Invention Grant
- Patent Title: Latency management in an event driven gaming network
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Application No.: US17653153Application Date: 2022-03-02
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Publication No.: US11433301B2Publication Date: 2022-09-06
- Inventor: Patrick Soon-Shiong , John Wiacek , Nicholas J. Witchey
- Applicant: Nant Holdings IP, LLC
- Applicant Address: US CA Culver City
- Assignee: Nant Holdings IP, LLC
- Current Assignee: Nant Holdings IP, LLC
- Current Assignee Address: US CA Culver City
- Agency: Sheridan Ross, PC
- Main IPC: A63F13/358
- IPC: A63F13/358 ; H04L69/28 ; H04L67/131 ; A63F13/65 ; H04L43/16 ; H04L7/00 ; A63F13/216 ; H04L43/08

Abstract:
One exemplary aspect relates to normalizing latency in a networking environment to reduce the chances of creating an unfair advantage. While an exemplary aspect will be discussed in relation to a gaming environment, it is to be appreciated that the techniques disclosed herein can be applied to other environments where latency normalization or the ability to maintain latency between various endpoints is desired. For example, other environments include eSporting, on-line betting, fantasy esports, streaming services, etc. Some more specific examples include World of Warcraft®, Overwatch®, H1Z1®, PUBG®, Fortnite®, Realm Royale®, Planet Side 2®, real-time strategy games, slot machines, electronic poker tournaments, etc.
Public/Granted literature
- US20220184495A1 LATENCY MANAGEMENT IN AN EVENT DRIVEN GAMING NETWORK Public/Granted day:2022-06-16
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