whether or not it is possible to communicate with the opponent in the friend list over a network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. In a case that a still another opponent being connected to its own apparatus exists, when other game apparatus makes a connection, its own game apparatus transmits their identifying information to introduce the communicating opponents to each other. The game apparatuses introduced to each other make a communication over a network, and add the identifying information of the opponents to the friend list, if necessary.
公开/授权文献
信息查询