Hover rejection through dynamic thresholding
Abstract:
Disclosed herein is a touch screen controller that calculates a variance of an island in acquired touch data values. Where the variance exceeds a variance threshold, the island is validated as a representing touch. Where the variance does not exceed the variance threshold, whether the island represents a touch or a hover is determined by calculating a sharpness by applying weights to nodes of the island, where neighboring nodes adjacent to a peak node are weighted less than non-neighboring nodes not adjacent to the peak node. An island strength threshold is determined as a function of a product of the variance and the sharpness. It is determined that the island represents a touch where a highest touch data value of the island is greater than the island strength threshold, and a hover where the highest touch data value of the island is less than the island strength threshold.
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