• Patent Title: Graphics processing systems for performing per-fragment operations when executing a fragment shader program
  • Application No.: US15564722
    Application Date: 2016-04-06
  • Publication No.: US10832464B2
    Publication Date: 2020-11-10
  • Inventor: Jorn Nystad
  • Applicant: Arm Limited
  • Applicant Address: GB Cambridge
  • Assignee: Arm Limited
  • Current Assignee: Arm Limited
  • Current Assignee Address: GB Cambridge
  • Agency: Vierra Magen Marcus LLP
  • Priority: com.zzzhc.datahub.patent.etl.us.BibliographicData$PriorityClaim@5aa61ba3
  • International Application: PCT/GB2016/050962 WO 20160406
  • International Announcement: WO2016/162669 WO 20161013
  • Main IPC: G06T15/00
  • IPC: G06T15/00
Graphics processing systems for performing per-fragment operations when executing a fragment shader program
Abstract:
A graphics processing pipeline (30) includes a programmable fragment shader (40) that is operable to, in response to a “test” instruction included in a fragment shader program that it is executing, trigger, if appropriate, the performance of an alpha-to-coverage operation (41), a late stencil test (42), and a late depth test (43) for a fragment being processed, and to then return updated coverage information to the fragment shader (40). This allows alpha-to-coverage and late stencil and depth test operations to be triggered and performed during shader execution, rather than having to wait until shader execution has been completed before performing those operations.
Public/Granted literature
Information query
Patent Agency Ranking
0/0