Invention Grant
- Patent Title: System and method for real time dynamic lighting simulation
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Application No.: US16388082Application Date: 2019-04-18
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Publication No.: US10796479B2Publication Date: 2020-10-06
- Inventor: Ian Ashdown , Wallace Jay Scott
- Applicant: SunTracker Technologies Ltd.
- Main IPC: G06T15/50
- IPC: G06T15/50 ; G06T15/00 ; G06T15/04 ; G06T15/80 ; G06F17/11 ; G06F17/50 ; H05B37/02 ; F24F11/47 ; F24F11/30 ; G06T15/55 ; G05B15/02 ; H05B47/11 ; H05B47/16 ; H05B47/105 ; G06F30/13 ; G06F30/20 ; G06F30/23 ; G06F30/3323 ; G05B19/042 ; F24F120/10 ; F24F130/20

Abstract:
Sustainable building lighting and energy modelling and control, and the associated computer graphics, including real-time dynamic lighting simulation, are concerned with: an optimized method for radiance modelling, including its application to predictive daylight harvesting; and the real-time simulation of physically-based electric lighting and daylighting for architectural, horticultural, and theatrical lighting systems visualization. In order to display and analyze in real time a photometrically accurate representation of an environment, thousands of lighting channels may have their intensity settings continually varied such that a user may interactively view the three-dimensional environment without the need for ongoing global illumination calculations. This can be accomplished utilizing texture maps as a multiplicity of canonical radiosity solutions, each representing a lighting channel for dynamic lighting simulation, and storing the solutions in the texture memory of a graphics processing unit.
Public/Granted literature
- US20190244417A1 SYSTEM AND METHOD FOR REAL TIME DYNAMIC LIGHTING SIMULATION Public/Granted day:2019-08-08
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |