Extended reality markers for enhancing social engagement
Abstract:
In one example, a method for generating and displaying markers in XR environments to enhance social engagement among users includes presenting, by a processing system, an extended reality environment to a first user, wherein the extended reality environment combines elements of a real world environment surrounding the first user with elements of a virtual world, inferring, by the processing system, a marker to be associated with a second user in the extended reality environment, wherein the marker indicates information about the second user; and modifying, by the processing system, the extended reality environment to incorporate the marker in a manner that is apparent to the first user.
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