Invention Grant
- Patent Title: Reflection denoising in ray-tracing applications
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Application No.: US16935431Application Date: 2020-07-22
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Publication No.: US11373359B2Publication Date: 2022-06-28
- Inventor: Shiqiu Liu , Christopher Ryan Wyman , Jon Hasselgren , Jacob Munkberg , Ignacio Llamas
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Shook, Hardy & Bacon L.L.P.
- Main IPC: G06T15/50
- IPC: G06T15/50 ; G06T15/06 ; G06T15/60 ; G06T5/00 ; G06T5/20

Abstract:
Disclosed approaches may leverage the actual spatial and reflective properties of a virtual environment—such as the size, shape, and orientation of a bidirectional reflectance distribution function (BRDF) lobe of a light path and its position relative to a reflection surface, a virtual screen, and a virtual camera—to produce, for a pixel, an anisotropic kernel filter having dimensions and weights that accurately reflect the spatial characteristics of the virtual environment as well as the reflective properties of the surface. In order to accomplish this, geometry may be computed that corresponds to a projection of a reflection of the BRDF lobe below the surface along a view vector to the pixel. Using this approach, the dimensions of the anisotropic filter kernel may correspond to the BRDF lobe to accurately reflect the spatial characteristics of the virtual environment as well as the reflective properties of the surface.
Public/Granted literature
- US20200349755A1 REFLECTION DENOISING IN RAY-TRACING APPLICATIONS Public/Granted day:2020-11-05
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |